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			169 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			169 lines
		
	
	
	
		
			4.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/* 
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 * The contents of this file are subject to the Mozilla Public
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 * License Version 1.1 (the "License"); you may not use this file
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 * except in compliance with the License. You may obtain a copy of
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 * the License at http://www.mozilla.org/MPL/
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 * 
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 * Software distributed under the License is distributed on an "AS
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 * IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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 * implied. See the License for the specific language governing
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 * rights and limitations under the License.
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 * 
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 * The Original Code is the Netscape Portable Runtime library.
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 * 
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 * The Initial Developer of the Original Code is Netscape
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 * Communications Corporation.  Portions created by Netscape are 
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 * Copyright (C) 1994-2000 Netscape Communications Corporation.  All
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 * Rights Reserved.
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 * 
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 * Contributor(s):  Silicon Graphics, Inc.
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 * 
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 * Portions created by SGI are Copyright (C) 2000-2001 Silicon
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 * Graphics, Inc.  All Rights Reserved.
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 * 
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 * Alternatively, the contents of this file may be used under the
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 * terms of the GNU General Public License Version 2 or later (the
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 * "GPL"), in which case the provisions of the GPL are applicable 
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 * instead of those above.  If you wish to allow use of your 
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 * version of this file only under the terms of the GPL and not to
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 * allow others to use your version of this file under the MPL,
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 * indicate your decision by deleting the provisions above and
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 * replace them with the notice and other provisions required by
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 * the GPL.  If you do not delete the provisions above, a recipient
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 * may use your version of this file under either the MPL or the
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 * GPL.
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 */
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/*
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 * This file is derived directly from Netscape Communications Corporation,
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 * and consists of extensive modifications made during the year(s) 1999-2000.
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 */
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <sys/mman.h>
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#include "common.h"
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/* How much space to leave between the stacks, at each end */
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#define REDZONE    _ST_PAGE_SIZE
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_st_clist_t _st_free_stacks = ST_INIT_STATIC_CLIST(&_st_free_stacks);
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int _st_num_free_stacks = 0;
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int _st_randomize_stacks = 0;
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static char *_st_new_stk_segment(int size);
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/**
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The below comments is by winlin:
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The stack memory struct:
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    | REDZONE |          stack         |  extra  | REDZONE |
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    +---------+------------------------+---------+---------+
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    |    4k   |                        |   4k/0  |    4k   |
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    +---------+------------------------+---------+---------+
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    vaddr     bottom                   top
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When _st_randomize_stacks is on, by st_randomize_stacks(),
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the bottom and top will random movided in the extra:
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        long offset = (random() % extra) & ~0xf;
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        ts->stk_bottom += offset;
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        ts->stk_top += offset;
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Both REDZONE are protected by mprotect when DEBUG is on.
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*/
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_st_stack_t *_st_stack_new(int stack_size)
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{
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    _st_clist_t *qp;
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    _st_stack_t *ts;
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    int extra;
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    // TODO: WINLIN: remove the stack reuse.
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    for (qp = _st_free_stacks.next; qp != &_st_free_stacks; qp = qp->next) {
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        ts = _ST_THREAD_STACK_PTR(qp);
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        if (ts->stk_size >= stack_size) {
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            /* Found a stack that is big enough */
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            ST_REMOVE_LINK(&ts->links);
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            _st_num_free_stacks--;
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            ts->links.next = NULL;
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            ts->links.prev = NULL;
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            return ts;
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        }
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    }
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    /* Make a new thread stack object. */
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    if ((ts = (_st_stack_t *)calloc(1, sizeof(_st_stack_t))) == NULL) {
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        return NULL;
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    }
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    extra = _st_randomize_stacks ? _ST_PAGE_SIZE : 0;
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    ts->vaddr_size = stack_size + 2*REDZONE + extra;
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    ts->vaddr = _st_new_stk_segment(ts->vaddr_size);
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    if (!ts->vaddr) {
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        free(ts);
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        return NULL;
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    }
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    ts->stk_size = stack_size;
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    ts->stk_bottom = ts->vaddr + REDZONE;
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    ts->stk_top = ts->stk_bottom + stack_size;
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#ifdef DEBUG
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    mprotect(ts->vaddr, REDZONE, PROT_NONE);
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    mprotect(ts->stk_top + extra, REDZONE, PROT_NONE);
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#endif
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    if (extra) {
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        long offset = (random() % extra) & ~0xf;
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        ts->stk_bottom += offset;
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        ts->stk_top += offset;
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    }
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    return ts;
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}
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/*
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 * Free the stack for the current thread
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 */
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void _st_stack_free(_st_stack_t *ts)
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{
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    if (!ts) {
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        return;
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    }
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    /* Put the stack on the free list */
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    ST_APPEND_LINK(&ts->links, _st_free_stacks.prev);
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    _st_num_free_stacks++;
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}
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static char *_st_new_stk_segment(int size)
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{
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#ifdef MALLOC_STACK
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    void *vaddr = malloc(size);
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#else
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    #error "Only Supports Malloc Stack"
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#endif
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    return (char *)vaddr;
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}
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/* Not used */
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#if 0
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void _st_delete_stk_segment(char *vaddr, int size)
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{
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#ifdef MALLOC_STACK
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    free(vaddr);
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#else
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    #error Unknown Stack Malloc
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#endif
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}
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#endif
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int st_randomize_stacks(int on)
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{
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    int wason = _st_randomize_stacks;
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    _st_randomize_stacks = on;
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    if (on) {
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        srandom((unsigned int) st_utime());
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    }
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    return wason;
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}
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