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fix https://github.com/ossrs/srs/issues/3155 Build srt-1-fit fails with `standard attributes in middle of decl-specifiers` on GCC 12,Arch Linux. See https://github.com/Haivision/srt/releases/tag/v1.5.3
809 lines
30 KiB
C++
809 lines
30 KiB
C++
/*
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* SRT - Secure, Reliable, Transport
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* Copyright (c) 2020 Haivision Systems Inc.
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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*/
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/*****************************************************************************
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Written by
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Haivision Systems Inc.
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*****************************************************************************/
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#ifndef INC_SRT_GROUP_H
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#define INC_SRT_GROUP_H
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#include "srt.h"
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#include "common.h"
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#include "packet.h"
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#include "group_common.h"
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#include "group_backup.h"
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namespace srt
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{
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#if ENABLE_HEAVY_LOGGING
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const char* const srt_log_grp_state[] = {"PENDING", "IDLE", "RUNNING", "BROKEN"};
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#endif
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class CUDTGroup
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{
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friend class CUDTUnited;
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typedef sync::steady_clock::time_point time_point;
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typedef sync::steady_clock::duration duration;
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typedef sync::steady_clock steady_clock;
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typedef groups::SocketData SocketData;
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typedef groups::SendBackupCtx SendBackupCtx;
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typedef groups::BackupMemberState BackupMemberState;
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public:
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typedef SRT_MEMBERSTATUS GroupState;
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// Note that the use of states may differ in particular group types:
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//
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// Broadcast: links that are freshly connected become PENDING and then IDLE only
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// for a short moment to be activated immediately at the nearest sending operation.
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//
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// Balancing: like with broadcast, just that the link activation gets its shared percentage
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// of traffic balancing
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//
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// Multicast: The link is never idle. The data are always sent over the UDP multicast link
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// and the receiver simply gets subscribed and reads packets once it's ready.
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//
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// Backup: The link stays idle until it's activated, and the activation can only happen
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// at the moment when the currently active link is "suspected of being likely broken"
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// (the current active link fails to receive ACK in a time when two ACKs should already
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// be received). After a while when the current active link is confirmed broken, it turns
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// into broken state.
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static const char* StateStr(GroupState);
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static int32_t s_tokenGen;
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static int32_t genToken() { ++s_tokenGen; if (s_tokenGen < 0) s_tokenGen = 0; return s_tokenGen;}
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struct ConfigItem
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{
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SRT_SOCKOPT so;
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std::vector<unsigned char> value;
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template <class T>
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bool get(T& refr)
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{
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if (sizeof(T) > value.size())
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return false;
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refr = *(T*)&value[0];
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return true;
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}
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ConfigItem(SRT_SOCKOPT o, const void* val, int size)
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: so(o)
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{
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value.resize(size);
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unsigned char* begin = (unsigned char*)val;
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std::copy(begin, begin + size, value.begin());
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}
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struct OfType
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{
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SRT_SOCKOPT so;
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OfType(SRT_SOCKOPT soso)
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: so(soso)
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{
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}
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bool operator()(ConfigItem& ci) { return ci.so == so; }
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};
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};
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typedef std::list<SocketData> group_t;
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typedef group_t::iterator gli_t;
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typedef std::vector< std::pair<SRTSOCKET, srt::CUDTSocket*> > sendable_t;
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struct Sendstate
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{
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SRTSOCKET id;
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SocketData* mb;
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int stat;
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int code;
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};
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CUDTGroup(SRT_GROUP_TYPE);
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~CUDTGroup();
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SocketData* add(SocketData data);
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struct HaveID
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{
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SRTSOCKET id;
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HaveID(SRTSOCKET sid)
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: id(sid)
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{
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}
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bool operator()(const SocketData& s) { return s.id == id; }
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};
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bool contains(SRTSOCKET id, SocketData*& w_f)
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{
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srt::sync::ScopedLock g(m_GroupLock);
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gli_t f = std::find_if(m_Group.begin(), m_Group.end(), HaveID(id));
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if (f == m_Group.end())
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{
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w_f = NULL;
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return false;
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}
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w_f = &*f;
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return true;
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}
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// NEED LOCKING
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gli_t begin() { return m_Group.begin(); }
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gli_t end() { return m_Group.end(); }
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/// Remove the socket from the group container.
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/// REMEMBER: the group spec should be taken from the socket
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/// (set m_GroupOf and m_GroupMemberData to NULL
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/// PRIOR TO calling this function.
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/// @param id Socket ID to look for in the container to remove
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/// @return true if the container still contains any sockets after the operation
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bool remove(SRTSOCKET id)
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{
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using srt_logging::gmlog;
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srt::sync::ScopedLock g(m_GroupLock);
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bool empty = false;
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LOGC(gmlog.Note, log << "group/remove: removing member @" << id << " from group $" << m_GroupID);
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gli_t f = std::find_if(m_Group.begin(), m_Group.end(), HaveID(id));
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if (f != m_Group.end())
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{
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m_Group.erase(f);
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// Reset sequence numbers on a dead group so that they are
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// initialized anew with the new alive connection within
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// the group.
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// XXX The problem is that this should be done after the
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// socket is considered DISCONNECTED, not when it's being
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// closed. After being disconnected, the sequence numbers
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// are no longer valid, and will be reinitialized when the
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// socket is connected again. This may stay as is for now
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// as in SRT it's not predicted to do anything with the socket
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// that was disconnected other than immediately closing it.
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if (m_Group.empty())
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{
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// When the group is empty, there's no danger that this
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// number will collide with any ISN provided by a socket.
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// Also since now every socket will derive this ISN.
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m_iLastSchedSeqNo = generateISN();
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resetInitialRxSequence();
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empty = true;
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}
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}
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else
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{
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HLOGC(gmlog.Debug, log << "group/remove: IPE: id @" << id << " NOT FOUND");
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empty = true; // not exactly true, but this is to cause error on group in the APP
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}
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if (m_Group.empty())
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{
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m_bOpened = false;
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m_bConnected = false;
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}
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return !empty;
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}
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bool groupEmpty()
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{
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srt::sync::ScopedLock g(m_GroupLock);
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return m_Group.empty();
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}
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void setGroupConnected();
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int send(const char* buf, int len, SRT_MSGCTRL& w_mc);
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int sendBroadcast(const char* buf, int len, SRT_MSGCTRL& w_mc);
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int sendBackup(const char* buf, int len, SRT_MSGCTRL& w_mc);
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static int32_t generateISN();
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private:
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// For Backup, sending all previous packet
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int sendBackupRexmit(srt::CUDT& core, SRT_MSGCTRL& w_mc);
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// Support functions for sendBackup and sendBroadcast
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/// Check if group member is idle.
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/// @param d group member
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/// @param[in,out] w_wipeme array of sockets to remove from group
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/// @param[in,out] w_pendingLinks array of sockets pending for connection
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/// @returns true if d is idle (standby), false otherwise
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bool send_CheckIdle(const gli_t d, std::vector<SRTSOCKET>& w_wipeme, std::vector<SRTSOCKET>& w_pendingLinks);
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/// This function checks if the member has just become idle (check if sender buffer is empty) to send a KEEPALIVE immidiatelly.
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/// @todo Check it is some abandoned logic.
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void sendBackup_CheckIdleTime(gli_t w_d);
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/// Qualify states of member links.
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/// [[using locked(this->m_GroupLock, m_pGlobal->m_GlobControlLock)]]
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/// @param[out] w_sendBackupCtx the context will be updated with state qualifications
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/// @param[in] currtime current timestamp
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void sendBackup_QualifyMemberStates(SendBackupCtx& w_sendBackupCtx, const steady_clock::time_point& currtime);
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void sendBackup_AssignBackupState(srt::CUDT& socket, BackupMemberState state, const steady_clock::time_point& currtime);
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/// Qualify the state of the active link: fresh, stable, unstable, wary.
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/// @retval active backup member state: fresh, stable, unstable, wary.
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BackupMemberState sendBackup_QualifyActiveState(const gli_t d, const time_point currtime);
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BackupMemberState sendBackup_QualifyIfStandBy(const gli_t d);
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/// Sends the same payload over all active members.
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/// @param[in] buf payload
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/// @param[in] len payload length in bytes
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/// @param[in,out] w_mc message control
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/// @param[in] currtime current time
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/// @param[in] currseq current packet sequence number
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/// @param[out] w_nsuccessful number of members with successfull sending.
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/// @param[in,out] maxActiveWeight
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/// @param[in,out] sendBackupCtx context
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/// @param[in,out] w_cx error
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/// @return group send result: -1 if sending over all members has failed; number of bytes sent overwise.
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int sendBackup_SendOverActive(const char* buf, int len, SRT_MSGCTRL& w_mc, const steady_clock::time_point& currtime, int32_t& w_curseq,
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size_t& w_nsuccessful, uint16_t& w_maxActiveWeight, SendBackupCtx& w_sendBackupCtx, CUDTException& w_cx);
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/// Check link sending status
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/// @param[in] currtime Current time (logging only)
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/// @param[in] send_status Result of sending over the socket
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/// @param[in] lastseq Last sent sequence number before the current sending operation
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/// @param[in] pktseq Packet sequence number currently tried to be sent
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/// @param[out] w_u CUDT unit of the current member (to allow calling overrideSndSeqNo)
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/// @param[out] w_curseq Group's current sequence number (either -1 or the value used already for other links)
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/// @param[out] w_final_stat w_final_stat = send_status if sending succeeded.
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///
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/// @returns true if the sending operation result (submitted in stat) is a success, false otherwise.
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bool sendBackup_CheckSendStatus(const time_point& currtime,
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const int send_status,
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const int32_t lastseq,
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const int32_t pktseq,
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CUDT& w_u,
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int32_t& w_curseq,
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int& w_final_stat);
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void sendBackup_Buffering(const char* buf, const int len, int32_t& curseq, SRT_MSGCTRL& w_mc);
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size_t sendBackup_TryActivateStandbyIfNeeded(
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const char* buf,
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const int len,
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bool& w_none_succeeded,
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SRT_MSGCTRL& w_mc,
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int32_t& w_curseq,
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int32_t& w_final_stat,
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SendBackupCtx& w_sendBackupCtx,
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CUDTException& w_cx,
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const steady_clock::time_point& currtime);
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/// Check if pending sockets are to be qualified as broken.
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/// This qualification later results in removing the socket from a group and closing it.
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/// @param[in,out] a context with a list of member sockets, some pending might qualified broken
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void sendBackup_CheckPendingSockets(SendBackupCtx& w_sendBackupCtx, const steady_clock::time_point& currtime);
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/// Check if unstable sockets are to be qualified as broken.
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/// The main reason for such qualification is if a socket is unstable for too long.
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/// This qualification later results in removing the socket from a group and closing it.
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/// @param[in,out] a context with a list of member sockets, some pending might qualified broken
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void sendBackup_CheckUnstableSockets(SendBackupCtx& w_sendBackupCtx, const steady_clock::time_point& currtime);
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/// @brief Marks broken sockets as closed. Used in broadcast sending.
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/// @param w_wipeme a list of sockets to close
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void send_CloseBrokenSockets(std::vector<SRTSOCKET>& w_wipeme);
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/// @brief Marks broken sockets as closed. Used in backup sending.
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/// @param w_sendBackupCtx the context with a list of broken sockets
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void sendBackup_CloseBrokenSockets(SendBackupCtx& w_sendBackupCtx);
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void sendBackup_RetryWaitBlocked(SendBackupCtx& w_sendBackupCtx,
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int& w_final_stat,
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bool& w_none_succeeded,
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SRT_MSGCTRL& w_mc,
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CUDTException& w_cx);
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void sendBackup_SilenceRedundantLinks(SendBackupCtx& w_sendBackupCtx, const steady_clock::time_point& currtime);
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void send_CheckValidSockets();
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public:
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int recv(char* buf, int len, SRT_MSGCTRL& w_mc);
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void close();
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void setOpt(SRT_SOCKOPT optname, const void* optval, int optlen);
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void getOpt(SRT_SOCKOPT optName, void* optval, int& w_optlen);
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void deriveSettings(srt::CUDT* source);
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bool applyFlags(uint32_t flags, HandshakeSide);
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SRT_SOCKSTATUS getStatus();
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void debugMasterData(SRTSOCKET slave);
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bool isGroupReceiver()
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{
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// XXX add here also other group types, which
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// predict group receiving.
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return m_type == SRT_GTYPE_BROADCAST;
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}
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sync::Mutex* exp_groupLock() { return &m_GroupLock; }
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void addEPoll(int eid);
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void removeEPollEvents(const int eid);
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void removeEPollID(const int eid);
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/// @brief Update read-ready state.
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/// @param sock member socket ID (unused)
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/// @param sequence the latest packet sequence number available for reading.
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void updateReadState(SRTSOCKET sock, int32_t sequence);
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void updateWriteState();
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void updateFailedLink();
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void activateUpdateEvent(bool still_have_items);
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int32_t getRcvBaseSeqNo();
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/// Update the in-group array of packet providers per sequence number.
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/// Also basing on the information already provided by possibly other sockets,
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/// report the real status of packet loss, including packets maybe lost
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/// by the caller provider, but already received from elsewhere. Note that
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/// these packets are not ready for extraction until ACK-ed.
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///
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/// @param exp_sequence The previously received sequence at this socket
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/// @param sequence The sequence of this packet
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/// @param provider The core of the socket for which the packet was dispatched
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/// @param time TSBPD time of this packet
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/// @return The bitmap that marks by 'false' packets lost since next to exp_sequence
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std::vector<bool> providePacket(int32_t exp_sequence, int32_t sequence, srt::CUDT* provider, uint64_t time);
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/// This is called from the ACK action by particular socket, which
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/// actually signs off the packet for extraction.
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///
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/// @param core The socket core for which the ACK was sent
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/// @param ack The past-the-last-received ACK sequence number
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void readyPackets(srt::CUDT* core, int32_t ack);
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void syncWithSocket(const srt::CUDT& core, const HandshakeSide side);
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int getGroupData(SRT_SOCKGROUPDATA* pdata, size_t* psize);
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int getGroupData_LOCKED(SRT_SOCKGROUPDATA* pdata, size_t* psize);
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/// Predicted to be called from the reading function to fill
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/// the group data array as requested.
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void fillGroupData(SRT_MSGCTRL& w_out, //< MSGCTRL to be written
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const SRT_MSGCTRL& in //< MSGCTRL read from the data-providing socket
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);
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void copyGroupData(const CUDTGroup::SocketData& source, SRT_SOCKGROUPDATA& w_target);
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#if ENABLE_HEAVY_LOGGING
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void debugGroup();
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#else
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void debugGroup() {}
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#endif
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void ackMessage(int32_t msgno);
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void processKeepalive(SocketData*);
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void internalKeepalive(SocketData*);
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private:
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// Check if there's at least one connected socket.
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// If so, grab the status of all member sockets.
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void getGroupCount(size_t& w_size, bool& w_still_alive);
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srt::CUDTUnited& m_Global;
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srt::sync::Mutex m_GroupLock;
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SRTSOCKET m_GroupID;
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SRTSOCKET m_PeerGroupID;
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struct GroupContainer
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{
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private:
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std::list<SocketData> m_List;
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sync::atomic<size_t> m_SizeCache;
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/// This field is used only by some types of groups that need
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/// to keep track as to which link was lately used. Note that
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/// by removal of a node from the m_List container, this link
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/// must be appropriately reset.
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gli_t m_LastActiveLink;
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public:
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GroupContainer()
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: m_SizeCache(0)
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, m_LastActiveLink(m_List.end())
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{
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}
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// Property<gli_t> active = { m_LastActiveLink; }
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SRTU_PROPERTY_RW(gli_t, active, m_LastActiveLink);
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gli_t begin() { return m_List.begin(); }
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gli_t end() { return m_List.end(); }
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bool empty() { return m_List.empty(); }
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void push_back(const SocketData& data) { m_List.push_back(data); ++m_SizeCache; }
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void clear()
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{
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m_LastActiveLink = end();
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m_List.clear();
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m_SizeCache = 0;
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}
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size_t size() { return m_SizeCache; }
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void erase(gli_t it);
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};
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GroupContainer m_Group;
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SRT_GROUP_TYPE m_type;
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CUDTSocket* m_listener; // A "group" can only have one listener.
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srt::sync::atomic<int> m_iBusy;
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CallbackHolder<srt_connect_callback_fn> m_cbConnectHook;
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void installConnectHook(srt_connect_callback_fn* hook, void* opaq)
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{
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m_cbConnectHook.set(opaq, hook);
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}
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public:
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void apiAcquire() { ++m_iBusy; }
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void apiRelease() { --m_iBusy; }
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// A normal cycle of the send/recv functions is the following:
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// - [Initial API call for a group]
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// - GroupKeeper - ctor
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// - LOCK: GlobControlLock
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// - Find the group ID in the group container (break if not found)
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// - LOCK: GroupLock of that group
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// - Set BUSY flag
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// - UNLOCK GroupLock
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// - UNLOCK GlobControlLock
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// - [Call the sending function (sendBroadcast/sendBackup)]
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// - LOCK GroupLock
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// - Preparation activities
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// - Loop over group members
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// - Send over a single socket
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// - Check send status and conditions
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// - Exit, if nothing else to be done
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// - Check links to send extra
|
|
// - UNLOCK GroupLock
|
|
// - Wait for first ready link
|
|
// - LOCK GroupLock
|
|
// - Check status and find sendable link
|
|
// - Send over a single socket
|
|
// - Check status and update data
|
|
// - UNLOCK GroupLock, Exit
|
|
// - GroupKeeper - dtor
|
|
// - LOCK GroupLock
|
|
// - Clear BUSY flag
|
|
// - UNLOCK GroupLock
|
|
// END.
|
|
//
|
|
// The possibility for isStillBusy to go on is only the following:
|
|
// 1. Before calling the API function. As GlobControlLock is locked,
|
|
// the nearest lock on GlobControlLock by GroupKeeper can happen:
|
|
// - before the group is moved to ClosedGroups (this allows it to be found)
|
|
// - after the group is moved to ClosedGroups (this makes the group not found)
|
|
// - NOT after the group was deleted, as it could not be found and occupied.
|
|
//
|
|
// 2. Before release of GlobControlLock (acquired by GC), but before the
|
|
// API function locks GroupLock:
|
|
// - the GC call to isStillBusy locks GroupLock, but BUSY flag is already set
|
|
// - GC then avoids deletion of the group
|
|
//
|
|
// 3. In any further place up to the exit of the API implementation function,
|
|
// the BUSY flag is still set.
|
|
//
|
|
// 4. After exit of GroupKeeper destructor and unlock of GroupLock
|
|
// - the group is no longer being accessed and can be freely deleted.
|
|
// - the group also can no longer be found by ID.
|
|
|
|
bool isStillBusy()
|
|
{
|
|
sync::ScopedLock glk(m_GroupLock);
|
|
return m_iBusy || !m_Group.empty();
|
|
}
|
|
|
|
struct BufferedMessageStorage
|
|
{
|
|
size_t blocksize;
|
|
size_t maxstorage;
|
|
std::vector<char*> storage;
|
|
|
|
BufferedMessageStorage(size_t blk, size_t max = 0)
|
|
: blocksize(blk)
|
|
, maxstorage(max)
|
|
, storage()
|
|
{
|
|
}
|
|
|
|
char* get()
|
|
{
|
|
if (storage.empty())
|
|
return new char[blocksize];
|
|
|
|
// Get the element from the end
|
|
char* block = storage.back();
|
|
storage.pop_back();
|
|
return block;
|
|
}
|
|
|
|
void put(char* block)
|
|
{
|
|
if (storage.size() >= maxstorage)
|
|
{
|
|
// Simply delete
|
|
delete[] block;
|
|
return;
|
|
}
|
|
|
|
// Put the block into the spare buffer
|
|
storage.push_back(block);
|
|
}
|
|
|
|
~BufferedMessageStorage()
|
|
{
|
|
for (size_t i = 0; i < storage.size(); ++i)
|
|
delete[] storage[i];
|
|
}
|
|
};
|
|
|
|
struct BufferedMessage
|
|
{
|
|
static BufferedMessageStorage storage;
|
|
|
|
SRT_MSGCTRL mc;
|
|
mutable char* data;
|
|
size_t size;
|
|
|
|
BufferedMessage()
|
|
: data()
|
|
, size()
|
|
{
|
|
}
|
|
~BufferedMessage()
|
|
{
|
|
if (data)
|
|
storage.put(data);
|
|
}
|
|
|
|
// NOTE: size 's' must be checked against SRT_LIVE_MAX_PLSIZE
|
|
// before calling
|
|
void copy(const char* buf, size_t s)
|
|
{
|
|
size = s;
|
|
data = storage.get();
|
|
memcpy(data, buf, s);
|
|
}
|
|
|
|
BufferedMessage(const BufferedMessage& foreign)
|
|
: mc(foreign.mc)
|
|
, data(foreign.data)
|
|
, size(foreign.size)
|
|
{
|
|
foreign.data = 0;
|
|
}
|
|
|
|
BufferedMessage& operator=(const BufferedMessage& foreign)
|
|
{
|
|
data = foreign.data;
|
|
size = foreign.size;
|
|
mc = foreign.mc;
|
|
|
|
foreign.data = 0;
|
|
return *this;
|
|
}
|
|
|
|
private:
|
|
void swap_with(BufferedMessage& b)
|
|
{
|
|
std::swap(this->mc, b.mc);
|
|
std::swap(this->data, b.data);
|
|
std::swap(this->size, b.size);
|
|
}
|
|
};
|
|
|
|
typedef std::deque<BufferedMessage> senderBuffer_t;
|
|
// typedef StaticBuffer<BufferedMessage, 1000> senderBuffer_t;
|
|
|
|
private:
|
|
// Fields required for SRT_GTYPE_BACKUP groups.
|
|
senderBuffer_t m_SenderBuffer;
|
|
int32_t m_iSndOldestMsgNo; // oldest position in the sender buffer
|
|
sync::atomic<int32_t> m_iSndAckedMsgNo;
|
|
uint32_t m_uOPT_MinStabilityTimeout_us;
|
|
|
|
// THIS function must be called only in a function for a group type
|
|
// that does use sender buffer.
|
|
int32_t addMessageToBuffer(const char* buf, size_t len, SRT_MSGCTRL& w_mc);
|
|
|
|
std::set<int> m_sPollID; // set of epoll ID to trigger
|
|
int m_iMaxPayloadSize;
|
|
int m_iAvgPayloadSize;
|
|
bool m_bSynRecving;
|
|
bool m_bSynSending;
|
|
bool m_bTsbPd;
|
|
bool m_bTLPktDrop;
|
|
int64_t m_iTsbPdDelay_us;
|
|
int m_RcvEID;
|
|
class CEPollDesc* m_RcvEpolld;
|
|
int m_SndEID;
|
|
class CEPollDesc* m_SndEpolld;
|
|
|
|
int m_iSndTimeOut; // sending timeout in milliseconds
|
|
int m_iRcvTimeOut; // receiving timeout in milliseconds
|
|
|
|
// Start times for TsbPd. These times shall be synchronized
|
|
// between all sockets in the group. The first connected one
|
|
// defines it, others shall derive it. The value 0 decides if
|
|
// this has been already set.
|
|
time_point m_tsStartTime;
|
|
time_point m_tsRcvPeerStartTime;
|
|
|
|
void recv_CollectAliveAndBroken(std::vector<srt::CUDTSocket*>& w_alive, std::set<srt::CUDTSocket*>& w_broken);
|
|
|
|
/// The function polls alive member sockets and retrieves a list of read-ready.
|
|
/// [acquires lock for CUDT::uglobal()->m_GlobControlLock]
|
|
/// [[using locked(m_GroupLock)]] temporally unlocks-locks internally
|
|
///
|
|
/// @returns list of read-ready sockets
|
|
/// @throws CUDTException(MJ_CONNECTION, MN_NOCONN, 0)
|
|
/// @throws CUDTException(MJ_AGAIN, MN_RDAVAIL, 0)
|
|
std::vector<srt::CUDTSocket*> recv_WaitForReadReady(const std::vector<srt::CUDTSocket*>& aliveMembers, std::set<srt::CUDTSocket*>& w_broken);
|
|
|
|
// This is the sequence number of a packet that has been previously
|
|
// delivered. Initially it should be set to SRT_SEQNO_NONE so that the sequence read
|
|
// from the first delivering socket will be taken as a good deal.
|
|
sync::atomic<int32_t> m_RcvBaseSeqNo;
|
|
|
|
bool m_bOpened; // Set to true when at least one link is at least pending
|
|
bool m_bConnected; // Set to true on first link confirmed connected
|
|
bool m_bClosing;
|
|
|
|
// There's no simple way of transforming config
|
|
// items that are predicted to be used on socket.
|
|
// Use some options for yourself, store the others
|
|
// for setting later on a socket.
|
|
std::vector<ConfigItem> m_config;
|
|
|
|
// Signal for the blocking user thread that the packet
|
|
// is ready to deliver.
|
|
sync::Condition m_RcvDataCond;
|
|
sync::Mutex m_RcvDataLock;
|
|
sync::atomic<int32_t> m_iLastSchedSeqNo; // represetnts the value of CUDT::m_iSndNextSeqNo for each running socket
|
|
sync::atomic<int32_t> m_iLastSchedMsgNo;
|
|
// Statistics
|
|
|
|
struct Stats
|
|
{
|
|
// Stats state
|
|
time_point tsActivateTime; // Time when this group sent or received the first data packet
|
|
time_point tsLastSampleTime; // Time reset when clearing stats
|
|
|
|
stats::Metric<stats::BytesPackets> sent; // number of packets sent from the application
|
|
stats::Metric<stats::BytesPackets> recv; // number of packets delivered from the group to the application
|
|
stats::Metric<stats::BytesPackets> recvDrop; // number of packets dropped by the group receiver (not received from any member)
|
|
stats::Metric<stats::BytesPackets> recvDiscard; // number of packets discarded as already delivered
|
|
|
|
void init()
|
|
{
|
|
tsActivateTime = srt::sync::steady_clock::time_point();
|
|
tsLastSampleTime = srt::sync::steady_clock::now();
|
|
sent.reset();
|
|
recv.reset();
|
|
recvDrop.reset();
|
|
recvDiscard.reset();
|
|
}
|
|
|
|
void reset()
|
|
{
|
|
tsLastSampleTime = srt::sync::steady_clock::now();
|
|
|
|
sent.resetTrace();
|
|
recv.resetTrace();
|
|
recvDrop.resetTrace();
|
|
recvDiscard.resetTrace();
|
|
}
|
|
} m_stats;
|
|
|
|
void updateAvgPayloadSize(int size)
|
|
{
|
|
if (m_iAvgPayloadSize == -1)
|
|
m_iAvgPayloadSize = size;
|
|
else
|
|
m_iAvgPayloadSize = avg_iir<4>(m_iAvgPayloadSize, size);
|
|
}
|
|
|
|
int avgRcvPacketSize()
|
|
{
|
|
// In case when no packet has been received yet, but already notified
|
|
// a dropped packet, its size will be SRT_LIVE_DEF_PLSIZE. It will be
|
|
// the value most matching in the typical uses, although no matter what
|
|
// value would be used here, each one would be wrong from some points
|
|
// of view. This one is simply the best choice for typical uses of groups
|
|
// provided that they are to be ued only for live mode.
|
|
return m_iAvgPayloadSize == -1 ? SRT_LIVE_DEF_PLSIZE : m_iAvgPayloadSize;
|
|
}
|
|
|
|
public:
|
|
void bstatsSocket(CBytePerfMon* perf, bool clear);
|
|
|
|
// Required after the call on newGroup on the listener side.
|
|
// On the listener side the group is lazily created just before
|
|
// accepting a new socket and therefore always open.
|
|
void setOpen() { m_bOpened = true; }
|
|
|
|
std::string CONID() const
|
|
{
|
|
#if ENABLE_LOGGING
|
|
std::ostringstream os;
|
|
os << "@" << m_GroupID << ":";
|
|
return os.str();
|
|
#else
|
|
return "";
|
|
#endif
|
|
}
|
|
|
|
void resetInitialRxSequence()
|
|
{
|
|
// The app-reader doesn't care about the real sequence number.
|
|
// The first provided one will be taken as a good deal; even if
|
|
// this is going to be past the ISN, at worst it will be caused
|
|
// by TLPKTDROP.
|
|
m_RcvBaseSeqNo = SRT_SEQNO_NONE;
|
|
}
|
|
|
|
bool applyGroupTime(time_point& w_start_time, time_point& w_peer_start_time)
|
|
{
|
|
using srt::sync::is_zero;
|
|
using srt_logging::gmlog;
|
|
|
|
if (is_zero(m_tsStartTime))
|
|
{
|
|
// The first socket, defines the group time for the whole group.
|
|
m_tsStartTime = w_start_time;
|
|
m_tsRcvPeerStartTime = w_peer_start_time;
|
|
return true;
|
|
}
|
|
|
|
// Sanity check. This should never happen, fix the bug if found!
|
|
if (is_zero(m_tsRcvPeerStartTime))
|
|
{
|
|
LOGC(gmlog.Error, log << "IPE: only StartTime is set, RcvPeerStartTime still 0!");
|
|
// Kinda fallback, but that's not too safe.
|
|
m_tsRcvPeerStartTime = w_peer_start_time;
|
|
}
|
|
|
|
// The redundant connection, derive the times
|
|
w_start_time = m_tsStartTime;
|
|
w_peer_start_time = m_tsRcvPeerStartTime;
|
|
|
|
return false;
|
|
}
|
|
|
|
// Live state synchronization
|
|
bool getBufferTimeBase(srt::CUDT* forthesakeof, time_point& w_tb, bool& w_wp, duration& w_dr);
|
|
bool applyGroupSequences(SRTSOCKET, int32_t& w_snd_isn, int32_t& w_rcv_isn);
|
|
|
|
/// @brief Synchronize TSBPD base time and clock drift among members using the @a srcMember as a reference.
|
|
/// @param srcMember a reference for synchronization.
|
|
void synchronizeDrift(const srt::CUDT* srcMember);
|
|
|
|
void updateLatestRcv(srt::CUDTSocket*);
|
|
|
|
// Property accessors
|
|
SRTU_PROPERTY_RW_CHAIN(CUDTGroup, SRTSOCKET, id, m_GroupID);
|
|
SRTU_PROPERTY_RW_CHAIN(CUDTGroup, SRTSOCKET, peerid, m_PeerGroupID);
|
|
SRTU_PROPERTY_RW_CHAIN(CUDTGroup, SRT_GROUP_TYPE, type, m_type);
|
|
SRTU_PROPERTY_RW_CHAIN(CUDTGroup, int32_t, currentSchedSequence, m_iLastSchedSeqNo);
|
|
SRTU_PROPERTY_RRW(std::set<int>&, epollset, m_sPollID);
|
|
SRTU_PROPERTY_RW_CHAIN(CUDTGroup, int64_t, latency, m_iTsbPdDelay_us);
|
|
SRTU_PROPERTY_RO(bool, closing, m_bClosing);
|
|
};
|
|
|
|
} // namespace srt
|
|
|
|
#endif // INC_SRT_GROUP_H
|