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			917 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			917 lines
		
	
	
	
		
			30 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2007-2008 CSIRO
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|  * Copyright (c) 2007-2009 Xiph.Org Foundation
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|  * Copyright (c) 2008-2009 Gregory Maxwell
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|  * Copyright (c) 2012 Andrew D'Addesio
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|  * Copyright (c) 2013-2014 Mozilla Corporation
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|  * Copyright (c) 2017 Rostislav Pehlivanov <atomnuker@gmail.com>
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|  *
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|  * This file is part of FFmpeg.
 | |
|  *
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|  * FFmpeg is free software; you can redistribute it and/or
 | |
|  * modify it under the terms of the GNU Lesser General Public
 | |
|  * License as published by the Free Software Foundation; either
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|  * version 2.1 of the License, or (at your option) any later version.
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|  *
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|  * FFmpeg is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Lesser General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Lesser General Public
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|  * License along with FFmpeg; if not, write to the Free Software
 | |
|  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 | |
|  */
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| 
 | |
| #include "opustab.h"
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| #include "opus_pvq.h"
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| 
 | |
| #define CELT_PVQ_U(n, k) (ff_celt_pvq_u_row[FFMIN(n, k)][FFMAX(n, k)])
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| #define CELT_PVQ_V(n, k) (CELT_PVQ_U(n, k) + CELT_PVQ_U(n, (k) + 1))
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| 
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| static inline int16_t celt_cos(int16_t x)
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| {
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|     x = (MUL16(x, x) + 4096) >> 13;
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|     x = (32767-x) + ROUND_MUL16(x, (-7651 + ROUND_MUL16(x, (8277 + ROUND_MUL16(-626, x)))));
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|     return x + 1;
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| }
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| 
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| static inline int celt_log2tan(int isin, int icos)
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| {
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|     int lc, ls;
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|     lc = opus_ilog(icos);
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|     ls = opus_ilog(isin);
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|     icos <<= 15 - lc;
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|     isin <<= 15 - ls;
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|     return (ls << 11) - (lc << 11) +
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|            ROUND_MUL16(isin, ROUND_MUL16(isin, -2597) + 7932) -
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|            ROUND_MUL16(icos, ROUND_MUL16(icos, -2597) + 7932);
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| }
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| 
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| static inline int celt_bits2pulses(const uint8_t *cache, int bits)
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| {
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|     // TODO: Find the size of cache and make it into an array in the parameters list
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|     int i, low = 0, high;
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| 
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|     high = cache[0];
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|     bits--;
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| 
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|     for (i = 0; i < 6; i++) {
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|         int center = (low + high + 1) >> 1;
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|         if (cache[center] >= bits)
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|             high = center;
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|         else
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|             low = center;
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|     }
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| 
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|     return (bits - (low == 0 ? -1 : cache[low]) <= cache[high] - bits) ? low : high;
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| }
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| 
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| static inline int celt_pulses2bits(const uint8_t *cache, int pulses)
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| {
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|     // TODO: Find the size of cache and make it into an array in the parameters list
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|    return (pulses == 0) ? 0 : cache[pulses] + 1;
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| }
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| 
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| static inline void celt_normalize_residual(const int * av_restrict iy, float * av_restrict X,
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|                                            int N, float g)
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| {
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|     int i;
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|     for (i = 0; i < N; i++)
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|         X[i] = g * iy[i];
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| }
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| 
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| static void celt_exp_rotation_impl(float *X, uint32_t len, uint32_t stride,
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|                                    float c, float s)
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| {
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|     float *Xptr;
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|     int i;
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| 
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|     Xptr = X;
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|     for (i = 0; i < len - stride; i++) {
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|         float x1     = Xptr[0];
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|         float x2     = Xptr[stride];
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|         Xptr[stride] = c * x2 + s * x1;
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|         *Xptr++      = c * x1 - s * x2;
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|     }
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| 
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|     Xptr = &X[len - 2 * stride - 1];
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|     for (i = len - 2 * stride - 1; i >= 0; i--) {
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|         float x1     = Xptr[0];
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|         float x2     = Xptr[stride];
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|         Xptr[stride] = c * x2 + s * x1;
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|         *Xptr--      = c * x1 - s * x2;
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|     }
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| }
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| 
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| static inline void celt_exp_rotation(float *X, uint32_t len,
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|                                      uint32_t stride, uint32_t K,
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|                                      enum CeltSpread spread, const int encode)
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| {
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|     uint32_t stride2 = 0;
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|     float c, s;
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|     float gain, theta;
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|     int i;
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| 
 | |
|     if (2*K >= len || spread == CELT_SPREAD_NONE)
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|         return;
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| 
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|     gain = (float)len / (len + (20 - 5*spread) * K);
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|     theta = M_PI * gain * gain / 4;
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| 
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|     c = cosf(theta);
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|     s = sinf(theta);
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| 
 | |
|     if (len >= stride << 3) {
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|         stride2 = 1;
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|         /* This is just a simple (equivalent) way of computing sqrt(len/stride) with rounding.
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|         It's basically incrementing long as (stride2+0.5)^2 < len/stride. */
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|         while ((stride2 * stride2 + stride2) * stride + (stride >> 2) < len)
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|             stride2++;
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|     }
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| 
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|     len /= stride;
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|     for (i = 0; i < stride; i++) {
 | |
|         if (encode) {
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|             celt_exp_rotation_impl(X + i * len, len, 1, c, -s);
 | |
|             if (stride2)
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|                 celt_exp_rotation_impl(X + i * len, len, stride2, s, -c);
 | |
|         } else {
 | |
|             if (stride2)
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|                 celt_exp_rotation_impl(X + i * len, len, stride2, s, c);
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|             celt_exp_rotation_impl(X + i * len, len, 1, c, s);
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| static inline uint32_t celt_extract_collapse_mask(const int *iy, uint32_t N, uint32_t B)
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| {
 | |
|     int i, j, N0 = N / B;
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|     uint32_t collapse_mask = 0;
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| 
 | |
|     if (B <= 1)
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|         return 1;
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| 
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|     for (i = 0; i < B; i++)
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|         for (j = 0; j < N0; j++)
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|             collapse_mask |= (!!iy[i*N0+j]) << i;
 | |
|     return collapse_mask;
 | |
| }
 | |
| 
 | |
| static inline void celt_stereo_merge(float *X, float *Y, float mid, int N)
 | |
| {
 | |
|     int i;
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|     float xp = 0, side = 0;
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|     float E[2];
 | |
|     float mid2;
 | |
|     float gain[2];
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| 
 | |
|     /* Compute the norm of X+Y and X-Y as |X|^2 + |Y|^2 +/- sum(xy) */
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|     for (i = 0; i < N; i++) {
 | |
|         xp   += X[i] * Y[i];
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|         side += Y[i] * Y[i];
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|     }
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| 
 | |
|     /* Compensating for the mid normalization */
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|     xp *= mid;
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|     mid2 = mid;
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|     E[0] = mid2 * mid2 + side - 2 * xp;
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|     E[1] = mid2 * mid2 + side + 2 * xp;
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|     if (E[0] < 6e-4f || E[1] < 6e-4f) {
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|         for (i = 0; i < N; i++)
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|             Y[i] = X[i];
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|         return;
 | |
|     }
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| 
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|     gain[0] = 1.0f / sqrtf(E[0]);
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|     gain[1] = 1.0f / sqrtf(E[1]);
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| 
 | |
|     for (i = 0; i < N; i++) {
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|         float value[2];
 | |
|         /* Apply mid scaling (side is already scaled) */
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|         value[0] = mid * X[i];
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|         value[1] = Y[i];
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|         X[i] = gain[0] * (value[0] - value[1]);
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|         Y[i] = gain[1] * (value[0] + value[1]);
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|     }
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| }
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| 
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| static void celt_interleave_hadamard(float *tmp, float *X, int N0,
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|                                      int stride, int hadamard)
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| {
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|     int i, j, N = N0*stride;
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|     const uint8_t *order = &ff_celt_hadamard_order[hadamard ? stride - 2 : 30];
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| 
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|     for (i = 0; i < stride; i++)
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|         for (j = 0; j < N0; j++)
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|             tmp[j*stride+i] = X[order[i]*N0+j];
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| 
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|     memcpy(X, tmp, N*sizeof(float));
 | |
| }
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| 
 | |
| static void celt_deinterleave_hadamard(float *tmp, float *X, int N0,
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|                                        int stride, int hadamard)
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| {
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|     int i, j, N = N0*stride;
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|     const uint8_t *order = &ff_celt_hadamard_order[hadamard ? stride - 2 : 30];
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| 
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|     for (i = 0; i < stride; i++)
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|         for (j = 0; j < N0; j++)
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|             tmp[order[i]*N0+j] = X[j*stride+i];
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| 
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|     memcpy(X, tmp, N*sizeof(float));
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| }
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| 
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| static void celt_haar1(float *X, int N0, int stride)
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| {
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|     int i, j;
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|     N0 >>= 1;
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|     for (i = 0; i < stride; i++) {
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|         for (j = 0; j < N0; j++) {
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|             float x0 = X[stride * (2 * j + 0) + i];
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|             float x1 = X[stride * (2 * j + 1) + i];
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|             X[stride * (2 * j + 0) + i] = (x0 + x1) * M_SQRT1_2;
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|             X[stride * (2 * j + 1) + i] = (x0 - x1) * M_SQRT1_2;
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|         }
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|     }
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| }
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| 
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| static inline int celt_compute_qn(int N, int b, int offset, int pulse_cap,
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|                                   int stereo)
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| {
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|     int qn, qb;
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|     int N2 = 2 * N - 1;
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|     if (stereo && N == 2)
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|         N2--;
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| 
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|     /* The upper limit ensures that in a stereo split with itheta==16384, we'll
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|      * always have enough bits left over to code at least one pulse in the
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|      * side; otherwise it would collapse, since it doesn't get folded. */
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|     qb = FFMIN3(b - pulse_cap - (4 << 3), (b + N2 * offset) / N2, 8 << 3);
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|     qn = (qb < (1 << 3 >> 1)) ? 1 : ((ff_celt_qn_exp2[qb & 0x7] >> (14 - (qb >> 3))) + 1) >> 1 << 1;
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|     return qn;
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| }
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| 
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| /* Convert the quantized vector to an index */
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| static inline uint32_t celt_icwrsi(uint32_t N, uint32_t K, const int *y)
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| {
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|     int i, idx = 0, sum = 0;
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|     for (i = N - 1; i >= 0; i--) {
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|         const uint32_t i_s = CELT_PVQ_U(N - i, sum + FFABS(y[i]) + 1);
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|         idx += CELT_PVQ_U(N - i, sum) + (y[i] < 0)*i_s;
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|         sum += FFABS(y[i]);
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|     }
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|     return idx;
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| }
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| 
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| // this code was adapted from libopus
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| static inline uint64_t celt_cwrsi(uint32_t N, uint32_t K, uint32_t i, int *y)
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| {
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|     uint64_t norm = 0;
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|     uint32_t q, p;
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|     int s, val;
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|     int k0;
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| 
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|     while (N > 2) {
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|         /*Lots of pulses case:*/
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|         if (K >= N) {
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|             const uint32_t *row = ff_celt_pvq_u_row[N];
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| 
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|             /* Are the pulses in this dimension negative? */
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|             p  = row[K + 1];
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|             s  = -(i >= p);
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|             i -= p & s;
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| 
 | |
|             /*Count how many pulses were placed in this dimension.*/
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|             k0 = K;
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|             q = row[N];
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|             if (q > i) {
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|                 K = N;
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|                 do {
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|                     p = ff_celt_pvq_u_row[--K][N];
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|                 } while (p > i);
 | |
|             } else
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|                 for (p = row[K]; p > i; p = row[K])
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|                     K--;
 | |
| 
 | |
|             i    -= p;
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|             val   = (k0 - K + s) ^ s;
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|             norm += val * val;
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|             *y++  = val;
 | |
|         } else { /*Lots of dimensions case:*/
 | |
|             /*Are there any pulses in this dimension at all?*/
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|             p = ff_celt_pvq_u_row[K    ][N];
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|             q = ff_celt_pvq_u_row[K + 1][N];
 | |
| 
 | |
|             if (p <= i && i < q) {
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|                 i -= p;
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|                 *y++ = 0;
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|             } else {
 | |
|                 /*Are the pulses in this dimension negative?*/
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|                 s  = -(i >= q);
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|                 i -= q & s;
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| 
 | |
|                 /*Count how many pulses were placed in this dimension.*/
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|                 k0 = K;
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|                 do p = ff_celt_pvq_u_row[--K][N];
 | |
|                 while (p > i);
 | |
| 
 | |
|                 i    -= p;
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|                 val   = (k0 - K + s) ^ s;
 | |
|                 norm += val * val;
 | |
|                 *y++  = val;
 | |
|             }
 | |
|         }
 | |
|         N--;
 | |
|     }
 | |
| 
 | |
|     /* N == 2 */
 | |
|     p  = 2 * K + 1;
 | |
|     s  = -(i >= p);
 | |
|     i -= p & s;
 | |
|     k0 = K;
 | |
|     K  = (i + 1) / 2;
 | |
| 
 | |
|     if (K)
 | |
|         i -= 2 * K - 1;
 | |
| 
 | |
|     val   = (k0 - K + s) ^ s;
 | |
|     norm += val * val;
 | |
|     *y++  = val;
 | |
| 
 | |
|     /* N==1 */
 | |
|     s     = -i;
 | |
|     val   = (K + s) ^ s;
 | |
|     norm += val * val;
 | |
|     *y    = val;
 | |
| 
 | |
|     return norm;
 | |
| }
 | |
| 
 | |
| static inline void celt_encode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
 | |
| {
 | |
|     ff_opus_rc_enc_uint(rc, celt_icwrsi(N, K, y), CELT_PVQ_V(N, K));
 | |
| }
 | |
| 
 | |
| static inline float celt_decode_pulses(OpusRangeCoder *rc, int *y, uint32_t N, uint32_t K)
 | |
| {
 | |
|     const uint32_t idx = ff_opus_rc_dec_uint(rc, CELT_PVQ_V(N, K));
 | |
|     return celt_cwrsi(N, K, idx, y);
 | |
| }
 | |
| 
 | |
| /*
 | |
|  * Faster than libopus's search, operates entirely in the signed domain.
 | |
|  * Slightly worse/better depending on N, K and the input vector.
 | |
|  */
 | |
| static float ppp_pvq_search_c(float *X, int *y, int K, int N)
 | |
| {
 | |
|     int i, y_norm = 0;
 | |
|     float res = 0.0f, xy_norm = 0.0f;
 | |
| 
 | |
|     for (i = 0; i < N; i++)
 | |
|         res += FFABS(X[i]);
 | |
| 
 | |
|     res = K/(res + FLT_EPSILON);
 | |
| 
 | |
|     for (i = 0; i < N; i++) {
 | |
|         y[i] = lrintf(res*X[i]);
 | |
|         y_norm  += y[i]*y[i];
 | |
|         xy_norm += y[i]*X[i];
 | |
|         K -= FFABS(y[i]);
 | |
|     }
 | |
| 
 | |
|     while (K) {
 | |
|         int max_idx = 0, phase = FFSIGN(K);
 | |
|         float max_num = 0.0f;
 | |
|         float max_den = 1.0f;
 | |
|         y_norm += 1.0f;
 | |
| 
 | |
|         for (i = 0; i < N; i++) {
 | |
|             /* If the sum has been overshot and the best place has 0 pulses allocated
 | |
|              * to it, attempting to decrease it further will actually increase the
 | |
|              * sum. Prevent this by disregarding any 0 positions when decrementing. */
 | |
|             const int ca = 1 ^ ((y[i] == 0) & (phase < 0));
 | |
|             const int y_new = y_norm  + 2*phase*FFABS(y[i]);
 | |
|             float xy_new = xy_norm + 1*phase*FFABS(X[i]);
 | |
|             xy_new = xy_new * xy_new;
 | |
|             if (ca && (max_den*xy_new) > (y_new*max_num)) {
 | |
|                 max_den = y_new;
 | |
|                 max_num = xy_new;
 | |
|                 max_idx = i;
 | |
|             }
 | |
|         }
 | |
| 
 | |
|         K -= phase;
 | |
| 
 | |
|         phase *= FFSIGN(X[max_idx]);
 | |
|         xy_norm += 1*phase*X[max_idx];
 | |
|         y_norm  += 2*phase*y[max_idx];
 | |
|         y[max_idx] += phase;
 | |
|     }
 | |
| 
 | |
|     return (float)y_norm;
 | |
| }
 | |
| 
 | |
| static uint32_t celt_alg_quant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K,
 | |
|                                enum CeltSpread spread, uint32_t blocks, float gain,
 | |
|                                CeltPVQ *pvq)
 | |
| {
 | |
|     int *y = pvq->qcoeff;
 | |
| 
 | |
|     celt_exp_rotation(X, N, blocks, K, spread, 1);
 | |
|     gain /= sqrtf(pvq->pvq_search(X, y, K, N));
 | |
|     celt_encode_pulses(rc, y,  N, K);
 | |
|     celt_normalize_residual(y, X, N, gain);
 | |
|     celt_exp_rotation(X, N, blocks, K, spread, 0);
 | |
|     return celt_extract_collapse_mask(y, N, blocks);
 | |
| }
 | |
| 
 | |
| /** Decode pulse vector and combine the result with the pitch vector to produce
 | |
|     the final normalised signal in the current band. */
 | |
| static uint32_t celt_alg_unquant(OpusRangeCoder *rc, float *X, uint32_t N, uint32_t K,
 | |
|                                  enum CeltSpread spread, uint32_t blocks, float gain,
 | |
|                                  CeltPVQ *pvq)
 | |
| {
 | |
|     int *y = pvq->qcoeff;
 | |
| 
 | |
|     gain /= sqrtf(celt_decode_pulses(rc, y, N, K));
 | |
|     celt_normalize_residual(y, X, N, gain);
 | |
|     celt_exp_rotation(X, N, blocks, K, spread, 0);
 | |
|     return celt_extract_collapse_mask(y, N, blocks);
 | |
| }
 | |
| 
 | |
| static int celt_calc_theta(const float *X, const float *Y, int coupling, int N)
 | |
| {
 | |
|     int i;
 | |
|     float e[2] = { 0.0f, 0.0f };
 | |
|     if (coupling) { /* Coupling case */
 | |
|         for (i = 0; i < N; i++) {
 | |
|             e[0] += (X[i] + Y[i])*(X[i] + Y[i]);
 | |
|             e[1] += (X[i] - Y[i])*(X[i] - Y[i]);
 | |
|         }
 | |
|     } else {
 | |
|         for (i = 0; i < N; i++) {
 | |
|             e[0] += X[i]*X[i];
 | |
|             e[1] += Y[i]*Y[i];
 | |
|         }
 | |
|     }
 | |
|     return lrintf(32768.0f*atan2f(sqrtf(e[1]), sqrtf(e[0]))/M_PI);
 | |
| }
 | |
| 
 | |
| static void celt_stereo_is_decouple(float *X, float *Y, float e_l, float e_r, int N)
 | |
| {
 | |
|     int i;
 | |
|     const float energy_n = 1.0f/(sqrtf(e_l*e_l + e_r*e_r) + FLT_EPSILON);
 | |
|     e_l *= energy_n;
 | |
|     e_r *= energy_n;
 | |
|     for (i = 0; i < N; i++)
 | |
|         X[i] = e_l*X[i] + e_r*Y[i];
 | |
| }
 | |
| 
 | |
| static void celt_stereo_ms_decouple(float *X, float *Y, int N)
 | |
| {
 | |
|     int i;
 | |
|     for (i = 0; i < N; i++) {
 | |
|         const float Xret = X[i];
 | |
|         X[i] = (X[i] + Y[i])*M_SQRT1_2;
 | |
|         Y[i] = (Y[i] - Xret)*M_SQRT1_2;
 | |
|     }
 | |
| }
 | |
| 
 | |
| static av_always_inline uint32_t quant_band_template(CeltPVQ *pvq, CeltFrame *f,
 | |
|                                                      OpusRangeCoder *rc,
 | |
|                                                      const int band, float *X,
 | |
|                                                      float *Y, int N, int b,
 | |
|                                                      uint32_t blocks, float *lowband,
 | |
|                                                      int duration, float *lowband_out,
 | |
|                                                      int level, float gain,
 | |
|                                                      float *lowband_scratch,
 | |
|                                                      int fill, int quant)
 | |
| {
 | |
|     int i;
 | |
|     const uint8_t *cache;
 | |
|     int stereo = !!Y, split = stereo;
 | |
|     int imid = 0, iside = 0;
 | |
|     uint32_t N0 = N;
 | |
|     int N_B = N / blocks;
 | |
|     int N_B0 = N_B;
 | |
|     int B0 = blocks;
 | |
|     int time_divide = 0;
 | |
|     int recombine = 0;
 | |
|     int inv = 0;
 | |
|     float mid = 0, side = 0;
 | |
|     int longblocks = (B0 == 1);
 | |
|     uint32_t cm = 0;
 | |
| 
 | |
|     if (N == 1) {
 | |
|         float *x = X;
 | |
|         for (i = 0; i <= stereo; i++) {
 | |
|             int sign = 0;
 | |
|             if (f->remaining2 >= 1 << 3) {
 | |
|                 if (quant) {
 | |
|                     sign = x[0] < 0;
 | |
|                     ff_opus_rc_put_raw(rc, sign, 1);
 | |
|                 } else {
 | |
|                     sign = ff_opus_rc_get_raw(rc, 1);
 | |
|                 }
 | |
|                 f->remaining2 -= 1 << 3;
 | |
|             }
 | |
|             x[0] = 1.0f - 2.0f*sign;
 | |
|             x = Y;
 | |
|         }
 | |
|         if (lowband_out)
 | |
|             lowband_out[0] = X[0];
 | |
|         return 1;
 | |
|     }
 | |
| 
 | |
|     if (!stereo && level == 0) {
 | |
|         int tf_change = f->tf_change[band];
 | |
|         int k;
 | |
|         if (tf_change > 0)
 | |
|             recombine = tf_change;
 | |
|         /* Band recombining to increase frequency resolution */
 | |
| 
 | |
|         if (lowband &&
 | |
|             (recombine || ((N_B & 1) == 0 && tf_change < 0) || B0 > 1)) {
 | |
|             for (i = 0; i < N; i++)
 | |
|                 lowband_scratch[i] = lowband[i];
 | |
|             lowband = lowband_scratch;
 | |
|         }
 | |
| 
 | |
|         for (k = 0; k < recombine; k++) {
 | |
|             if (quant || lowband)
 | |
|                 celt_haar1(quant ? X : lowband, N >> k, 1 << k);
 | |
|             fill = ff_celt_bit_interleave[fill & 0xF] | ff_celt_bit_interleave[fill >> 4] << 2;
 | |
|         }
 | |
|         blocks >>= recombine;
 | |
|         N_B <<= recombine;
 | |
| 
 | |
|         /* Increasing the time resolution */
 | |
|         while ((N_B & 1) == 0 && tf_change < 0) {
 | |
|             if (quant || lowband)
 | |
|                 celt_haar1(quant ? X : lowband, N_B, blocks);
 | |
|             fill |= fill << blocks;
 | |
|             blocks <<= 1;
 | |
|             N_B >>= 1;
 | |
|             time_divide++;
 | |
|             tf_change++;
 | |
|         }
 | |
|         B0 = blocks;
 | |
|         N_B0 = N_B;
 | |
| 
 | |
|         /* Reorganize the samples in time order instead of frequency order */
 | |
|         if (B0 > 1 && (quant || lowband))
 | |
|             celt_deinterleave_hadamard(pvq->hadamard_tmp, quant ? X : lowband,
 | |
|                                        N_B >> recombine, B0 << recombine,
 | |
|                                        longblocks);
 | |
|     }
 | |
| 
 | |
|     /* If we need 1.5 more bit than we can produce, split the band in two. */
 | |
|     cache = ff_celt_cache_bits +
 | |
|             ff_celt_cache_index[(duration + 1) * CELT_MAX_BANDS + band];
 | |
|     if (!stereo && duration >= 0 && b > cache[cache[0]] + 12 && N > 2) {
 | |
|         N >>= 1;
 | |
|         Y = X + N;
 | |
|         split = 1;
 | |
|         duration -= 1;
 | |
|         if (blocks == 1)
 | |
|             fill = (fill & 1) | (fill << 1);
 | |
|         blocks = (blocks + 1) >> 1;
 | |
|     }
 | |
| 
 | |
|     if (split) {
 | |
|         int qn;
 | |
|         int itheta = quant ? celt_calc_theta(X, Y, stereo, N) : 0;
 | |
|         int mbits, sbits, delta;
 | |
|         int qalloc;
 | |
|         int pulse_cap;
 | |
|         int offset;
 | |
|         int orig_fill;
 | |
|         int tell;
 | |
| 
 | |
|         /* Decide on the resolution to give to the split parameter theta */
 | |
|         pulse_cap = ff_celt_log_freq_range[band] + duration * 8;
 | |
|         offset = (pulse_cap >> 1) - (stereo && N == 2 ? CELT_QTHETA_OFFSET_TWOPHASE :
 | |
|                                                           CELT_QTHETA_OFFSET);
 | |
|         qn = (stereo && band >= f->intensity_stereo) ? 1 :
 | |
|              celt_compute_qn(N, b, offset, pulse_cap, stereo);
 | |
|         tell = opus_rc_tell_frac(rc);
 | |
|         if (qn != 1) {
 | |
|             if (quant)
 | |
|                 itheta = (itheta*qn + 8192) >> 14;
 | |
|             /* Entropy coding of the angle. We use a uniform pdf for the
 | |
|              * time split, a step for stereo, and a triangular one for the rest. */
 | |
|             if (quant) {
 | |
|                 if (stereo && N > 2)
 | |
|                     ff_opus_rc_enc_uint_step(rc, itheta, qn / 2);
 | |
|                 else if (stereo || B0 > 1)
 | |
|                     ff_opus_rc_enc_uint(rc, itheta, qn + 1);
 | |
|                 else
 | |
|                     ff_opus_rc_enc_uint_tri(rc, itheta, qn);
 | |
|                 itheta = itheta * 16384 / qn;
 | |
|                 if (stereo) {
 | |
|                     if (itheta == 0)
 | |
|                         celt_stereo_is_decouple(X, Y, f->block[0].lin_energy[band],
 | |
|                                                 f->block[1].lin_energy[band], N);
 | |
|                     else
 | |
|                         celt_stereo_ms_decouple(X, Y, N);
 | |
|                 }
 | |
|             } else {
 | |
|                 if (stereo && N > 2)
 | |
|                     itheta = ff_opus_rc_dec_uint_step(rc, qn / 2);
 | |
|                 else if (stereo || B0 > 1)
 | |
|                     itheta = ff_opus_rc_dec_uint(rc, qn+1);
 | |
|                 else
 | |
|                     itheta = ff_opus_rc_dec_uint_tri(rc, qn);
 | |
|                 itheta = itheta * 16384 / qn;
 | |
|             }
 | |
|         } else if (stereo) {
 | |
|             if (quant) {
 | |
|                 inv = itheta > 8192;
 | |
|                  if (inv) {
 | |
|                     for (i = 0; i < N; i++)
 | |
|                        Y[i] *= -1;
 | |
|                  }
 | |
|                  celt_stereo_is_decouple(X, Y, f->block[0].lin_energy[band],
 | |
|                                          f->block[1].lin_energy[band], N);
 | |
| 
 | |
|                 if (b > 2 << 3 && f->remaining2 > 2 << 3) {
 | |
|                     ff_opus_rc_enc_log(rc, inv, 2);
 | |
|                 } else {
 | |
|                     inv = 0;
 | |
|                 }
 | |
|             } else {
 | |
|                 inv = (b > 2 << 3 && f->remaining2 > 2 << 3) ? ff_opus_rc_dec_log(rc, 2) : 0;
 | |
|                 inv = f->apply_phase_inv ? inv : 0;
 | |
|             }
 | |
|             itheta = 0;
 | |
|         }
 | |
|         qalloc = opus_rc_tell_frac(rc) - tell;
 | |
|         b -= qalloc;
 | |
| 
 | |
|         orig_fill = fill;
 | |
|         if (itheta == 0) {
 | |
|             imid = 32767;
 | |
|             iside = 0;
 | |
|             fill = av_mod_uintp2(fill, blocks);
 | |
|             delta = -16384;
 | |
|         } else if (itheta == 16384) {
 | |
|             imid = 0;
 | |
|             iside = 32767;
 | |
|             fill &= ((1 << blocks) - 1) << blocks;
 | |
|             delta = 16384;
 | |
|         } else {
 | |
|             imid = celt_cos(itheta);
 | |
|             iside = celt_cos(16384-itheta);
 | |
|             /* This is the mid vs side allocation that minimizes squared error
 | |
|             in that band. */
 | |
|             delta = ROUND_MUL16((N - 1) << 7, celt_log2tan(iside, imid));
 | |
|         }
 | |
| 
 | |
|         mid  = imid  / 32768.0f;
 | |
|         side = iside / 32768.0f;
 | |
| 
 | |
|         /* This is a special case for N=2 that only works for stereo and takes
 | |
|         advantage of the fact that mid and side are orthogonal to encode
 | |
|         the side with just one bit. */
 | |
|         if (N == 2 && stereo) {
 | |
|             int c;
 | |
|             int sign = 0;
 | |
|             float tmp;
 | |
|             float *x2, *y2;
 | |
|             mbits = b;
 | |
|             /* Only need one bit for the side */
 | |
|             sbits = (itheta != 0 && itheta != 16384) ? 1 << 3 : 0;
 | |
|             mbits -= sbits;
 | |
|             c = (itheta > 8192);
 | |
|             f->remaining2 -= qalloc+sbits;
 | |
| 
 | |
|             x2 = c ? Y : X;
 | |
|             y2 = c ? X : Y;
 | |
|             if (sbits) {
 | |
|                 if (quant) {
 | |
|                     sign = x2[0]*y2[1] - x2[1]*y2[0] < 0;
 | |
|                     ff_opus_rc_put_raw(rc, sign, 1);
 | |
|                 } else {
 | |
|                     sign = ff_opus_rc_get_raw(rc, 1);
 | |
|                 }
 | |
|             }
 | |
|             sign = 1 - 2 * sign;
 | |
|             /* We use orig_fill here because we want to fold the side, but if
 | |
|             itheta==16384, we'll have cleared the low bits of fill. */
 | |
|             cm = pvq->quant_band(pvq, f, rc, band, x2, NULL, N, mbits, blocks, lowband, duration,
 | |
|                                  lowband_out, level, gain, lowband_scratch, orig_fill);
 | |
|             /* We don't split N=2 bands, so cm is either 1 or 0 (for a fold-collapse),
 | |
|             and there's no need to worry about mixing with the other channel. */
 | |
|             y2[0] = -sign * x2[1];
 | |
|             y2[1] =  sign * x2[0];
 | |
|             X[0] *= mid;
 | |
|             X[1] *= mid;
 | |
|             Y[0] *= side;
 | |
|             Y[1] *= side;
 | |
|             tmp = X[0];
 | |
|             X[0] = tmp - Y[0];
 | |
|             Y[0] = tmp + Y[0];
 | |
|             tmp = X[1];
 | |
|             X[1] = tmp - Y[1];
 | |
|             Y[1] = tmp + Y[1];
 | |
|         } else {
 | |
|             /* "Normal" split code */
 | |
|             float *next_lowband2     = NULL;
 | |
|             float *next_lowband_out1 = NULL;
 | |
|             int next_level = 0;
 | |
|             int rebalance;
 | |
|             uint32_t cmt;
 | |
| 
 | |
|             /* Give more bits to low-energy MDCTs than they would
 | |
|              * otherwise deserve */
 | |
|             if (B0 > 1 && !stereo && (itheta & 0x3fff)) {
 | |
|                 if (itheta > 8192)
 | |
|                     /* Rough approximation for pre-echo masking */
 | |
|                     delta -= delta >> (4 - duration);
 | |
|                 else
 | |
|                     /* Corresponds to a forward-masking slope of
 | |
|                      * 1.5 dB per 10 ms */
 | |
|                     delta = FFMIN(0, delta + (N << 3 >> (5 - duration)));
 | |
|             }
 | |
|             mbits = av_clip((b - delta) / 2, 0, b);
 | |
|             sbits = b - mbits;
 | |
|             f->remaining2 -= qalloc;
 | |
| 
 | |
|             if (lowband && !stereo)
 | |
|                 next_lowband2 = lowband + N; /* >32-bit split case */
 | |
| 
 | |
|             /* Only stereo needs to pass on lowband_out.
 | |
|              * Otherwise, it's handled at the end */
 | |
|             if (stereo)
 | |
|                 next_lowband_out1 = lowband_out;
 | |
|             else
 | |
|                 next_level = level + 1;
 | |
| 
 | |
|             rebalance = f->remaining2;
 | |
|             if (mbits >= sbits) {
 | |
|                 /* In stereo mode, we do not apply a scaling to the mid
 | |
|                  * because we need the normalized mid for folding later */
 | |
|                 cm = pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
 | |
|                                      lowband, duration, next_lowband_out1, next_level,
 | |
|                                      stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
 | |
|                 rebalance = mbits - (rebalance - f->remaining2);
 | |
|                 if (rebalance > 3 << 3 && itheta != 0)
 | |
|                     sbits += rebalance - (3 << 3);
 | |
| 
 | |
|                 /* For a stereo split, the high bits of fill are always zero,
 | |
|                  * so no folding will be done to the side. */
 | |
|                 cmt = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
 | |
|                                       next_lowband2, duration, NULL, next_level,
 | |
|                                       gain * side, NULL, fill >> blocks);
 | |
|                 cm |= cmt << ((B0 >> 1) & (stereo - 1));
 | |
|             } else {
 | |
|                 /* For a stereo split, the high bits of fill are always zero,
 | |
|                  * so no folding will be done to the side. */
 | |
|                 cm = pvq->quant_band(pvq, f, rc, band, Y, NULL, N, sbits, blocks,
 | |
|                                      next_lowband2, duration, NULL, next_level,
 | |
|                                      gain * side, NULL, fill >> blocks);
 | |
|                 cm <<= ((B0 >> 1) & (stereo - 1));
 | |
|                 rebalance = sbits - (rebalance - f->remaining2);
 | |
|                 if (rebalance > 3 << 3 && itheta != 16384)
 | |
|                     mbits += rebalance - (3 << 3);
 | |
| 
 | |
|                 /* In stereo mode, we do not apply a scaling to the mid because
 | |
|                  * we need the normalized mid for folding later */
 | |
|                 cm |= pvq->quant_band(pvq, f, rc, band, X, NULL, N, mbits, blocks,
 | |
|                                       lowband, duration, next_lowband_out1, next_level,
 | |
|                                       stereo ? 1.0f : (gain * mid), lowband_scratch, fill);
 | |
|             }
 | |
|         }
 | |
|     } else {
 | |
|         /* This is the basic no-split case */
 | |
|         uint32_t q         = celt_bits2pulses(cache, b);
 | |
|         uint32_t curr_bits = celt_pulses2bits(cache, q);
 | |
|         f->remaining2 -= curr_bits;
 | |
| 
 | |
|         /* Ensures we can never bust the budget */
 | |
|         while (f->remaining2 < 0 && q > 0) {
 | |
|             f->remaining2 += curr_bits;
 | |
|             curr_bits      = celt_pulses2bits(cache, --q);
 | |
|             f->remaining2 -= curr_bits;
 | |
|         }
 | |
| 
 | |
|         if (q != 0) {
 | |
|             /* Finally do the actual (de)quantization */
 | |
|             if (quant) {
 | |
|                 cm = celt_alg_quant(rc, X, N, (q < 8) ? q : (8 + (q & 7)) << ((q >> 3) - 1),
 | |
|                                     f->spread, blocks, gain, pvq);
 | |
|             } else {
 | |
|                 cm = celt_alg_unquant(rc, X, N, (q < 8) ? q : (8 + (q & 7)) << ((q >> 3) - 1),
 | |
|                                       f->spread, blocks, gain, pvq);
 | |
|             }
 | |
|         } else {
 | |
|             /* If there's no pulse, fill the band anyway */
 | |
|             uint32_t cm_mask = (1 << blocks) - 1;
 | |
|             fill &= cm_mask;
 | |
|             if (fill) {
 | |
|                 if (!lowband) {
 | |
|                     /* Noise */
 | |
|                     for (i = 0; i < N; i++)
 | |
|                         X[i] = (((int32_t)celt_rng(f)) >> 20);
 | |
|                     cm = cm_mask;
 | |
|                 } else {
 | |
|                     /* Folded spectrum */
 | |
|                     for (i = 0; i < N; i++) {
 | |
|                         /* About 48 dB below the "normal" folding level */
 | |
|                         X[i] = lowband[i] + (((celt_rng(f)) & 0x8000) ? 1.0f / 256 : -1.0f / 256);
 | |
|                     }
 | |
|                     cm = fill;
 | |
|                 }
 | |
|                 celt_renormalize_vector(X, N, gain);
 | |
|             } else {
 | |
|                 memset(X, 0, N*sizeof(float));
 | |
|             }
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     /* This code is used by the decoder and by the resynthesis-enabled encoder */
 | |
|     if (stereo) {
 | |
|         if (N > 2)
 | |
|             celt_stereo_merge(X, Y, mid, N);
 | |
|         if (inv) {
 | |
|             for (i = 0; i < N; i++)
 | |
|                 Y[i] *= -1;
 | |
|         }
 | |
|     } else if (level == 0) {
 | |
|         int k;
 | |
| 
 | |
|         /* Undo the sample reorganization going from time order to frequency order */
 | |
|         if (B0 > 1)
 | |
|             celt_interleave_hadamard(pvq->hadamard_tmp, X, N_B >> recombine,
 | |
|                                      B0 << recombine, longblocks);
 | |
| 
 | |
|         /* Undo time-freq changes that we did earlier */
 | |
|         N_B = N_B0;
 | |
|         blocks = B0;
 | |
|         for (k = 0; k < time_divide; k++) {
 | |
|             blocks >>= 1;
 | |
|             N_B <<= 1;
 | |
|             cm |= cm >> blocks;
 | |
|             celt_haar1(X, N_B, blocks);
 | |
|         }
 | |
| 
 | |
|         for (k = 0; k < recombine; k++) {
 | |
|             cm = ff_celt_bit_deinterleave[cm];
 | |
|             celt_haar1(X, N0>>k, 1<<k);
 | |
|         }
 | |
|         blocks <<= recombine;
 | |
| 
 | |
|         /* Scale output for later folding */
 | |
|         if (lowband_out) {
 | |
|             float n = sqrtf(N0);
 | |
|             for (i = 0; i < N0; i++)
 | |
|                 lowband_out[i] = n * X[i];
 | |
|         }
 | |
|         cm = av_mod_uintp2(cm, blocks);
 | |
|     }
 | |
| 
 | |
|     return cm;
 | |
| }
 | |
| 
 | |
| static QUANT_FN(pvq_decode_band)
 | |
| {
 | |
| #if CONFIG_OPUS_DECODER
 | |
|     return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
 | |
|                                lowband_out, level, gain, lowband_scratch, fill, 0);
 | |
| #else
 | |
|     return 0;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| static QUANT_FN(pvq_encode_band)
 | |
| {
 | |
| #if CONFIG_OPUS_ENCODER
 | |
|     return quant_band_template(pvq, f, rc, band, X, Y, N, b, blocks, lowband, duration,
 | |
|                                lowband_out, level, gain, lowband_scratch, fill, 1);
 | |
| #else
 | |
|     return 0;
 | |
| #endif
 | |
| }
 | |
| 
 | |
| int av_cold ff_celt_pvq_init(CeltPVQ **pvq, int encode)
 | |
| {
 | |
|     CeltPVQ *s = av_malloc(sizeof(CeltPVQ));
 | |
|     if (!s)
 | |
|         return AVERROR(ENOMEM);
 | |
| 
 | |
|     s->pvq_search = ppp_pvq_search_c;
 | |
|     s->quant_band = encode ? pvq_encode_band : pvq_decode_band;
 | |
| 
 | |
|     if (ARCH_X86)
 | |
|         ff_opus_dsp_init_x86(s);
 | |
| 
 | |
|     *pvq = s;
 | |
| 
 | |
|     return 0;
 | |
| }
 | |
| 
 | |
| void av_cold ff_celt_pvq_uninit(CeltPVQ **pvq)
 | |
| {
 | |
|     av_freep(pvq);
 | |
| }
 |