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			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
	
		
			1.2 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
objects.txt syntax
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To cover all the naming hacks that were previously in objects.h needed some
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kind of hacks in objects.txt.
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The basic syntax for adding an object is as follows:
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	1 2 3 4		: shortName	: Long Name
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		If Long Name contains only word characters and hyphen-minus
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		(0x2D) or full stop (0x2E) then Long Name is used as basis
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		for the base name in C. Otherwise, the shortName is used.
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		The base name (let's call it 'base') will then be used to
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		create the C macros SN_base, LN_base, NID_base and OBJ_base.
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		Note that if the base name contains spaces, dashes or periods,
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		those will be converted to underscore.
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Then there are some extra commands:
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	!Alias foo 1 2 3 4
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		This just makes a name foo for an OID.  The C macro
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		OBJ_foo will be created as a result.
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	!Cname foo
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		This makes sure that the name foo will be used as base name
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		in C.
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	!module foo
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	1 2 3 4		: shortName	: Long Name
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	!global
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		The !module command was meant to define a kind of modularity.
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		What it does is to make sure the module name is prepended
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		to the base name.  !global turns this off.  This construction
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		is not recursive.
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Lines starting with # are treated as comments, as well as any line starting
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with ! and not matching the commands above.
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