mirror of
https://github.com/ossrs/srs.git
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61 lines
2.2 KiB
Text
Executable file
61 lines
2.2 KiB
Text
Executable file
# the listen ports, split by space.
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listen 1935;
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# the default chunk size is 128, max is 65536,
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# some client does not support chunk size change,
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# however, most clients supports it and it can improve
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# performance about 10%.
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# if not specified, set to 4096.
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chunk_size 65000;
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# vhost list, the __defaultVhost__ is the default vhost
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# for which cannot identify the required vhost.
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vhost __defaultVhost__ {
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}
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# the vhost disabled.
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vhost removed.vhost.com {
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# whether the vhost is enabled.
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# if off, all request access denied.
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# default: on
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enabled off;
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}
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# the vhost for min delay, donot cache any stream.
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vhost min.delay.com {
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# whether cache the last gop.
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# if on, cache the last gop and dispatch to client,
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# to enable fast startup for client, client play immediately.
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# if off, send the latest media data to client,
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# client need to wait for the next Iframe to decode and show the video.
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# set to off if requires min delay;
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# set to on if requires client fast startup.
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# default: on
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gop_cache off;
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}
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# the vhost for antisuck.
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vhost refer.anti_suck.com {
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# the common refer for play and publish.
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# if the page url of client not in the refer, access denied.
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# if not specified this field, allow all.
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# default: not specified.
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refer github.com github.io;
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# refer for publish clients specified.
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# the common refer is not overrided by this.
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# if not specified this field, allow all.
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# default: not specified.
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refer_publish github.com github.io;
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# refer for play clients specified.
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# the common refer is not overrided by this.
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# if not specified this field, allow all.
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# default: not specified.
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refer_play github.com github.io;
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}
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# config for the pithy print,
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# which always print constant message specified by interval,
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# whatever the clients in concurrency.
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pithy_print {
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# shared print interval for all publish clients, in milliseconds.
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# if not specified, set to 1100.
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publish 2000;
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# shared print interval for all play clients, in milliseconds.
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# if not specified, set to 1300.
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play 3000;
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}
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