mirror of
https://github.com/ossrs/srs.git
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215 lines
7.7 KiB
C++
215 lines
7.7 KiB
C++
/**
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* The MIT License (MIT)
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*
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* Copyright (c) 2013-2020 Winlin
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of
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* this software and associated documentation files (the "Software"), to deal in
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* the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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* the Software, and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
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* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
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* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef SRS_APP_RTMP_CONN_HPP
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#define SRS_APP_RTMP_CONN_HPP
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#include <srs_core.hpp>
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#include <string>
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#include <srs_app_st.hpp>
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#include <srs_app_conn.hpp>
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#include <srs_app_reload.hpp>
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#include <srs_rtmp_stack.hpp>
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#include <srs_service_rtmp_conn.hpp>
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class SrsServer;
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class SrsRtmpServer;
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class SrsRequest;
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class SrsResponse;
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class SrsSource;
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class SrsRefer;
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class SrsConsumer;
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class SrsCommonMessage;
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class SrsStSocket;
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class SrsHttpHooks;
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class SrsBandwidth;
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class SrsKbps;
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class SrsRtmpClient;
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class SrsSharedPtrMessage;
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class SrsQueueRecvThread;
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class SrsPublishRecvThread;
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class SrsSecurity;
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class ISrsWakable;
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class SrsCommonMessage;
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class SrsPacket;
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// The simple rtmp client for SRS.
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class SrsSimpleRtmpClient : public SrsBasicRtmpClient
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{
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public:
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SrsSimpleRtmpClient(std::string u, srs_utime_t ctm, srs_utime_t stm);
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virtual ~SrsSimpleRtmpClient();
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protected:
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virtual srs_error_t connect_app();
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};
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// Some information of client.
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class SrsClientInfo
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{
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public:
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// The type of client, play or publish.
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SrsRtmpConnType type;
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// Whether the client connected at the edge server.
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bool edge;
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// Original request object from client.
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SrsRequest* req;
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// Response object to client.
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SrsResponse* res;
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public:
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SrsClientInfo();
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virtual ~SrsClientInfo();
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};
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// The client provides the main logic control for RTMP clients.
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class SrsRtmpConn : virtual public ISrsStartableConneciton, virtual public ISrsReloadHandler
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, virtual public ISrsCoroutineHandler, virtual public ISrsExpire
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{
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// For the thread to directly access any field of connection.
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friend class SrsPublishRecvThread;
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private:
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SrsServer* server;
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SrsRtmpServer* rtmp;
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SrsRefer* refer;
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SrsBandwidth* bandwidth;
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SrsSecurity* security;
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// The wakable handler, maybe NULL.
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// TODO: FIXME: Should refine the state for receiving thread.
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ISrsWakable* wakable;
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// The elapsed duration in srs_utime_t
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// For live play duration, for instance, rtmpdump to record.
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// @see https://github.com/ossrs/srs/issues/47
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srs_utime_t duration;
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// The MR(merged-write) sleep time in srs_utime_t.
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srs_utime_t mw_sleep;
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int mw_msgs;
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// For realtime
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// @see https://github.com/ossrs/srs/issues/257
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bool realtime;
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// The minimal interval in srs_utime_t for delivery stream.
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srs_utime_t send_min_interval;
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// The publish 1st packet timeout in srs_utime_t
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srs_utime_t publish_1stpkt_timeout;
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// The publish normal packet timeout in srs_utime_t
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srs_utime_t publish_normal_timeout;
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// Whether enable the tcp_nodelay.
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bool tcp_nodelay;
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// About the rtmp client.
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SrsClientInfo* info;
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private:
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srs_netfd_t stfd;
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SrsTcpConnection* skt;
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// Each connection start a green thread,
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// when thread stop, the connection will be delete by server.
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SrsCoroutine* trd;
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// The manager object to manage the connection.
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ISrsResourceManager* manager;
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// The ip and port of client.
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std::string ip;
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int port;
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// The connection total kbps.
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// not only the rtmp or http connection, all type of connection are
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// need to statistic the kbps of io.
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// The SrsStatistic will use it indirectly to statistic the bytes delta of current connection.
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SrsKbps* kbps;
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SrsWallClock* clk;
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// The create time in milliseconds.
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// for current connection to log self create time and calculate the living time.
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int64_t create_time;
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public:
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SrsRtmpConn(SrsServer* svr, srs_netfd_t c, std::string cip, int port);
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virtual ~SrsRtmpConn();
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// Interface ISrsResource.
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public:
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virtual std::string desc();
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protected:
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virtual srs_error_t do_cycle();
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// Interface ISrsReloadHandler
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public:
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virtual srs_error_t on_reload_vhost_removed(std::string vhost);
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virtual srs_error_t on_reload_vhost_play(std::string vhost);
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virtual srs_error_t on_reload_vhost_tcp_nodelay(std::string vhost);
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virtual srs_error_t on_reload_vhost_realtime(std::string vhost);
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virtual srs_error_t on_reload_vhost_publish(std::string vhost);
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// Interface ISrsKbpsDelta
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public:
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virtual void remark(int64_t* in, int64_t* out);
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private:
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// When valid and connected to vhost/app, service the client.
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virtual srs_error_t service_cycle();
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// The stream(play/publish) service cycle, identify client first.
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virtual srs_error_t stream_service_cycle();
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virtual srs_error_t check_vhost(bool try_default_vhost);
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virtual srs_error_t playing(SrsSource* source);
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virtual srs_error_t do_playing(SrsSource* source, SrsConsumer* consumer, SrsQueueRecvThread* trd);
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virtual srs_error_t publishing(SrsSource* source);
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virtual srs_error_t do_publishing(SrsSource* source, SrsPublishRecvThread* trd);
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virtual srs_error_t acquire_publish(SrsSource* source);
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virtual void release_publish(SrsSource* source);
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virtual srs_error_t handle_publish_message(SrsSource* source, SrsCommonMessage* msg);
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virtual srs_error_t process_publish_message(SrsSource* source, SrsCommonMessage* msg);
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virtual srs_error_t process_play_control_msg(SrsConsumer* consumer, SrsCommonMessage* msg);
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virtual void set_sock_options();
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private:
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virtual srs_error_t check_edge_token_traverse_auth();
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virtual srs_error_t do_token_traverse_auth(SrsRtmpClient* client);
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private:
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// When the connection disconnect, call this method.
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// e.g. log msg of connection and report to other system.
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virtual srs_error_t on_disconnect();
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private:
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virtual srs_error_t http_hooks_on_connect();
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virtual void http_hooks_on_close();
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virtual srs_error_t http_hooks_on_publish();
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virtual void http_hooks_on_unpublish();
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virtual srs_error_t http_hooks_on_play();
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virtual void http_hooks_on_stop();
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// Extract APIs from SrsTcpConnection.
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// Interface ISrsStartable
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public:
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// Start the client green thread.
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// when server get a client from listener,
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// 1. server will create an concrete connection(for instance, RTMP connection),
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// 2. then add connection to its connection manager,
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// 3. start the client thread by invoke this start()
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// when client cycle thread stop, invoke the on_thread_stop(), which will use server
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// To remove the client by server->remove(this).
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virtual srs_error_t start();
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// Interface ISrsOneCycleThreadHandler
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public:
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// The thread cycle function,
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// when serve connection completed, terminate the loop which will terminate the thread,
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// thread will invoke the on_thread_stop() when it terminated.
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virtual srs_error_t cycle();
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// Interface ISrsConnection.
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public:
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virtual std::string remote_ip();
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virtual const SrsContextId& get_id();
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// Interface ISrsExpire.
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public:
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virtual void expire();
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};
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#endif
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