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srs/trunk/src/app/srs_app_rtmp_conn.hpp
2020-11-05 12:25:54 +08:00

215 lines
7.7 KiB
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/**
* The MIT License (MIT)
*
* Copyright (c) 2013-2020 Winlin
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SRS_APP_RTMP_CONN_HPP
#define SRS_APP_RTMP_CONN_HPP
#include <srs_core.hpp>
#include <string>
#include <srs_app_st.hpp>
#include <srs_app_conn.hpp>
#include <srs_app_reload.hpp>
#include <srs_rtmp_stack.hpp>
#include <srs_service_rtmp_conn.hpp>
class SrsServer;
class SrsRtmpServer;
class SrsRequest;
class SrsResponse;
class SrsSource;
class SrsRefer;
class SrsConsumer;
class SrsCommonMessage;
class SrsStSocket;
class SrsHttpHooks;
class SrsBandwidth;
class SrsKbps;
class SrsRtmpClient;
class SrsSharedPtrMessage;
class SrsQueueRecvThread;
class SrsPublishRecvThread;
class SrsSecurity;
class ISrsWakable;
class SrsCommonMessage;
class SrsPacket;
// The simple rtmp client for SRS.
class SrsSimpleRtmpClient : public SrsBasicRtmpClient
{
public:
SrsSimpleRtmpClient(std::string u, srs_utime_t ctm, srs_utime_t stm);
virtual ~SrsSimpleRtmpClient();
protected:
virtual srs_error_t connect_app();
};
// Some information of client.
class SrsClientInfo
{
public:
// The type of client, play or publish.
SrsRtmpConnType type;
// Whether the client connected at the edge server.
bool edge;
// Original request object from client.
SrsRequest* req;
// Response object to client.
SrsResponse* res;
public:
SrsClientInfo();
virtual ~SrsClientInfo();
};
// The client provides the main logic control for RTMP clients.
class SrsRtmpConn : virtual public ISrsStartableConneciton, virtual public ISrsReloadHandler
, virtual public ISrsCoroutineHandler, virtual public ISrsExpire
{
// For the thread to directly access any field of connection.
friend class SrsPublishRecvThread;
private:
SrsServer* server;
SrsRtmpServer* rtmp;
SrsRefer* refer;
SrsBandwidth* bandwidth;
SrsSecurity* security;
// The wakable handler, maybe NULL.
// TODO: FIXME: Should refine the state for receiving thread.
ISrsWakable* wakable;
// The elapsed duration in srs_utime_t
// For live play duration, for instance, rtmpdump to record.
// @see https://github.com/ossrs/srs/issues/47
srs_utime_t duration;
// The MR(merged-write) sleep time in srs_utime_t.
srs_utime_t mw_sleep;
int mw_msgs;
// For realtime
// @see https://github.com/ossrs/srs/issues/257
bool realtime;
// The minimal interval in srs_utime_t for delivery stream.
srs_utime_t send_min_interval;
// The publish 1st packet timeout in srs_utime_t
srs_utime_t publish_1stpkt_timeout;
// The publish normal packet timeout in srs_utime_t
srs_utime_t publish_normal_timeout;
// Whether enable the tcp_nodelay.
bool tcp_nodelay;
// About the rtmp client.
SrsClientInfo* info;
private:
srs_netfd_t stfd;
SrsTcpConnection* skt;
// Each connection start a green thread,
// when thread stop, the connection will be delete by server.
SrsCoroutine* trd;
// The manager object to manage the connection.
ISrsResourceManager* manager;
// The ip and port of client.
std::string ip;
int port;
// The connection total kbps.
// not only the rtmp or http connection, all type of connection are
// need to statistic the kbps of io.
// The SrsStatistic will use it indirectly to statistic the bytes delta of current connection.
SrsKbps* kbps;
SrsWallClock* clk;
// The create time in milliseconds.
// for current connection to log self create time and calculate the living time.
int64_t create_time;
public:
SrsRtmpConn(SrsServer* svr, srs_netfd_t c, std::string cip, int port);
virtual ~SrsRtmpConn();
// Interface ISrsResource.
public:
virtual std::string desc();
protected:
virtual srs_error_t do_cycle();
// Interface ISrsReloadHandler
public:
virtual srs_error_t on_reload_vhost_removed(std::string vhost);
virtual srs_error_t on_reload_vhost_play(std::string vhost);
virtual srs_error_t on_reload_vhost_tcp_nodelay(std::string vhost);
virtual srs_error_t on_reload_vhost_realtime(std::string vhost);
virtual srs_error_t on_reload_vhost_publish(std::string vhost);
// Interface ISrsKbpsDelta
public:
virtual void remark(int64_t* in, int64_t* out);
private:
// When valid and connected to vhost/app, service the client.
virtual srs_error_t service_cycle();
// The stream(play/publish) service cycle, identify client first.
virtual srs_error_t stream_service_cycle();
virtual srs_error_t check_vhost(bool try_default_vhost);
virtual srs_error_t playing(SrsSource* source);
virtual srs_error_t do_playing(SrsSource* source, SrsConsumer* consumer, SrsQueueRecvThread* trd);
virtual srs_error_t publishing(SrsSource* source);
virtual srs_error_t do_publishing(SrsSource* source, SrsPublishRecvThread* trd);
virtual srs_error_t acquire_publish(SrsSource* source);
virtual void release_publish(SrsSource* source);
virtual srs_error_t handle_publish_message(SrsSource* source, SrsCommonMessage* msg);
virtual srs_error_t process_publish_message(SrsSource* source, SrsCommonMessage* msg);
virtual srs_error_t process_play_control_msg(SrsConsumer* consumer, SrsCommonMessage* msg);
virtual void set_sock_options();
private:
virtual srs_error_t check_edge_token_traverse_auth();
virtual srs_error_t do_token_traverse_auth(SrsRtmpClient* client);
private:
// When the connection disconnect, call this method.
// e.g. log msg of connection and report to other system.
virtual srs_error_t on_disconnect();
private:
virtual srs_error_t http_hooks_on_connect();
virtual void http_hooks_on_close();
virtual srs_error_t http_hooks_on_publish();
virtual void http_hooks_on_unpublish();
virtual srs_error_t http_hooks_on_play();
virtual void http_hooks_on_stop();
// Extract APIs from SrsTcpConnection.
// Interface ISrsStartable
public:
// Start the client green thread.
// when server get a client from listener,
// 1. server will create an concrete connection(for instance, RTMP connection),
// 2. then add connection to its connection manager,
// 3. start the client thread by invoke this start()
// when client cycle thread stop, invoke the on_thread_stop(), which will use server
// To remove the client by server->remove(this).
virtual srs_error_t start();
// Interface ISrsOneCycleThreadHandler
public:
// The thread cycle function,
// when serve connection completed, terminate the loop which will terminate the thread,
// thread will invoke the on_thread_stop() when it terminated.
virtual srs_error_t cycle();
// Interface ISrsConnection.
public:
virtual std::string remote_ip();
virtual const SrsContextId& get_id();
// Interface ISrsExpire.
public:
virtual void expire();
};
#endif