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84 lines
2.9 KiB
C++
84 lines
2.9 KiB
C++
// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
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// Copyright (c) 2004, Google Inc.
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived from
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// this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// ---
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// Author: Sanjay Ghemawat
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//
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// Check that we do not leak memory when cycling through lots of threads.
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#include "config_for_unittests.h"
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#include <stdio.h>
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#ifdef HAVE_UNISTD_H
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#include <unistd.h> // for sleep()
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#endif
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#include "base/logging.h"
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#include <gperftools/malloc_extension.h>
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#include "tests/testutil.h" // for RunThread()
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// Size/number of objects to allocate per thread (1 MB per thread)
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static const int kObjectSize = 1024;
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static const int kNumObjects = 1024;
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// Number of threads to create and destroy
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static const int kNumThreads = 1000;
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// Allocate lots of stuff
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static void AllocStuff() {
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void** objects = new void*[kNumObjects];
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for (int i = 0; i < kNumObjects; i++) {
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objects[i] = malloc(kObjectSize);
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}
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for (int i = 0; i < kNumObjects; i++) {
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free(objects[i]);
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}
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delete[] objects;
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}
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int main(int argc, char** argv) {
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static const int kDisplaySize = 1048576;
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char* display = new char[kDisplaySize];
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for (int i = 0; i < kNumThreads; i++) {
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RunThread(&AllocStuff);
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if (((i+1) % 200) == 0) {
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fprintf(stderr, "Iteration: %d of %d\n", (i+1), kNumThreads);
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MallocExtension::instance()->GetStats(display, kDisplaySize);
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fprintf(stderr, "%s\n", display);
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}
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}
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delete[] display;
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printf("PASS\n");
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#ifdef HAVE_UNISTD_H
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sleep(1); // Prevent exit race problem with glibc
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#endif
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return 0;
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}
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