mirror of
https://github.com/ossrs/srs.git
synced 2025-03-09 15:49:59 +00:00
Detail change log: 1. [Simple,Refactor] Remove member fields of http entry, etc.e34b3d3aa4
2. [Ignore] Rename source to live_source.846f95ec96
3. [Ignore] Use directly ptr in consumer.d38af021ad
4. [Complex, Important] Use shared ptr for live source.88f922413a
The object relationship:  --- Co-authored-by: Jacob Su <suzp1984@gmail.com>
200 lines
6.8 KiB
C++
200 lines
6.8 KiB
C++
//
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// Copyright (c) 2013-2024 The SRS Authors
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//
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// SPDX-License-Identifier: MIT
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//
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#ifndef SRS_APP_RTMP_CONN_HPP
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#define SRS_APP_RTMP_CONN_HPP
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#include <srs_core.hpp>
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#include <string>
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#include <srs_app_st.hpp>
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#include <srs_app_conn.hpp>
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#include <srs_app_reload.hpp>
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#include <srs_protocol_rtmp_stack.hpp>
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#include <srs_protocol_rtmp_conn.hpp>
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#include <srs_core_autofree.hpp>
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class SrsServer;
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class SrsRtmpServer;
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class SrsRequest;
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class SrsResponse;
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class SrsLiveSource;
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class SrsRefer;
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class SrsLiveConsumer;
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class SrsCommonMessage;
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class SrsStSocket;
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class SrsHttpHooks;
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class SrsBandwidth;
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class SrsKbps;
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class SrsRtmpClient;
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class SrsSharedPtrMessage;
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class SrsQueueRecvThread;
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class SrsPublishRecvThread;
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class SrsSecurity;
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class ISrsWakable;
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class SrsCommonMessage;
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class SrsPacket;
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class SrsNetworkDelta;
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class ISrsApmSpan;
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// The simple rtmp client for SRS.
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class SrsSimpleRtmpClient : public SrsBasicRtmpClient
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{
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public:
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SrsSimpleRtmpClient(std::string u, srs_utime_t ctm, srs_utime_t stm);
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virtual ~SrsSimpleRtmpClient();
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protected:
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virtual srs_error_t connect_app();
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};
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// Some information of client.
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class SrsClientInfo
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{
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public:
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// The type of client, play or publish.
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SrsRtmpConnType type;
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// Whether the client connected at the edge server.
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bool edge;
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// Original request object from client.
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SrsRequest* req;
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// Response object to client.
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SrsResponse* res;
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public:
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SrsClientInfo();
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virtual ~SrsClientInfo();
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};
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// The client provides the main logic control for RTMP clients.
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class SrsRtmpConn : public ISrsConnection, public ISrsStartable, public ISrsReloadHandler
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, public ISrsCoroutineHandler, public ISrsExpire
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{
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// For the thread to directly access any field of connection.
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friend class SrsPublishRecvThread;
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private:
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SrsServer* server;
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SrsRtmpServer* rtmp;
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SrsRefer* refer;
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SrsBandwidth* bandwidth;
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SrsSecurity* security;
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// The wakable handler, maybe NULL.
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// TODO: FIXME: Should refine the state for receiving thread.
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ISrsWakable* wakable;
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// The elapsed duration in srs_utime_t
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// For live play duration, for instance, rtmpdump to record.
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srs_utime_t duration;
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// The MR(merged-write) sleep time in srs_utime_t.
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srs_utime_t mw_sleep;
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int mw_msgs;
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// For realtime
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// @see https://github.com/ossrs/srs/issues/257
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bool realtime;
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// The minimal interval in srs_utime_t for delivery stream.
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srs_utime_t send_min_interval;
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// The publish 1st packet timeout in srs_utime_t
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srs_utime_t publish_1stpkt_timeout;
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// The publish normal packet timeout in srs_utime_t
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srs_utime_t publish_normal_timeout;
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// Whether enable the tcp_nodelay.
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bool tcp_nodelay;
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// About the rtmp client.
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SrsClientInfo* info;
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private:
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srs_netfd_t stfd;
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SrsTcpConnection* skt;
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// Each connection start a green thread,
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// when thread stop, the connection will be delete by server.
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SrsCoroutine* trd;
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// The manager object to manage the connection.
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ISrsResourceManager* manager;
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// The ip and port of client.
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std::string ip;
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int port;
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// The delta for statistic.
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SrsNetworkDelta* delta_;
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SrsNetworkKbps* kbps;
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// The create time in milliseconds.
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// for current connection to log self create time and calculate the living time.
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int64_t create_time;
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// The span for tracing connection establishment.
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ISrsApmSpan* span_main_;
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ISrsApmSpan* span_connect_;
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ISrsApmSpan* span_client_;
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public:
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SrsRtmpConn(SrsServer* svr, srs_netfd_t c, std::string cip, int port);
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virtual ~SrsRtmpConn();
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// Interface ISrsResource.
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public:
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virtual std::string desc();
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protected:
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virtual srs_error_t do_cycle();
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// Interface ISrsReloadHandler
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public:
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virtual srs_error_t on_reload_vhost_removed(std::string vhost);
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virtual srs_error_t on_reload_vhost_play(std::string vhost);
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virtual srs_error_t on_reload_vhost_tcp_nodelay(std::string vhost);
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virtual srs_error_t on_reload_vhost_realtime(std::string vhost);
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virtual srs_error_t on_reload_vhost_publish(std::string vhost);
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public:
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virtual ISrsKbpsDelta* delta();
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private:
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// When valid and connected to vhost/app, service the client.
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virtual srs_error_t service_cycle();
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// The stream(play/publish) service cycle, identify client first.
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virtual srs_error_t stream_service_cycle();
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virtual srs_error_t check_vhost(bool try_default_vhost);
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virtual srs_error_t playing(SrsSharedPtr<SrsLiveSource> source);
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virtual srs_error_t do_playing(SrsSharedPtr<SrsLiveSource> source, SrsLiveConsumer* consumer, SrsQueueRecvThread* trd);
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virtual srs_error_t publishing(SrsSharedPtr<SrsLiveSource> source);
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virtual srs_error_t do_publishing(SrsSharedPtr<SrsLiveSource> source, SrsPublishRecvThread* trd);
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virtual srs_error_t acquire_publish(SrsSharedPtr<SrsLiveSource> source);
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virtual void release_publish(SrsSharedPtr<SrsLiveSource> source);
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virtual srs_error_t handle_publish_message(SrsSharedPtr<SrsLiveSource>& source, SrsCommonMessage* msg);
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virtual srs_error_t process_publish_message(SrsSharedPtr<SrsLiveSource>& source, SrsCommonMessage* msg);
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virtual srs_error_t process_play_control_msg(SrsLiveConsumer* consumer, SrsCommonMessage* msg);
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virtual void set_sock_options();
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private:
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virtual srs_error_t check_edge_token_traverse_auth();
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virtual srs_error_t do_token_traverse_auth(SrsRtmpClient* client);
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private:
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// When the connection disconnect, call this method.
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// e.g. log msg of connection and report to other system.
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virtual srs_error_t on_disconnect();
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private:
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virtual srs_error_t http_hooks_on_connect();
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virtual void http_hooks_on_close();
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virtual srs_error_t http_hooks_on_publish();
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virtual void http_hooks_on_unpublish();
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virtual srs_error_t http_hooks_on_play();
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virtual void http_hooks_on_stop();
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// Extract APIs from SrsTcpConnection.
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// Interface ISrsStartable
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public:
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// Start the client green thread.
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// when server get a client from listener,
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// 1. server will create an concrete connection(for instance, RTMP connection),
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// 2. then add connection to its connection manager,
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// 3. start the client thread by invoke this start()
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// when client cycle thread stop, invoke the on_thread_stop(), which will use server
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// To remove the client by server->remove(this).
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virtual srs_error_t start();
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// Interface ISrsOneCycleThreadHandler
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public:
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// The thread cycle function,
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// when serve connection completed, terminate the loop which will terminate the thread,
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// thread will invoke the on_thread_stop() when it terminated.
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virtual srs_error_t cycle();
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// Interface ISrsConnection.
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public:
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virtual std::string remote_ip();
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virtual const SrsContextId& get_id();
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// Interface ISrsExpire.
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public:
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virtual void expire();
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};
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#endif
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