1
0
Fork 0
mirror of https://github.com/ossrs/srs.git synced 2025-02-15 04:42:04 +00:00
srs/trunk/src/app/srs_app_st.hpp
2017-05-29 17:19:06 +08:00

267 lines
9.9 KiB
C++

/**
* The MIT License (MIT)
*
* Copyright (c) 2013-2017 OSSRS(winlin)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef SRS_APP_ST_HPP
#define SRS_APP_ST_HPP
#include <srs_core.hpp>
#include <string>
#include <srs_service_st.hpp>
#include <srs_protocol_io.hpp>
/**
* Each ST-coroutine must implements this interface,
* to do the cycle job and handle some events.
*
* Thread do a job then terminated normally, it's a SrsOneCycleThread:
* class SrsOneCycleThread : public ISrsCoroutineHandler {
* public: SrsCoroutine trd;
* public: virtual int cycle() {
* // Do something, then return this cycle and thread terminated normally.
* }
* };
*
* Thread has its inside loop, such as the RTMP receive thread:
* class SrsReceiveThread : public ISrsCoroutineHandler {
* public: SrsCoroutine trd;
* public: virtual int cycle() {
* while (!trd.pull()) { // Check whether thread interrupted.
* // Do something, such as st_read() packets, it'll be wakeup
* // when user stop or interrupt the thread.
* }
* }
* };
*/
class ISrsCoroutineHandler
{
public:
ISrsCoroutineHandler();
virtual ~ISrsCoroutineHandler();
public:
/**
* Do the work. The ST-coroutine will terminated normally if it returned.
* @remark If the cycle has its own loop, it must check the thread pull.
*/
virtual int cycle() = 0;
};
/**
* A ST-coroutine is a lightweight thread, just like the goroutine.
* But the goroutine maybe run on different thread, while ST-coroutine only
* run in single thread, because it use setjmp and longjmp, so it may cause
* problem in multiple threads. For SRS, we only use single thread module,
* like NGINX to get very high performance, with asynchronous and non-blocking
* sockets.
* @reamrk For multiple processes, please use go-oryx to fork many SRS processes.
* Please read https://github.com/ossrs/go-oryx
* @remark For debugging of ST-coroutine, read _st_iterate_threads_flag of ST/README
* https://github.com/ossrs/state-threads/blob/st-1.9/README#L115
* @remark We always create joinable thread, so we must join it or memory leak,
* Please read https://github.com/ossrs/srs/issues/78
*/
class SrsCoroutine
{
private:
std::string name;
ISrsCoroutineHandler* handler;
private:
st_thread_t trd;
int context;
int err;
private:
bool started;
bool interrupted;
bool disposed;
public:
// Create a thread with name n and handler h.
// @remark User can specify a cid for thread to use, or we will allocate a new one.
SrsCoroutine(const std::string& n, ISrsCoroutineHandler* h, int cid = 0);
virtual ~SrsCoroutine();
public:
/**
* Start the thread.
* @remark Should never start it when stopped or terminated.
*/
virtual int start();
/**
* Interrupt the thread then wait to terminated.
* @remark If user want to notify thread to quit async, for example if there are
* many threads to stop like the encoder, use the interrupt to notify all threads
* to terminate then use stop to wait for each to terminate.
*/
virtual void stop();
/**
* Interrupt the thread and notify it to terminate, it will be wakeup if it's blocked
* in some IO operations, such as st_read or st_write, then it will found should quit,
* finally the thread should terminated normally, user can use the stop to join it.
*/
virtual void interrupt();
/**
* Check whether thread is terminated normally or error(stopped or termianted with error),
* and the thread should be running if it return ERROR_SUCCESS.
* @remark Return specified error when thread terminated normally with error.
* @remark Return ERROR_THREAD_TERMINATED when thread terminated normally without error.
* @remark Return ERROR_THREAD_INTERRUPED when thread is interrupted.
*/
virtual int pull();
/**
* Get the context id of thread.
*/
virtual int cid();
private:
virtual int cycle();
static void* pfn(void* arg);
};
// the internal classes, user should never use it.
// user should use the public classes at the bellow:
// @see SrsEndlessThread, SrsOneCycleThread, SrsReusableThread
namespace internal
{
/**
* the handler for the thread, callback interface.
* the thread model defines as:
* handler->on_thread_start()
* while loop:
* handler->on_before_cycle()
* handler->cycle()
* handler->on_end_cycle()
* if !loop then break for user stop thread.
* sleep(CycleIntervalMilliseconds)
* handler->on_thread_stop()
* when stop, the thread will interrupt the st_thread,
* which will cause the socket to return error and
* terminate the cycle thread.
*
* @remark why should check can_loop() in cycle method?
* when thread interrupt, the socket maybe not got EINT,
* espectially on st_usleep(), so the cycle must check the loop,
* when handler->cycle() has loop itself, for example:
* while (true):
* if (read_from_socket(skt) < 0) break;
* if thread stop when read_from_socket, it's ok, the loop will break,
* but when thread stop interrupt the s_usleep(0), then the loop is
* death loop.
* in a word, the handler->cycle() must:
* while (pthread->can_loop()):
* if (read_from_socket(skt) < 0) break;
* check the loop, then it works.
*
* @remark why should use stop_loop() to terminate thread in itself?
* in the thread itself, that is the cycle method,
* if itself want to terminate the thread, should never use stop(),
* but use stop_loop() to set the loop to false and terminate normally.
*
* @remark when should set the interval_us, and when not?
* the cycle will invoke util cannot loop, eventhough the return code of cycle is error,
* so the interval_us used to sleep for each cycle.
*/
class ISrsThreadHandler
{
public:
ISrsThreadHandler();
virtual ~ISrsThreadHandler();
public:
virtual void on_thread_start();
virtual int on_before_cycle();
virtual int cycle() = 0;
virtual int on_end_cycle();
virtual void on_thread_stop();
};
/**
* provides servies from st_thread_t,
* for common thread usage.
*/
class SrsThread
{
private:
st_thread_t trd;
int context_id;
bool loop;
bool joinable;
const char* name;
private:
ISrsThreadHandler* handler;
// The cycle interval in ms.
int64_t cims;
public:
/**
* initialize the thread.
* @param n, human readable name for st debug.
* @param h, the cycle handler for the thread.
* @param ims, the sleep interval in ms when cycle finished.
* @param j, if joinable, other thread must stop the thread.
* @remark if joinable, thread never quit itself, or memory leak.
* @see: https://github.com/ossrs/srs/issues/78
* @remark about st debug, see st-1.9/README, _st_iterate_threads_flag
*/
/**
* TODO: FIXME: maybe all thread must be reap by others threads,
* @see: https://github.com/ossrs/srs/issues/77
*/
SrsThread(const char* n, ISrsThreadHandler* h, int64_t ims, bool j);
virtual ~SrsThread();
public:
/**
* get the context id. @see: ISrsThreadContext.get_id().
* used for parent thread to get the id.
* @remark when start thread, parent thread will block and wait for this id ready.
*/
virtual int cid();
/**
* start the thread, invoke the cycle of handler util
* user stop the thread.
* @remark ignore any error of cycle of handler.
* @remark user can start multiple times, ignore if already started.
* @remark wait for the cid is set by thread pfn.
*/
virtual int start();
/**
* stop the thread, wait for the thread to terminate.
* @remark user can stop multiple times, ignore if already stopped.
*/
virtual void stop();
public:
/**
* whether the thread should loop,
* used for handler->cycle() which has a loop method,
* to check this method, break if false.
*/
virtual bool can_loop();
/**
* for the loop thread to stop the loop.
* other thread can directly use stop() to stop loop and wait for quit.
* this stop loop method only set loop to false.
*/
virtual void stop_loop();
private:
virtual void cycle();
static void* pfn(void* arg);
};
}
#endif