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srs/trunk/3rdparty/srs-bench/vendor/gopkg.in/yaml.v3/yamlprivateh.go
Winlin 73dd8af4c9
HLS: Ignore empty NALU to avoid error. v6.0.65 (#3750)
For the DJI M30, there is a bug where empty NALU packets with a size of
zero are causing issues with HLS streaming. This bug leads to random
unpublish events due to the SRS disconnecting the connection for the HLS
module when it fails to handle empty NALU packets.

To address this bug, we have patched the system to ignore any empty NALU
packets with a size of zero. Additionally, we have created a tool in the
srs-bench to replay pcapng files captured by tcpdump or Wireshark. We
have also added utest using mprotect and asan to detect any memory
corruption.

It is important to note that this bug has been fixed in versions 4.0.271
6477f31004 and 5.0.170
939f6b484b. This patch specifically
addresses the issue in SRS 6.0.

Please be aware that there is another commit related to this bug that
partially fixes the issue but still leaves a small problem for asan to
detect memory corruption. This commit,
577cd299e1, only ignores empty NALU
packets but still reads beyond the memory.

---------

Co-authored-by: chundonglinlin <chundonglinlin@163.com>
2023-08-02 22:49:49 +08:00

198 lines
6 KiB
Go

//
// Copyright (c) 2011-2019 Canonical Ltd
// Copyright (c) 2006-2010 Kirill Simonov
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package yaml
const (
// The size of the input raw buffer.
input_raw_buffer_size = 512
// The size of the input buffer.
// It should be possible to decode the whole raw buffer.
input_buffer_size = input_raw_buffer_size * 3
// The size of the output buffer.
output_buffer_size = 128
// The size of the output raw buffer.
// It should be possible to encode the whole output buffer.
output_raw_buffer_size = (output_buffer_size*2 + 2)
// The size of other stacks and queues.
initial_stack_size = 16
initial_queue_size = 16
initial_string_size = 16
)
// Check if the character at the specified position is an alphabetical
// character, a digit, '_', or '-'.
func is_alpha(b []byte, i int) bool {
return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'Z' || b[i] >= 'a' && b[i] <= 'z' || b[i] == '_' || b[i] == '-'
}
// Check if the character at the specified position is a digit.
func is_digit(b []byte, i int) bool {
return b[i] >= '0' && b[i] <= '9'
}
// Get the value of a digit.
func as_digit(b []byte, i int) int {
return int(b[i]) - '0'
}
// Check if the character at the specified position is a hex-digit.
func is_hex(b []byte, i int) bool {
return b[i] >= '0' && b[i] <= '9' || b[i] >= 'A' && b[i] <= 'F' || b[i] >= 'a' && b[i] <= 'f'
}
// Get the value of a hex-digit.
func as_hex(b []byte, i int) int {
bi := b[i]
if bi >= 'A' && bi <= 'F' {
return int(bi) - 'A' + 10
}
if bi >= 'a' && bi <= 'f' {
return int(bi) - 'a' + 10
}
return int(bi) - '0'
}
// Check if the character is ASCII.
func is_ascii(b []byte, i int) bool {
return b[i] <= 0x7F
}
// Check if the character at the start of the buffer can be printed unescaped.
func is_printable(b []byte, i int) bool {
return ((b[i] == 0x0A) || // . == #x0A
(b[i] >= 0x20 && b[i] <= 0x7E) || // #x20 <= . <= #x7E
(b[i] == 0xC2 && b[i+1] >= 0xA0) || // #0xA0 <= . <= #xD7FF
(b[i] > 0xC2 && b[i] < 0xED) ||
(b[i] == 0xED && b[i+1] < 0xA0) ||
(b[i] == 0xEE) ||
(b[i] == 0xEF && // #xE000 <= . <= #xFFFD
!(b[i+1] == 0xBB && b[i+2] == 0xBF) && // && . != #xFEFF
!(b[i+1] == 0xBF && (b[i+2] == 0xBE || b[i+2] == 0xBF))))
}
// Check if the character at the specified position is NUL.
func is_z(b []byte, i int) bool {
return b[i] == 0x00
}
// Check if the beginning of the buffer is a BOM.
func is_bom(b []byte, i int) bool {
return b[0] == 0xEF && b[1] == 0xBB && b[2] == 0xBF
}
// Check if the character at the specified position is space.
func is_space(b []byte, i int) bool {
return b[i] == ' '
}
// Check if the character at the specified position is tab.
func is_tab(b []byte, i int) bool {
return b[i] == '\t'
}
// Check if the character at the specified position is blank (space or tab).
func is_blank(b []byte, i int) bool {
//return is_space(b, i) || is_tab(b, i)
return b[i] == ' ' || b[i] == '\t'
}
// Check if the character at the specified position is a line break.
func is_break(b []byte, i int) bool {
return (b[i] == '\r' || // CR (#xD)
b[i] == '\n' || // LF (#xA)
b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9) // PS (#x2029)
}
func is_crlf(b []byte, i int) bool {
return b[i] == '\r' && b[i+1] == '\n'
}
// Check if the character is a line break or NUL.
func is_breakz(b []byte, i int) bool {
//return is_break(b, i) || is_z(b, i)
return (
// is_break:
b[i] == '\r' || // CR (#xD)
b[i] == '\n' || // LF (#xA)
b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
// is_z:
b[i] == 0)
}
// Check if the character is a line break, space, or NUL.
func is_spacez(b []byte, i int) bool {
//return is_space(b, i) || is_breakz(b, i)
return (
// is_space:
b[i] == ' ' ||
// is_breakz:
b[i] == '\r' || // CR (#xD)
b[i] == '\n' || // LF (#xA)
b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
b[i] == 0)
}
// Check if the character is a line break, space, tab, or NUL.
func is_blankz(b []byte, i int) bool {
//return is_blank(b, i) || is_breakz(b, i)
return (
// is_blank:
b[i] == ' ' || b[i] == '\t' ||
// is_breakz:
b[i] == '\r' || // CR (#xD)
b[i] == '\n' || // LF (#xA)
b[i] == 0xC2 && b[i+1] == 0x85 || // NEL (#x85)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA8 || // LS (#x2028)
b[i] == 0xE2 && b[i+1] == 0x80 && b[i+2] == 0xA9 || // PS (#x2029)
b[i] == 0)
}
// Determine the width of the character.
func width(b byte) int {
// Don't replace these by a switch without first
// confirming that it is being inlined.
if b&0x80 == 0x00 {
return 1
}
if b&0xE0 == 0xC0 {
return 2
}
if b&0xF0 == 0xE0 {
return 3
}
if b&0xF8 == 0xF0 {
return 4
}
return 0
}