2020-07-06 14:07:20 +00:00
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/*
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This file is part of TON Blockchain Library.
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TON Blockchain Library is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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TON Blockchain Library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with TON Blockchain Library. If not, see <http://www.gnu.org/licenses/>.
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Copyright 2017-2020 Telegram Systems LLP
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*/
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2020-05-27 18:10:46 +00:00
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#pragma once
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#include "LoadSpeed.h"
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#include "PartsHelper.h"
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#include "PeerActor.h"
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#include "Torrent.h"
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#include "td/utils/Random.h"
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#include <map>
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namespace ton {
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class NodeActor : public td::actor::Actor {
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public:
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class Callback {
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public:
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virtual ~Callback() {
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}
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virtual td::actor::ActorOwn<PeerActor> create_peer(PeerId self_id, PeerId peer_id,
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td::SharedState<PeerState> state) = 0;
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virtual void get_peers(td::Promise<std::vector<PeerId>> peers) = 0;
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virtual void register_self(td::actor::ActorId<ton::NodeActor> self) = 0;
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//TODO: proper callbacks
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virtual void on_completed() = 0;
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virtual void on_closed(ton::Torrent torrent) = 0;
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};
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NodeActor(PeerId self_id, ton::Torrent torrent, td::unique_ptr<Callback> callback, bool should_download = true);
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void start_peer(PeerId peer_id, td::Promise<td::actor::ActorId<PeerActor>> promise);
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ton::Torrent *with_torrent() {
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return &torrent_;
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}
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std::string get_stats_str();
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void set_file_priority(size_t i, td::uint8 priority);
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void set_should_download(bool should_download);
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private:
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PeerId self_id_;
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ton::Torrent torrent_;
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std::vector<td::uint8> file_priority_;
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td::unique_ptr<Callback> callback_;
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bool should_download_{false};
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class Notifier : public td::actor::Actor {
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public:
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Notifier(td::actor::ActorId<NodeActor> node, PeerId peer_id) : node_(std::move(node)), peer_id_(peer_id) {
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}
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void wake_up() override {
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send_closure(node_, &NodeActor::on_signal_from_peer, peer_id_);
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}
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private:
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td::actor::ActorId<NodeActor> node_;
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PeerId peer_id_;
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};
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struct Peer {
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td::actor::ActorOwn<PeerActor> actor;
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td::actor::ActorOwn<Notifier> notifier;
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td::SharedState<PeerState> state;
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PartsHelper::PeerToken peer_token;
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};
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std::map<PeerId, Peer> peers_;
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struct QueryId {
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PeerId peer;
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PartId part;
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auto key() const {
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return std::tie(peer, part);
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}
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bool operator<(const QueryId &other) const {
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return key() < other.key();
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}
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};
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struct PartsSet {
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struct Info {
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td::optional<PeerId> query_to_peer;
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bool ready{false};
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};
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size_t total_queries{0};
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std::vector<Info> parts;
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};
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PartsSet parts_;
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PartsHelper parts_helper_;
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std::vector<PartId> ready_parts_;
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LoadSpeed download_;
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td::Timestamp next_get_peers_at_;
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bool has_get_peers_{false};
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static constexpr double GET_PEER_RETRY_TIMEOUT = 5;
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static constexpr double GET_PEER_EACH = 5;
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bool is_completed_{false};
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td::Timestamp will_upload_at_;
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void on_signal_from_peer(PeerId peer_id);
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void start_up() override;
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void loop() override;
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void tear_down() override;
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void loop_start_stop_peers();
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static constexpr size_t MAX_TOTAL_QUERIES = 20;
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static constexpr size_t MAX_PEER_TOTAL_QUERIES = 5;
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void loop_queries();
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bool try_send_query();
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bool try_send_part(PartId part_id);
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void loop_get_peers();
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void got_peers(td::Result<std::vector<PeerId>> r_peers);
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void loop_peer(const PeerId &peer_id, Peer &peer);
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void on_part_ready(PartId part_id);
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void loop_will_upload();
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};
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} // namespace ton
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