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ton/utils/opcode-timing.cpp

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#include <ctime>
#include <iomanip>
#include "vm/vm.h"
#include "vm/cp0.h"
#include "vm/dict.h"
#include "fift/utils.h"
#include "common/bigint.hpp"
#include "td/utils/base64.h"
#include "td/utils/ScopeGuard.h"
#include "td/utils/StringBuilder.h"
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
#include "td/utils/Timer.h"
#include "block.h"
#include "td/utils/filesystem.h"
#include "mc-config.h"
td::Ref<vm::Tuple> c7;
void prepare_c7() {
auto now = (td::uint32)td::Clocks::system();
td::Ref<vm::Cell> config_root;
auto config_data = td::read_file("config.boc");
if (config_data.is_ok()) {
LOG(WARNING) << "Reading config from config.boc";
auto r_cell = vm::std_boc_deserialize(config_data.move_as_ok());
r_cell.ensure();
config_root = r_cell.move_as_ok();
}
vm::CellBuilder addr;
addr.store_long(4, 3);
addr.store_long(0, 8);
addr.store_ones(256);
std::vector<vm::StackEntry> tuple = {
td::make_refint(0x076ef1ea), // [ magic:0x076ef1ea
td::zero_refint(), // actions:Integer
td::zero_refint(), // msgs_sent:Integer
td::make_refint(now), // unixtime:Integer
td::make_refint(0), // block_lt:Integer
td::make_refint(0), // trans_lt:Integer
td::make_refint(123), // rand_seed:Integer
block::CurrencyCollection(td::make_refint(10000LL * 1000000000))
.as_vm_tuple(), // balance_remaining:[Integer (Maybe Cell)]
addr.as_cellslice_ref(), // myself:MsgAddressInt
vm::StackEntry::maybe(config_root) // global_config:(Maybe Cell) ] = SmartContractInfo;
};
tuple.push_back({}); // code:Cell
tuple.push_back(block::CurrencyCollection(td::make_refint(2000LL * 1000000000))
.as_vm_tuple()); // in_msg_value:[Integer (Maybe Cell)]
tuple.push_back(td::make_refint(0)); // storage_fees:Integer
tuple.push_back(vm::StackEntry()); // prev_blocks_info
if (config_root.not_null()) {
block::Config config{config_root};
config.unpack().ensure();
tuple.push_back(config.get_unpacked_config_tuple(now)); // unpacked_config_tuple
} else {
tuple.push_back(vm::StackEntry());
}
auto tuple_ref = td::make_cnt_ref<std::vector<vm::StackEntry>>(std::move(tuple));
c7 = vm::make_tuple_ref(std::move(tuple_ref));
}
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
td::Ref<vm::Cell> to_cell(td::Slice s) {
if (s.size() >= 4 && s.substr(0, 4) == "boc:") {
s.remove_prefix(4);
auto boc = td::base64_decode(s).move_as_ok();
return vm::std_boc_deserialize(boc).move_as_ok();
}
unsigned char buff[128];
const int bits = (int)td::bitstring::parse_bitstring_hex_literal(buff, sizeof(buff), s.begin(), s.end());
CHECK(bits >= 0);
return vm::CellBuilder().store_bits(buff, bits, 0).finalize();
}
typedef struct {
long double mean;
long double stddev;
} stats;
struct runInfo {
long double runtime;
long long gasUsage;
int vmReturnCode;
runInfo() : runtime(0.0), gasUsage(0), vmReturnCode(0) {
}
runInfo(long double runtime, long long gasUsage, int vmReturnCode)
: runtime(runtime), gasUsage(gasUsage), vmReturnCode(vmReturnCode) {
}
runInfo operator+(const runInfo& addend) const {
return {runtime + addend.runtime, gasUsage + addend.gasUsage, vmReturnCode ? vmReturnCode : addend.vmReturnCode};
}
runInfo& operator+=(const runInfo& addend) {
runtime += addend.runtime;
gasUsage += addend.gasUsage;
if (!vmReturnCode && addend.vmReturnCode) {
vmReturnCode = addend.vmReturnCode;
}
return *this;
}
bool errored() const {
return vmReturnCode != 0;
}
};
typedef struct {
stats runtime;
stats gasUsage;
bool errored;
} runtimeStats;
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
vm::Stack prepare_stack(td::Slice command) {
const auto cell = to_cell(command);
vm::DictionaryBase::get_empty_dictionary();
vm::Stack stack;
try {
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
vm::GasLimits gas_limit;
int ret = vm::run_vm_code(vm::load_cell_slice_ref(cell), stack, 0 /*flags*/, nullptr /*data*/, vm::VmLog{}, nullptr,
&gas_limit, {}, c7, nullptr, ton::SUPPORTED_VERSION);
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
CHECK(ret == 0);
} catch (...) {
LOG(FATAL) << "catch unhandled exception";
}
return stack;
}
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
runInfo time_run_vm(td::Slice command, td::Ref<vm::Stack> stack) {
const auto cell = to_cell(command);
vm::DictionaryBase::get_empty_dictionary();
CHECK(stack.is_unique());
try {
vm::GasLimits gas_limit;
vm::VmState vm{vm::load_cell_slice_ref(cell), std::move(stack), gas_limit, 0, {}, vm::VmLog{}, {}, c7};
vm.set_global_version(ton::SUPPORTED_VERSION);
std::clock_t cStart = std::clock();
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
int ret = ~vm.run();
std::clock_t cEnd = std::clock();
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
const auto time = (1000.0 * static_cast<long double>(cEnd - cStart) / CLOCKS_PER_SEC);
return {time >= 0 ? time : 0, vm.gas_consumed(), ret};
} catch (...) {
LOG(FATAL) << "catch unhandled exception";
return {-1, -1, 1};
}
}
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
runtimeStats averageRuntime(td::Slice command, const vm::Stack& stack) {
size_t samples = 100000;
runInfo total;
std::vector<runInfo> values;
values.reserve(samples);
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
td::Timer t0;
for (size_t i = 0; i < samples; ++i) {
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
const auto value_empty = time_run_vm(td::Slice(""), td::Ref<vm::Stack>(true, stack));
const auto value_code = time_run_vm(command, td::Ref<vm::Stack>(true, stack));
runInfo value{value_code.runtime - value_empty.runtime, value_code.gasUsage - value_empty.gasUsage,
value_code.vmReturnCode};
values.push_back(value);
total += value;
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
if (t0.elapsed() > 2.0 && i + 1 >= 20) {
samples = i + 1;
values.resize(samples);
break;
}
}
const auto runtimeMean = total.runtime / static_cast<long double>(samples);
const auto gasMean = static_cast<long double>(total.gasUsage) / static_cast<long double>(samples);
long double runtimeDiffSum = 0.0;
long double gasDiffSum = 0.0;
bool errored = false;
for (const auto value : values) {
const auto runtime = value.runtime - runtimeMean;
const auto gasUsage = static_cast<long double>(value.gasUsage) - gasMean;
runtimeDiffSum += runtime * runtime;
gasDiffSum += gasUsage * gasUsage;
errored = errored || value.errored();
}
return {{runtimeMean, sqrtl(runtimeDiffSum / static_cast<long double>(samples))},
{gasMean, sqrtl(gasDiffSum / static_cast<long double>(samples))},
errored};
}
runtimeStats timeInstruction(const std::string& setupCode, const std::string& toMeasure) {
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
vm::Stack stack = prepare_stack(setupCode);
return averageRuntime(toMeasure, stack);
}
int main(int argc, char** argv) {
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
SET_VERBOSITY_LEVEL(verbosity_ERROR);
if (argc != 2 && argc != 3) {
std::cerr << "This utility compares the timing of VM execution against the gas used.\n"
"It can be used to discover opcodes or opcode sequences that consume an "
"inordinate amount of computational resources relative to their gas cost.\n"
"\n"
"The utility expects two command line arguments: \n"
"The TVM code used to set up the stack and VM state followed by the TVM code to measure.\n"
"For example, to test the DIVMODC opcode:\n"
"\t$ "
<< argv[0]
<< " 80FF801C A90E 2>/dev/null\n"
"\tOPCODE,runtime mean,runtime stddev,gas mean,gas stddev\n"
"\tA90E,0.0066416,0.00233496,26,0\n"
"\n"
"Usage: "
<< argv[0]
<< " [TVM_SETUP_BYTECODE] TVM_BYTECODE\n"
"\tBYTECODE is either:\n"
"\t1. hex-encoded string (e.g. A90E for DIVMODC)\n"
"\t2. boc:<serialized boc in base64> (e.g. boc:te6ccgEBAgEABwABAogBAAJ7)"
<< std::endl
<< std::endl;
return 1;
}
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
std::cout << "OPCODE,runtime mean,runtime stddev,gas mean,gas stddev,error" << std::endl;
std::string setup, code;
if (argc == 2) {
setup = "";
code = argv[1];
} else {
setup = argv[1];
code = argv[2];
}
vm::init_vm().ensure();
prepare_c7();
const auto time = timeInstruction(setup, code);
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
std::cout << std::fixed << std::setprecision(9) << code << "," << time.runtime.mean << "," << time.runtime.stddev
<< "," << time.gasUsage.mean << "," << time.gasUsage.stddev << "," << (int)time.errored << std::endl;
return 0;
}