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ton/CMake/FindSodium.cmake

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CMake
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TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
# Written in 2016 by Henrik Steffen Gaßmann <henrik@gassmann.onl>
#
# To the extent possible under law, the author(s) have dedicated all
# copyright and related and neighboring rights to this software to the
# public domain worldwide. This software is distributed without any warranty.
#
# You should have received a copy of the CC0 Public Domain Dedication
# along with this software. If not, see
#
# http://creativecommons.org/publicdomain/zero/1.0/
#
########################################################################
# Tries to find the local libsodium installation.
#
# On Windows the SODIUM_DIR environment variable is used as a default
# hint which can be overridden by setting the corresponding cmake variable.
#
# Once done the following variables will be defined:
#
# SODIUM_FOUND
# SODIUM_INCLUDE_DIR
# SODIUM_LIBRARY_DEBUG
# SODIUM_LIBRARY_RELEASE
#
#
# Furthermore an imported "sodium" target is created.
#
Improve TON build scripts and some tests (#855) * fix macOS github actions * fix android tonlib GH action; * fixing wasm GH action * strip binaries * fix randomly failing ubuntu and wasm GH actions * fix randomly failing ubuntu and wasm GH actions * revert some changes * adding more nix scripts and automated native build scripts; debug static ton compilation * minor fix * do not use pkg_config if path specified * move wasm script, run with sudo action script * weird, fixing - cp: missing destination file operand after 'assembly/native/build-ubuntu-20.04-shared.sh' * weird, fixing - cp: missing destination file operand after 'assembly/native/build-ubuntu-20.04-shared.sh' * ok * some adjustments for android and win builds * some adjustments for android and win builds * moving stripping inside the build script * access rights handling; adding simple binaries' tests * make lite-client-common, fift-lib and smc-envelope deliberately static; add -a (artifacts) flag to build scripts; * minor wasm build fix; create separate tonlib android build script; remove outdated __has_trivial_copy(T) * add windows build - WIP * adjust android build; improve win build; * adjust sodium paths for android build; use proper compiler for windows build; * add github windows build auxiliary file * adjust wasm build * add portable ubuntu build * exclude some unstable tests for some time * compile portable binaries on ubuntu-20.04 * exclude some unstable tests * include static gsl * restart builds * restart builds * restart builds * remove libreadline, gsl and blas dependencies in linux build * add macos build script * install missing autoconf in macos builds * enable all tests and see what fails * enable win tests and restart others * enable win tests and fix test-smartcont.cpp * enable win tests * use clang-16 on mac builds, add blockchain-explorer for ubuntu builds, add portable macos build * move sudo part outside a build scripts * move sudo part outside a build scripts * run llvm install with sudo * remove libgnutls28-dev before ubuntu static compilation, include blockchain-explorer into artifacts; remove warning: definition of implicit copy constructor for 'Stat' is deprecated because it has a user-declared copy assignment operator [-Wdeprecated-copy] * rework wrong decision, put back system gnutls, but compile libmicrohttpd with --disable-https * add jenkins pipeline sceleton * WIP jenkins pipeline sceleton * WIP jenkins pipeline changes * WIP jenkins pipeline: add stage timout, zip and group artifacts * WIP jenkins pipeline: macos portable build fix * WIP jenkins pipeline: wording * WIP jenkins pipeline: add android tonlib * WIP jenkins pipeline: add was binaries * WIP jenkins pipeline: add TOTAL_MEMORY 1.5gb to funcfiftlib wasm linking * WIP jenkins pipeline: add nix build on linux aarch64 * WIP jenkins pipeline: funcfiftlib compilation fails that 16mb mem is not enough, increase to 32mb * WIP jenkins pipeline: enable test in nix build * WIP jenkins pipeline: add linux x86-64 nix build * WIP jenkins pipeline: include libs in nix build * WIP jenkins pipeline: include libs in nix build * WIP jenkins pipeline: include mac nix build * WIP jenkins pipeline: include mac nix build * WIP jenkins pipeline: include mac nix build * WIP jenkins pipeline: include mac nix build * WIP jenkins pipeline: include mac nix build * WIP jenkins pipeline: include mac nix build * WIP jenkins pipeline: nix linux arm64 with openssl 1.1 for now * WIP jenkins pipeline: working ubuntu arm64 libtonjson * WIP jenkins pipeline: working ubuntu arm64 libtonjson + minor fix * WIP jenkins pipeline: working ubuntu arm64 libtonjson + minor fix 2 * WIP jenkins pipeline: merry christmas * WIP jenkins pipeline: merry christmas 2 * WIP jenkins pipeline: remove native static builds * WIP jenkins pipeline: enable more tests * WIP jenkins pipeline: zip artifacts better * WIP jenkins pipeline: get rid of path in the final zip * WIP jenkins pipeline: minor fix, include lib and smartcont folders * WIP jenkins pipeline: minor fix, include lib and smartcont folders into nix artifacts also * WIP jenkins pipeline: minor fix * WIP jenkins pipeline: minor fix * adjust github actions for new nix builds * cleanup * cleanup * cleanup * cleanup * rename libtonlibjson.so.0.5 to libtonlibjson.so * Add TON build instructions to README.md * simplify * fix test-tonlib-offline * set timeout per test of 300 sec * set timeout per test of 600 sec for non nix builds * increase test timeout to 900 sec; minor changes * use MS VS 2022 for win TON compilation; update README.md * use MS VS 2022 for win TON compilation; update README.md * change path to MSVC in github workflow * change path to MSVC in groovy pipeline * compile ton on win, with msvc 2022 community and enterprise versions * minor fixes * improve network tests * remove TON compilation against macos-11 github runner * add `choco feature enable -n allowEmptyChecksums` since pkg-config-lite-0.28-1 does not have a checksum * abort win compilation if 3pp can't be downloaded * increase test timeout to 30 min * improving test-catchain
2024-01-15 20:48:04 +00:00
TVM Upgrade (#686) * New TVM instructions * Remove PREVBLOCKS * Separate target ton_crypto into TVM-related and -unrelared code * Add fine for failed "send message"; rework SENDMSG * Fix include * Fix bugs, improve action fines * Disable fines for special accounts * Handle msg_balance_remaining.grams == null in transaction.cpp * Bugfixes in SENDMSG * Fix fee calculation in SENDMSG * Fix CellStorageStat and transaction.cpp after merge * SETBOUNCEONACTIONPHASEFAIL instruction * ADDDIVMOD instructions * RUNVM, RUNVMX instructions * Changes in RUNVM * Tests for adddiv and runvm * HASHEXT instruction * Improve opcode-timing More iterations Don't measure preliminary run Remove logs and other excessive operations Add "error" to output * Increase RUNVM gas price * Optimize HASHEXT, adjust gas price * Add "bounce of action fail" flag to actions * Stack operations with unlimited arguments * Ristretto255 instructions * Adjust gas consumption * Optional fixed number of return values in RUNVM, fix exception handling * Adjust gas consumption * Simplify gas consumption logic * Support of secp256k1 and sodium libraries in builds (#11) * add support of secp256k1 library to the builds (linux, win) * add support of secp256k1 library to the builds (linux, win) * install secp256k1 via brew * install libsodium via brew; change sodium to upper case in FindSodium.cmake * install libsodium via brew; change sodium to upper case in FindSodium.cmake * simplify FindSodium.cmake * bug fixing * bug fixing * bug fixing * add macro SODIUM_STATIC * adjust build command for windows * put back original FindSodium.cmake * put back original FindSodium.cmake * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * fix sodium unzipped path for windows; add ninja * Win32 github build for secp256k1 * x64 architecture github build for secp256k1 * fix sodium linking on linux * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * enable docker buildx arm64 builds from forked repos * adjust mac builds for secp2561k and sodium * fix tonlib jni generation * minor fix * sync fixes across platforms * add libsodium build script for android and precompiled static libraries * build tonlib for android (fails) * FindSodium uppercase * remove system libsodium for android, use precompiled instead; specify SECP256K1_INCLUDE_DIR fir mac 12.6 * uppercase sodium * simplify FindSodium * fix windows build sodium path; use ninja for windows * simplify sodium 2 * adjust windows sodium paths; add paths to android jni * add ninja build windows * add ninja build windows * add ninja build windows 2 * remove win ninja * fix 1 * fix 2 * fix win 3 * fix linux compile 3 * fix jni 1 * fix jni 2 and mac * fix jni 3 * fix jni 4 * fix jni 5 * fix mac 6 * fix mac 7 and jni paths * fix jni 8 * rework sodium for android * rework sodium for android * rework sodium for android 2 * fixed sodium for android 2 * fixed sodium for android 3 * static secp256k1 for android * add precompiled arm secp256k1 * add precompiled arm secp256k1 * build native-lib with secp256k1 x86-64 (non arm) * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * update precompiled with NDK libsecp256k1.a * refactor llvm-strip location * refactor llvm-strip location * add native-lib.so for armv7a, armv8a * add native-lib.so for armv7a, armv8a * test armv7a, armv8a * armv7a - fails linking on sodium, test -> armv8a * works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux) * update libpsec256k1, sodium static libs * test x86 android native-lib * test armv7 android native-lib * test armv8 android native-lib * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * x86_64 and arm64 android native-lib works * test armv7 android native-lib * test all android native-libs * test all android native-libs * test all android native-libs * test all android native-libs - without SodiumAndroid * test all android native-libs - with FindSodiumAndroid.cmake * win, with Sodium via SODIUM_DIR * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env * win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS * win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR * android, with FindSodium * android, with FindSodium with SODIUM_USE_STATIC_LIBS * remove if not apple * target_link_libraries(ton_crypto_core PUBLIC secp256k1) * android SECP256K1_INCLUDE_DIRS * android SECP256K1_INCLUDE_DIR * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64 * sodium dirs * sodium dirs * sodium dirs * remove NOT APPLE and SodiumAndroid * add NOT APPLE and remove SodiumAndroid * add NOT APPLE and remove SodiumAndroid * remove build scripts for 18.04, reduce CMakeLists.txt * remove build scripts for 18.04, reduce CMakeLists.txt * Fix cas consumption during library load * Fix fetch_config_params after merge * Add all ADDDIVMOD ops to Asm.fif * Save unpaid storage fee to due_payment * Add "set prev blocks info" to emulator * Adjusted builds (#13) * Update flake.nix Add libsodium * add libsecp256k1-dev and libsodium-dev into wasm build * make back emulator a shared library; put emulator to artifacts; compile wasm artifacts with sodium and secp256k1. * add secp256k1 to nix * compile emulator statically with nix * compile emulator statically with nix * compile emulator lib statically with nix * compile emulator lib statically with nix * add libemulator to artifacts * add shared libemulator library to artifacts * minor release fix * update set-output commands; add recent_changelog.md * releases fixes * releases fixes, multiline * releases fixes, multiline * releases fixes, multiline * put back multiline changelog * put back multiline changelog * ConfigParam 19 (global-id) and GLOBALID instruction * Fix gas consumption in HASHEXT * Add blst library * Add bls instructions * Allow passing long code to opcode-timing * Add bls testcase * More BLS instructions * Fix tests, add bls tests * Add more bls tests * Improve some bls operations * Adjust some BLS gas prices * Adjust BLS gas prices * Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set * Add tests for BLS_PAIRING * GASCONSUMED instruction * Fix compilation against docker with blst library; (#14) * fix compilation against docker with blst library; add precompiled libblst.a to android builds * minor fix * Adjust BLKSWX gas * Fix comparison with NAN * Allow arbitrary integers for scalars in ristretto multiplication, fix test * Adjust nix builds according to PR 694 (#15) * integrate and test PR-694 * integrate and test PR-694, test 2 * Add P256_CHKSIGN (secp256r1) --------- Co-authored-by: SpyCheese <mikle98@yandex.ru> Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 18:14:13 +00:00
if (CMAKE_C_COMPILER_ID STREQUAL "GNU"
OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
set(_GCC_COMPATIBLE 1)
endif()
# static library option
if (NOT DEFINED SODIUM_USE_STATIC_LIBS)
option(SODIUM_USE_STATIC_LIBS "enable to statically link against sodium" OFF)
endif()
if(NOT (SODIUM_USE_STATIC_LIBS EQUAL SODIUM_USE_STATIC_LIBS_LAST))
unset(sodium_LIBRARY CACHE)
unset(SODIUM_LIBRARY_DEBUG CACHE)
unset(SODIUM_LIBRARY_RELEASE CACHE)
unset(sodium_DLL_DEBUG CACHE)
unset(sodium_DLL_RELEASE CACHE)
set(SODIUM_USE_STATIC_LIBS_LAST ${SODIUM_USE_STATIC_LIBS} CACHE INTERNAL "internal change tracking variable")
endif()
########################################################################
# UNIX
if (UNIX)
# import pkg-config
find_package(PkgConfig QUIET)
if (PKG_CONFIG_FOUND)
pkg_check_modules(sodium_PKG QUIET libsodium)
endif()
if(SODIUM_USE_STATIC_LIBS)
foreach(_libname ${sodium_PKG_STATIC_LIBRARIES})
if (NOT _libname MATCHES "^lib.*\\.a$") # ignore strings already ending with .a
list(INSERT sodium_PKG_STATIC_LIBRARIES 0 "lib${_libname}.a")
endif()
endforeach()
list(REMOVE_DUPLICATES sodium_PKG_STATIC_LIBRARIES)
# if pkgconfig for libsodium doesn't provide
# static lib info, then override PKG_STATIC here..
if (NOT sodium_PKG_STATIC_FOUND)
set(sodium_PKG_STATIC_LIBRARIES libsodium.a)
endif()
set(XPREFIX sodium_PKG_STATIC)
else()
if (NOT sodium_PKG_FOUND)
set(sodium_PKG_LIBRARIES sodium)
endif()
set(XPREFIX sodium_PKG)
endif()
find_path(SODIUM_INCLUDE_DIR sodium.h
HINTS ${${XPREFIX}_INCLUDE_DIRS}
)
find_library(SODIUM_LIBRARY_DEBUG NAMES ${${XPREFIX}_LIBRARIES}
HINTS ${${XPREFIX}_LIBRARY_DIRS}
)
find_library(SODIUM_LIBRARY_RELEASE NAMES ${${XPREFIX}_LIBRARIES}
HINTS ${${XPREFIX}_LIBRARY_DIRS}
)
########################################################################
# Windows
elseif (WIN32)
set(SODIUM_DIR "$ENV{SODIUM_DIR}" CACHE FILEPATH "sodium install directory")
mark_as_advanced(SODIUM_DIR)
find_path(SODIUM_INCLUDE_DIR
NAMES sodium.h
HINTS ${SODIUM_DIR}
PATH_SUFFIXES include
)
if (MSVC)
# detect target architecture
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/arch.cpp" [=[
#if defined _M_IX86
#error ARCH_VALUE x86_32
#elif defined _M_X64
#error ARCH_VALUE x86_64
#endif
#error ARCH_VALUE unknown
]=])
try_compile(_UNUSED_VAR "${CMAKE_CURRENT_BINARY_DIR}" "${CMAKE_CURRENT_BINARY_DIR}/arch.cpp"
OUTPUT_VARIABLE _COMPILATION_LOG
)
string(REGEX REPLACE ".*ARCH_VALUE ([a-zA-Z0-9_]+).*" "\\1" _TARGET_ARCH "${_COMPILATION_LOG}")
# construct library path
if (_TARGET_ARCH STREQUAL "x86_32")
string(APPEND _PLATFORM_PATH "Win32")
elseif(_TARGET_ARCH STREQUAL "x86_64")
string(APPEND _PLATFORM_PATH "x64")
else()
message(FATAL_ERROR "the ${_TARGET_ARCH} architecture is not supported by Findsodium.cmake.")
endif()
string(APPEND _PLATFORM_PATH "/$$CONFIG$$")
if (MSVC_VERSION LESS 1900)
math(EXPR _VS_VERSION "${MSVC_VERSION} / 10 - 60")
else()
math(EXPR _VS_VERSION "${MSVC_VERSION} / 10 - 50")
endif()
string(APPEND _PLATFORM_PATH "/v${_VS_VERSION}")
if (SODIUM_USE_STATIC_LIBS)
string(APPEND _PLATFORM_PATH "/static")
else()
string(APPEND _PLATFORM_PATH "/dynamic")
endif()
string(REPLACE "$$CONFIG$$" "Debug" _DEBUG_PATH_SUFFIX "${_PLATFORM_PATH}")
string(REPLACE "$$CONFIG$$" "Release" _RELEASE_PATH_SUFFIX "${_PLATFORM_PATH}")
find_library(SODIUM_LIBRARY_DEBUG libsodium.lib
HINTS ${SODIUM_DIR}
PATH_SUFFIXES ${_DEBUG_PATH_SUFFIX}
)
find_library(SODIUM_LIBRARY_RELEASE libsodium.lib
HINTS ${SODIUM_DIR}
PATH_SUFFIXES ${_RELEASE_PATH_SUFFIX}
)
if (NOT SODIUM_USE_STATIC_LIBS)
set(CMAKE_FIND_LIBRARY_SUFFIXES_BCK ${CMAKE_FIND_LIBRARY_SUFFIXES})
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dll")
find_library(sodium_DLL_DEBUG libsodium
HINTS ${SODIUM_DIR}
PATH_SUFFIXES ${_DEBUG_PATH_SUFFIX}
)
find_library(sodium_DLL_RELEASE libsodium
HINTS ${SODIUM_DIR}
PATH_SUFFIXES ${_RELEASE_PATH_SUFFIX}
)
set(CMAKE_FIND_LIBRARY_SUFFIXES ${CMAKE_FIND_LIBRARY_SUFFIXES_BCK})
endif()
elseif(_GCC_COMPATIBLE)
if (SODIUM_USE_STATIC_LIBS)
find_library(SODIUM_LIBRARY_DEBUG libsodium.a
HINTS ${SODIUM_DIR}
PATH_SUFFIXES lib
)
find_library(SODIUM_LIBRARY_RELEASE libsodium.a
HINTS ${SODIUM_DIR}
PATH_SUFFIXES lib
)
else()
find_library(SODIUM_LIBRARY_DEBUG libsodium.dll.a
HINTS ${SODIUM_DIR}
PATH_SUFFIXES lib
)
find_library(SODIUM_LIBRARY_RELEASE libsodium.dll.a
HINTS ${SODIUM_DIR}
PATH_SUFFIXES lib
)
file(GLOB _DLL
LIST_DIRECTORIES false
RELATIVE "${SODIUM_DIR}/bin"
"${SODIUM_DIR}/bin/libsodium*.dll"
)
find_library(sodium_DLL_DEBUG ${_DLL} libsodium
HINTS ${SODIUM_DIR}
PATH_SUFFIXES bin
)
find_library(sodium_DLL_RELEASE ${_DLL} libsodium
HINTS ${SODIUM_DIR}
PATH_SUFFIXES bin
)
endif()
else()
message(FATAL_ERROR "this platform is not supported by FindSodium.cmake")
endif()
########################################################################
# unsupported
else()
message(FATAL_ERROR "this platform is not supported by FindSodium.cmake")
endif()
########################################################################
# common stuff
# extract sodium version
if (SODIUM_INCLUDE_DIR)
set(_VERSION_HEADER "${_INCLUDE_DIR}/sodium/version.h")
if (EXISTS _VERSION_HEADER)
file(READ "${_VERSION_HEADER}" _VERSION_HEADER_CONTENT)
string(REGEX REPLACE ".*#[ \t]*define[ \t]*SODIUM_VERSION_STRING[ \t]*\"([^\n]*)\".*" "\\1"
sodium_VERSION "${_VERSION_HEADER_CONTENT}")
set(sodium_VERSION "${sodium_VERSION}" PARENT_SCOPE)
endif()
endif()
# communicate results
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(
Sodium # The name must be either uppercase or match the filename case.
REQUIRED_VARS
SODIUM_LIBRARY_RELEASE
SODIUM_LIBRARY_DEBUG
SODIUM_INCLUDE_DIR
VERSION_VAR
sodium_VERSION
)
if(SODIUM_FOUND)
set(SODIUM_LIBRARIES
optimized ${SODIUM_LIBRARY_RELEASE} debug ${SODIUM_LIBRARY_DEBUG})
endif()
# mark file paths as advanced
mark_as_advanced(SODIUM_INCLUDE_DIR)
mark_as_advanced(SODIUM_LIBRARY_DEBUG)
mark_as_advanced(SODIUM_LIBRARY_RELEASE)
if (WIN32)
mark_as_advanced(sodium_DLL_DEBUG)
mark_as_advanced(sodium_DLL_RELEASE)
endif()
# create imported target
if(SODIUM_USE_STATIC_LIBS)
set(_LIB_TYPE STATIC)
else()
set(_LIB_TYPE SHARED)
endif()
if(NOT TARGET sodium)
add_library(sodium ${_LIB_TYPE} IMPORTED)
endif()
set_target_properties(sodium PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${SODIUM_INCLUDE_DIR}"
IMPORTED_LINK_INTERFACE_LANGUAGES "C"
)
if (SODIUM_USE_STATIC_LIBS)
set_target_properties(sodium PROPERTIES
INTERFACE_COMPILE_DEFINITIONS "SODIUM_STATIC"
IMPORTED_LOCATION "${SODIUM_LIBRARY_RELEASE}"
IMPORTED_LOCATION_DEBUG "${SODIUM_LIBRARY_DEBUG}"
)
else()
if (UNIX)
set_target_properties(sodium PROPERTIES
IMPORTED_LOCATION "${SODIUM_LIBRARY_RELEASE}"
IMPORTED_LOCATION_DEBUG "${SODIUM_LIBRARY_DEBUG}"
)
elseif (WIN32)
set_target_properties(sodium PROPERTIES
IMPORTED_IMPLIB "${SODIUM_LIBRARY_RELEASE}"
IMPORTED_IMPLIB_DEBUG "${SODIUM_LIBRARY_DEBUG}"
)
if (NOT (sodium_DLL_DEBUG MATCHES ".*-NOTFOUND"))
set_target_properties(sodium PROPERTIES
IMPORTED_LOCATION_DEBUG "${sodium_DLL_DEBUG}"
)
endif()
if (NOT (sodium_DLL_RELEASE MATCHES ".*-NOTFOUND"))
set_target_properties(sodium PROPERTIES
IMPORTED_LOCATION_RELWITHDEBINFO "${sodium_DLL_RELEASE}"
IMPORTED_LOCATION_MINSIZEREL "${sodium_DLL_RELEASE}"
IMPORTED_LOCATION_RELEASE "${sodium_DLL_RELEASE}"
)
endif()
endif()
endif()