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Various changes in node (#1230)
* Remove unneeded "wait_neighbours_not_empty" * Fix "round_started_at" for the first round * Fix use after move in overlay.cpp * Move "last gc masterchain state" stat to CellDbIn::prepare_stats * Fix disabling state serializer
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b78199370e
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10 changed files with 20 additions and 91 deletions
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@ -65,7 +65,6 @@ class CellDbIn : public CellDbBase {
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void load_cell(RootHash hash, td::Promise<td::Ref<vm::DataCell>> promise);
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void store_cell(BlockIdExt block_id, td::Ref<vm::Cell> cell, td::Promise<td::Ref<vm::DataCell>> promise);
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void get_cell_db_reader(td::Promise<std::shared_ptr<vm::CellDbReader>> promise);
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void get_last_deleted_mc_state(td::Promise<BlockSeqno> promise);
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void migrate_cell(td::Bits256 hash);
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@ -190,7 +189,6 @@ class CellDb : public CellDbBase {
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in_memory_boc_ = std::move(in_memory_boc);
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}
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void get_cell_db_reader(td::Promise<std::shared_ptr<vm::CellDbReader>> promise);
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void get_last_deleted_mc_state(td::Promise<BlockSeqno> promise);
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CellDb(td::actor::ActorId<RootDb> root_db, std::string path, td::Ref<ValidatorManagerOptions> opts)
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: root_db_(root_db), path_(path), opts_(opts) {
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