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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)

* getactorstats query for validator-engine-console

* celldb in-memory mode (--celldb-in-memory option)

* rldp2: bugfix - do not estimate speed while nothing is sent

* add simple ed25519 benchmark

* fix compilation errors of different platforms and move to c++20

* fix some warnings

* turn on TON_USE_ABSEIL for glibc 2.27 nix build

---------

Co-authored-by: birydrad <>
This commit is contained in:
birydrad 2024-09-23 16:34:37 +02:00 committed by GitHub
parent 5f51d3d04f
commit 72020c04c4
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100 changed files with 3407 additions and 359 deletions

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@ -74,13 +74,17 @@ struct CellHash {
};
} // namespace vm
inline size_t cell_hash_slice_hash(td::Slice hash) {
// use offset 8, because in db keys are grouped by first bytes.
return td::as<size_t>(hash.substr(8, 8).ubegin());
}
namespace std {
template <>
struct hash<vm::CellHash> {
typedef vm::CellHash argument_type;
typedef std::size_t result_type;
result_type operator()(argument_type const& s) const noexcept {
return td::as<size_t>(s.as_slice().ubegin());
return cell_hash_slice_hash(s.as_slice());
}
};
} // namespace std