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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)
* getactorstats query for validator-engine-console * celldb in-memory mode (--celldb-in-memory option) * rldp2: bugfix - do not estimate speed while nothing is sent * add simple ed25519 benchmark * fix compilation errors of different platforms and move to c++20 * fix some warnings * turn on TON_USE_ABSEIL for glibc 2.27 nix build --------- Co-authored-by: birydrad <>
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100 changed files with 3407 additions and 359 deletions
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@ -74,13 +74,17 @@ struct CellHash {
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};
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} // namespace vm
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inline size_t cell_hash_slice_hash(td::Slice hash) {
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// use offset 8, because in db keys are grouped by first bytes.
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return td::as<size_t>(hash.substr(8, 8).ubegin());
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}
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namespace std {
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template <>
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struct hash<vm::CellHash> {
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typedef vm::CellHash argument_type;
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typedef std::size_t result_type;
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result_type operator()(argument_type const& s) const noexcept {
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return td::as<size_t>(s.as_slice().ubegin());
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return cell_hash_slice_hash(s.as_slice());
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}
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};
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} // namespace std
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