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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)
* getactorstats query for validator-engine-console * celldb in-memory mode (--celldb-in-memory option) * rldp2: bugfix - do not estimate speed while nothing is sent * add simple ed25519 benchmark * fix compilation errors of different platforms and move to c++20 * fix some warnings * turn on TON_USE_ABSEIL for glibc 2.27 nix build --------- Co-authored-by: birydrad <>
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100 changed files with 3407 additions and 359 deletions
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@ -49,6 +49,7 @@ class CellLoader {
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};
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CellLoader(std::shared_ptr<KeyValueReader> reader, std::function<void(const LoadResult &)> on_load_callback = {});
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td::Result<LoadResult> load(td::Slice hash, bool need_data, ExtCellCreator &ext_cell_creator);
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static td::Result<LoadResult> load(td::Slice hash, td::Slice value, bool need_data, ExtCellCreator &ext_cell_creator);
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private:
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std::shared_ptr<KeyValueReader> reader_;
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@ -60,6 +61,7 @@ class CellStorer {
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CellStorer(KeyValue &kv);
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td::Status erase(td::Slice hash);
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td::Status set(td::int32 refcnt, const td::Ref<DataCell> &cell, bool as_boc);
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static std::string serialize_value(td::int32 refcnt, const td::Ref<DataCell> &cell, bool as_boc);
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private:
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KeyValue &kv_;
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