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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)

* getactorstats query for validator-engine-console

* celldb in-memory mode (--celldb-in-memory option)

* rldp2: bugfix - do not estimate speed while nothing is sent

* add simple ed25519 benchmark

* fix compilation errors of different platforms and move to c++20

* fix some warnings

* turn on TON_USE_ABSEIL for glibc 2.27 nix build

---------

Co-authored-by: birydrad <>
This commit is contained in:
birydrad 2024-09-23 16:34:37 +02:00 committed by GitHub
parent 5f51d3d04f
commit 72020c04c4
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GPG key ID: B5690EEEBB952194
100 changed files with 3407 additions and 359 deletions

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@ -29,6 +29,24 @@ Result<MemoryKeyValue::GetStatus> MemoryKeyValue::get(Slice key, std::string &va
value = it->second;
return GetStatus::Ok;
}
Status MemoryKeyValue::for_each(std::function<Status(Slice, Slice)> f) {
for (auto &it : map_) {
TRY_STATUS(f(it.first, it.second));
}
return Status::OK();
}
Status MemoryKeyValue::for_each_in_range(Slice begin, Slice end, std::function<Status(Slice, Slice)> f) {
for (auto it = map_.lower_bound(begin); it != map_.end(); it++) {
if (it->first < end) {
TRY_STATUS(f(it->first, it->second));
} else {
break;
}
}
return Status::OK();
}
Status MemoryKeyValue::set(Slice key, Slice value) {
map_[key.str()] = value.str();
return Status::OK();