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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)
* getactorstats query for validator-engine-console * celldb in-memory mode (--celldb-in-memory option) * rldp2: bugfix - do not estimate speed while nothing is sent * add simple ed25519 benchmark * fix compilation errors of different platforms and move to c++20 * fix some warnings * turn on TON_USE_ABSEIL for glibc 2.27 nix build --------- Co-authored-by: birydrad <>
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100 changed files with 3407 additions and 359 deletions
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@ -29,6 +29,24 @@ Result<MemoryKeyValue::GetStatus> MemoryKeyValue::get(Slice key, std::string &va
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value = it->second;
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return GetStatus::Ok;
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}
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Status MemoryKeyValue::for_each(std::function<Status(Slice, Slice)> f) {
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for (auto &it : map_) {
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TRY_STATUS(f(it.first, it.second));
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}
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return Status::OK();
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}
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Status MemoryKeyValue::for_each_in_range(Slice begin, Slice end, std::function<Status(Slice, Slice)> f) {
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for (auto it = map_.lower_bound(begin); it != map_.end(); it++) {
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if (it->first < end) {
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TRY_STATUS(f(it->first, it->second));
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} else {
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break;
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}
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}
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return Status::OK();
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}
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Status MemoryKeyValue::set(Slice key, Slice value) {
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map_[key.str()] = value.str();
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return Status::OK();
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