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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)
* getactorstats query for validator-engine-console * celldb in-memory mode (--celldb-in-memory option) * rldp2: bugfix - do not estimate speed while nothing is sent * add simple ed25519 benchmark * fix compilation errors of different platforms and move to c++20 * fix some warnings * turn on TON_USE_ABSEIL for glibc 2.27 nix build --------- Co-authored-by: birydrad <>
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100 changed files with 3407 additions and 359 deletions
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@ -115,6 +115,22 @@ class StealingQueue {
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std::atomic_thread_fence(std::memory_order_seq_cst);
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}
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size_t size() const {
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while (true) {
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auto head = head_.load();
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auto tail = tail_.load(std::memory_order_acquire);
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if (tail < head) {
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continue;
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}
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size_t n = tail - head;
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if (n > N) {
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continue;
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}
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return n;
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}
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}
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private:
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std::atomic<td::int64> head_{0};
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std::atomic<td::int64> tail_{0};
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