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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)
* getactorstats query for validator-engine-console * celldb in-memory mode (--celldb-in-memory option) * rldp2: bugfix - do not estimate speed while nothing is sent * add simple ed25519 benchmark * fix compilation errors of different platforms and move to c++20 * fix some warnings * turn on TON_USE_ABSEIL for glibc 2.27 nix build --------- Co-authored-by: birydrad <>
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100 changed files with 3407 additions and 359 deletions
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@ -290,6 +290,7 @@ td::Result<std::pair<td::Ref<ShardState>, td::Ref<ShardState>>> ShardStateQ::spl
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}
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td::Result<td::BufferSlice> ShardStateQ::serialize() const {
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TD_PERF_COUNTER(serialize_state);
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td::PerfWarningTimer perf_timer_{"serializestate", 0.1};
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if (!data.is_null()) {
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return data.clone();
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@ -314,6 +315,7 @@ td::Result<td::BufferSlice> ShardStateQ::serialize() const {
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}
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td::Status ShardStateQ::serialize_to_file(td::FileFd& fd) const {
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TD_PERF_COUNTER(serialize_state_to_file);
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td::PerfWarningTimer perf_timer_{"serializestate", 0.1};
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if (!data.is_null()) {
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auto cur_data = data.clone();
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