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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)
* getactorstats query for validator-engine-console * celldb in-memory mode (--celldb-in-memory option) * rldp2: bugfix - do not estimate speed while nothing is sent * add simple ed25519 benchmark * fix compilation errors of different platforms and move to c++20 * fix some warnings * turn on TON_USE_ABSEIL for glibc 2.27 nix build --------- Co-authored-by: birydrad <>
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100 changed files with 3407 additions and 359 deletions
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@ -21,6 +21,7 @@
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#include "common/refcnt.hpp"
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#include "interfaces/validator-manager.h"
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#include "interfaces/db.h"
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#include "td/actor/ActorStats.h"
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#include "td/actor/PromiseFuture.h"
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#include "td/utils/SharedSlice.h"
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#include "td/utils/buffer.h"
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@ -582,6 +583,8 @@ class ValidatorManagerImpl : public ValidatorManager {
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void prepare_stats(td::Promise<std::vector<std::pair<std::string, std::string>>> promise) override;
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void prepare_actor_stats(td::Promise<std::string> promise) override;
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void prepare_perf_timer_stats(td::Promise<std::vector<PerfTimerStats>> promise) override;
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void add_perf_timer_stat(std::string name, double duration) override;
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@ -678,6 +681,7 @@ class ValidatorManagerImpl : public ValidatorManager {
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private:
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std::unique_ptr<Callback> callback_;
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td::actor::ActorOwn<Db> db_;
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td::actor::ActorOwn<td::actor::ActorStats> actor_stats_;
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bool started_ = false;
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bool allow_validate_ = false;
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