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celldb in-memory mode, stats for actors, perf counters, minor fix in rldp2 (#1164)

* getactorstats query for validator-engine-console

* celldb in-memory mode (--celldb-in-memory option)

* rldp2: bugfix - do not estimate speed while nothing is sent

* add simple ed25519 benchmark

* fix compilation errors of different platforms and move to c++20

* fix some warnings

* turn on TON_USE_ABSEIL for glibc 2.27 nix build

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Co-authored-by: birydrad <>
This commit is contained in:
birydrad 2024-09-23 16:34:37 +02:00 committed by GitHub
parent 5f51d3d04f
commit 72020c04c4
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GPG key ID: B5690EEEBB952194
100 changed files with 3407 additions and 359 deletions

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@ -51,7 +51,7 @@ class AsyncStateSerializer : public td::actor::Actor {
std::vector<BlockIdExt> shards_;
struct PreviousStateCache {
std::vector<std::pair<std::string, ShardIdFull>> state_files;
std::shared_ptr<std::map<td::Bits256, td::Ref<vm::Cell>>> cache;
std::shared_ptr<vm::CellHashSet> cache;
std::vector<ShardIdFull> cur_shards;
void prepare_cache(ShardIdFull shard);