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https://github.com/ton-blockchain/ton
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liteclient signature check support
1. update liteclient/liteserver. Now liteserver sends signatures of blocks and liteclient checks them. I.e. liteclient completely checks received data. 2. validator-engine: more GC options 3. blockchain-explorer: show all block transactions (instead of 256) 4. some bugfixes
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d8244eff53
commit
9d6853ef24
58 changed files with 1480 additions and 325 deletions
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@ -45,7 +45,8 @@ void BlockArchiver::got_block_handle(BlockHandle handle) {
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return;
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}
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if (!handle_->is_applied() && !handle_->is_archived()) {
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if (!handle_->is_applied() && !handle_->is_archived() &&
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(!handle_->inited_is_key_block() || !handle_->is_key_block())) {
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// no need for this block
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// probably this block not in final chain
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// this will eventually delete all associated data
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@ -142,7 +142,9 @@ void CellDbIn::gc() {
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}
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void CellDbIn::gc_cont(BlockHandle handle) {
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CHECK(handle->inited_state_boc());
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if (!handle->inited_state_boc()) {
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LOG(WARNING) << "inited_state_boc=false, but state in db. blockid=" << handle->id();
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}
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handle->set_deleted_state_boc();
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auto P = td::PromiseCreator::lambda([SelfId = actor_id(this), handle](td::Result<td::Unit> R) {
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@ -34,11 +34,14 @@ std::string FileDb::get_file_name(const RefId& ref_id, bool create_dirs) {
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auto ref_id_hash = get_ref_id_hash(ref_id);
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auto s = ref_id_hash.to_hex();
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if (create_dirs) {
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td::mkdir(root_path_ + "/files/" + s[0] + s[1] + "/").ensure();
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td::mkdir(root_path_ + "/files/" + s[0] + s[1] + "/" + s[2] + s[3] + "/").ensure();
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std::string path = root_path_ + "/files/";
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for (td::uint32 i = 0; i < depth_; i++) {
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path = path + s[2 * i] + s[2 * i + 1] + "/";
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if (create_dirs) {
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td::mkdir(path).ensure();
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}
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}
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return root_path_ + "/files/" + s[0] + s[1] + "/" + s[2] + s[3] + "/" + s;
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return path + s;
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}
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void FileDb::store_file(RefId ref_id, td::BufferSlice data, td::Promise<FileHash> promise) {
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@ -169,8 +172,8 @@ void FileDb::set_block(const RefIdHash& ref, DbEntry entry) {
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kv_->set(get_key(ref), entry.release()).ensure();
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}
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FileDb::FileDb(td::actor::ActorId<RootDb> root_db, std::string root_path, bool is_archive)
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: root_db_(root_db), root_path_(root_path), is_archive_(is_archive) {
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FileDb::FileDb(td::actor::ActorId<RootDb> root_db, std::string root_path, td::uint32 depth, bool is_archive)
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: root_db_(root_db), root_path_(root_path), depth_(depth), is_archive_(is_archive) {
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}
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void FileDb::start_up() {
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@ -152,7 +152,7 @@ class FileDb : public td::actor::Actor {
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void gc();
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void skip_gc();
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FileDb(td::actor::ActorId<RootDb> root_db, std::string root_path, bool is_archive);
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FileDb(td::actor::ActorId<RootDb> root_db, std::string root_path, td::uint32 depth, bool is_archive);
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private:
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struct DbEntry {
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@ -187,6 +187,7 @@ class FileDb : public td::actor::Actor {
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std::string root_path_;
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std::string db_path_;
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td::uint32 depth_;
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bool is_archive_;
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@ -408,8 +408,9 @@ void RootDb::get_async_serializer_state(td::Promise<AsyncSerializerState> promis
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void RootDb::start_up() {
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cell_db_ = td::actor::create_actor<CellDb>("celldb", actor_id(this), root_path_ + "/celldb/");
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block_db_ = td::actor::create_actor<BlockDb>("blockdb", actor_id(this), root_path_ + "/blockdb/");
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file_db_ = td::actor::create_actor<FileDb>("filedb", actor_id(this), root_path_ + "/files/", false);
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archive_db_ = td::actor::create_actor<FileDb>("filedbarchive", actor_id(this), root_path_ + "/archive/", true);
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file_db_ = td::actor::create_actor<FileDb>("filedb", actor_id(this), root_path_ + "/files/", depth_, false);
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archive_db_ =
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td::actor::create_actor<FileDb>("filedbarchive", actor_id(this), root_path_ + "/archive/", depth_, true);
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lt_db_ = td::actor::create_actor<LtDb>("ltdb", actor_id(this), root_path_ + "/ltdb/");
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state_db_ = td::actor::create_actor<StateDb>("statedb", actor_id(this), root_path_ + "/state/");
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static_files_db_ = td::actor::create_actor<StaticFilesDb>("staticfilesdb", actor_id(this), root_path_ + "/static/");
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@ -36,8 +36,8 @@ namespace validator {
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class RootDb : public Db {
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public:
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enum class Flags : td::uint32 { f_started = 1, f_ready = 2, f_switched = 4, f_archived = 8 };
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RootDb(td::actor::ActorId<ValidatorManager> validator_manager, std::string root_path)
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: validator_manager_(validator_manager), root_path_(std::move(root_path)) {
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RootDb(td::actor::ActorId<ValidatorManager> validator_manager, std::string root_path, td::uint32 depth)
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: validator_manager_(validator_manager), root_path_(std::move(root_path)), depth_(depth) {
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}
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void start_up() override;
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@ -112,6 +112,7 @@ class RootDb : public Db {
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td::actor::ActorId<ValidatorManager> validator_manager_;
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std::string root_path_;
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td::uint32 depth_;
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td::actor::ActorOwn<CellDb> cell_db_;
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td::actor::ActorOwn<BlockDb> block_db_;
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