mirror of
https://github.com/ton-blockchain/ton
synced 2025-03-09 15:40:10 +00:00
updated submodules, bugfixes
- added new fift/func code for validator complaint creation - bugfixes in validator - updates in tonlib - new versions of rocksdb/abseil - hardfork support
This commit is contained in:
parent
16a4566091
commit
9f008b129f
129 changed files with 8438 additions and 879 deletions
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@ -44,8 +44,24 @@ class GetArg<R (C::*)(Arg) const> {
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using type = Arg;
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};
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template <typename T>
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struct GetRet : public GetRet<decltype(&T::operator())> {};
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template <class C, class R, class... Arg>
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class GetRet<R (C::*)(Arg...)> {
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public:
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using type = R;
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};
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template <class C, class R, class... Arg>
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class GetRet<R (C::*)(Arg...) const> {
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public:
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using type = R;
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};
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template <class T>
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using get_arg_t = std::decay_t<typename GetArg<T>::type>;
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template <class T>
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using get_ret_t = std::decay_t<typename GetRet<T>::type>;
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template <class T>
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struct DropResult {
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@ -131,6 +147,7 @@ constexpr bool is_promise_interface_ptr() {
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template <class ValueT, class FunctionT>
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class LambdaPromise : public PromiseInterface<ValueT> {
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public:
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using ArgT = ValueT;
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void set_value(ValueT &&value) override {
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CHECK(has_lambda_.get());
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do_ok(std::move(value));
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@ -288,12 +305,6 @@ class Promise {
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std::unique_ptr<PromiseInterface<T>> promise_;
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};
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template <class F>
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auto make_promise(F &&f) {
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using ValueT = detail::drop_result_t<detail::get_arg_t<F>>;
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return Promise<ValueT>(promise_interface_ptr(std::forward<F>(f)));
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}
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namespace detail {
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template <class... ArgsT>
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class JoinPromise : public PromiseInterface<Unit> {
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@ -331,6 +342,16 @@ class PromiseCreator {
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}
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};
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template <class F>
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auto make_promise(F &&f) {
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using ValueT = typename decltype(PromiseCreator::lambda(std::move(f)))::ArgT;
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return Promise<ValueT>(PromiseCreator::lambda(std::move(f)));
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}
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template <class T>
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auto make_promise(Promise<T> &&f) {
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return std::move(f);
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}
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template <class T = Unit>
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class SafePromise {
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public:
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@ -356,4 +377,145 @@ class SafePromise {
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Promise<T> promise_;
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Result<T> result_;
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};
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template <class PromiseT, typename... ArgsT>
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class PromiseMerger;
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template <class F>
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struct SplitPromise {
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using PromiseT = decltype(make_promise(std::declval<F>()));
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using ArgT = typename PromiseT::ArgT;
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template <class S, class T>
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static std::pair<Promise<S>, Promise<T>> split(std::pair<S, T>);
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template <class... ArgsT>
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static std::tuple<Promise<ArgsT>...> split(std::tuple<ArgsT...>);
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using SplittedT = decltype(split(std::declval<ArgT>()));
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template <class S, class T>
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static PromiseMerger<PromiseT, S, T> merger(std::pair<S, T>);
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template <class... ArgsT>
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static PromiseMerger<PromiseT, ArgsT...> merger(std::tuple<ArgsT...>);
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using MergerT = decltype(merger(std::declval<ArgT>()));
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};
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template <class PromiseT, typename... ArgsT>
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class PromiseMerger : public std::enable_shared_from_this<PromiseMerger<PromiseT, ArgsT...>> {
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public:
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std::tuple<Result<ArgsT>...> args_;
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PromiseT promise_;
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PromiseMerger(PromiseT promise) : promise_(std::move(promise)) {
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}
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~PromiseMerger() {
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td::Status status;
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tuple_for_each(args_, [&status](auto &&arg) {
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if (status.is_error()) {
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return;
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}
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if (arg.is_error()) {
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status = arg.move_as_error();
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}
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});
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if (status.is_error()) {
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promise_.set_error(std::move(status));
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return;
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}
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call_tuple([this](auto &&... args) { promise_.set_value({args.move_as_ok()...}); }, std::move(args_));
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}
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template <class T>
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Promise<typename T::ValueT> make_promise(T &arg) {
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return [&arg, self = this->shared_from_this()](auto res) { arg = std::move(res); };
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}
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template <class R>
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auto split() {
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return call_tuple([this](auto &&... arg) { return R{this->make_promise(arg)...}; }, std::move(args_));
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}
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};
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template <class F>
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auto split_promise(F &&f) {
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auto merger = std::make_shared<typename SplitPromise<F>::MergerT>(std::move(f));
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return merger->template split<typename SplitPromise<F>::SplittedT>();
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}
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template <class T>
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struct PromiseFuture {
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Result<Promise<T>> promise_;
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Result<T> result_;
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~PromiseFuture() {
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if (promise_.is_ok()) {
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promise_.move_as_ok().set_result(std::move(result_));
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} else {
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LOG(ERROR) << "Lost PromiseFuture";
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}
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}
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};
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template <class T>
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struct Future;
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template <class T>
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std::pair<Promise<T>, Future<T>> make_promise_future();
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template <class T>
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struct Future {
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Promise<Promise<T>> promise_;
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Future(Promise<Promise<T>> promise) : promise_(std::move(promise)) {
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}
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void finish(Promise<T> promise) {
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promise_.set_value(std::move(promise));
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}
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template <class F>
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auto map(F &&f) {
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using R = detail::drop_result_t<decltype(f(std::declval<T>()))>;
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auto pf = make_promise_future<R>();
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promise_.set_value([p = std::move(pf.first), f = std::move(f)](Result<T> res) mutable {
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TRY_RESULT_PROMISE(p, x, std::move(res));
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p.set_result(f(std::move(x)));
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});
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return std::move(pf.second);
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}
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template <class F>
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auto fmap(F &&f) {
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return flatten(map(std::move(f)));
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}
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template <class X>
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static Future<X> flatten(Future<Future<X>> ff) {
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auto pf = make_promise_future<X>();
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ff.promise_.set_value([p = std::move(pf.first)](Result<Future<X>> r_f) mutable {
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TRY_RESULT_PROMISE(p, f, std::move(r_f));
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// Promise<X> p
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// Future<X> f
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f.promise_.set_value(std::move(p));
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});
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return std::move(pf.second);
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}
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};
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template <class T>
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Future<T> make_future(T &&value) {
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return Future<T>([value = std::move(value)](Result<Promise<T>> r_promise) mutable {
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if (r_promise.is_ok()) {
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r_promise.move_as_ok().set_value(std::move(value));
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} else {
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LOG(ERROR) << "Lost future";
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}
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});
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}
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template <class T>
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std::pair<Promise<T>, Future<T>> make_promise_future() {
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auto pf = std::make_shared<PromiseFuture<T>>();
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Future<T> future([pf](Result<Promise<T>> res) mutable { pf->promise_ = std::move(res); });
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Promise<T> promise = [pf = std::move(pf)](Result<T> res) mutable { pf->result_ = std::move(res); };
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return std::make_pair(std::move(promise), std::move(future));
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}
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} // namespace td
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@ -100,6 +100,28 @@ void send_closure(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
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#endif
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template <class ActorIdT, class FunctionT, class... ArgsT, class FunctionClassT = member_function_class_t<FunctionT>,
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size_t argument_count = member_function_argument_count<FunctionT>(),
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std::enable_if_t<argument_count == sizeof...(ArgsT), bool> with_promise = false>
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auto future_send_closure(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
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using R = ::td::detail::get_ret_t<std::decay_t<FunctionT>>;
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auto pf = make_promise_future<R>();
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send_closure(std::forward<ActorIdT>(actor_id), std::move(function), std::forward<ArgsT>(args)...,
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std::move(pf.first));
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return std::move(pf.second);
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}
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template <class R, class ActorIdT, class FunctionT, class... ArgsT,
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class FunctionClassT = member_function_class_t<FunctionT>,
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size_t argument_count = member_function_argument_count<FunctionT>(),
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std::enable_if_t<argument_count != sizeof...(ArgsT), bool> with_promise = true>
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Future<R> future_send_closure(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
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auto pf = make_promise_future<R>();
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send_closure(std::forward<ActorIdT>(actor_id), std::move(function), std::forward<ArgsT>(args)...,
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std::move(pf.first));
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return std::move(pf.second);
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}
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template <typename ActorIdT, typename FunctionT, typename... ArgsT>
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bool send_closure_bool(ActorIdT &&actor_id, FunctionT function, ArgsT &&... args) {
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send_closure(std::forward<ActorIdT>(actor_id), function, std::forward<ArgsT>(args)...);
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@ -63,6 +63,36 @@ class ActorSignals {
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using core::Actor;
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using core::SchedulerContext;
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using core::SchedulerId;
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using core::set_debug;
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struct Debug {
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public:
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Debug() = default;
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Debug(std::shared_ptr<core::SchedulerGroupInfo> group_info) : group_info_(std::move(group_info)) {
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}
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template <class F>
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void for_each(F &&f) {
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for (auto &scheduler : group_info_->schedulers) {
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f(scheduler.io_worker->debug);
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for (auto &cpu : scheduler.cpu_workers) {
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f(cpu->debug);
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}
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}
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}
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void dump() {
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for_each([](core::Debug &debug) {
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core::DebugInfo info;
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debug.read(info);
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if (info.is_active) {
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LOG(ERROR) << info.name << " " << td::format::as_time(Time::now() - info.start_at);
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}
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});
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}
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private:
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std::shared_ptr<core::SchedulerGroupInfo> group_info_;
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};
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class Scheduler {
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public:
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@ -110,6 +140,10 @@ class Scheduler {
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}
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}
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Debug get_debug() {
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return Debug{group_info_};
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}
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bool run() {
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start();
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while (schedulers_[0]->run(10)) {
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@ -32,6 +32,7 @@ void CpuWorker::run() {
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MpmcWaiter::Slot slot;
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waiter_.init_slot(slot, thread_id);
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auto &debug = dispatcher.get_debug();
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while (true) {
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SchedulerMessage message;
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if (try_pop(message, thread_id)) {
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@ -39,6 +40,7 @@ void CpuWorker::run() {
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if (!message) {
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return;
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}
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auto lock = debug.start(message->get_name());
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ActorExecutor executor(*message, dispatcher, ActorExecutor::Options().with_from_queue());
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} else {
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waiter_.wait(slot);
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@ -19,6 +19,7 @@
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#include "td/actor/core/IoWorker.h"
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#include "td/actor/core/ActorExecutor.h"
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#include "td/actor/core/Scheduler.h"
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namespace td {
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namespace actor {
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@ -42,6 +43,7 @@ bool IoWorker::run_once(double timeout) {
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auto &poll = SchedulerContext::get()->get_poll();
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#endif
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auto &heap = SchedulerContext::get()->get_heap();
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auto &debug = SchedulerContext::get()->get_debug();
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auto now = Time::now(); // update Time::now_cached()
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while (!heap.empty() && heap.top_key() <= now) {
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@ -49,6 +51,7 @@ bool IoWorker::run_once(double timeout) {
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auto *actor_info = ActorInfo::from_heap_node(heap_node);
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auto id = actor_info->unpin();
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auto lock = debug.start(actor_info->get_name());
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ActorExecutor executor(*actor_info, dispatcher, ActorExecutor::Options().with_has_poll(true));
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if (executor.can_send_immediate()) {
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executor.send_immediate(ActorSignals::one(ActorSignals::Alarm));
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@ -68,6 +71,7 @@ bool IoWorker::run_once(double timeout) {
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dispatcher.set_alarm_timestamp(message);
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continue;
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}
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auto lock = debug.start(message->get_name());
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ActorExecutor executor(*message, dispatcher, ActorExecutor::Options().with_from_queue().with_has_poll(true));
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}
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queue_.reader_flush();
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@ -25,6 +25,15 @@ namespace td {
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namespace actor {
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namespace core {
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std::atomic<bool> debug;
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void set_debug(bool flag) {
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debug = flag;
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}
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bool need_debug() {
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return debug.load(std::memory_order_relaxed);
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}
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Scheduler::Scheduler(std::shared_ptr<SchedulerGroupInfo> scheduler_group_info, SchedulerId id, size_t cpu_threads_count)
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: scheduler_group_info_(std::move(scheduler_group_info)), cpu_threads_(cpu_threads_count) {
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scheduler_group_info_->active_scheduler_count++;
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@ -128,13 +137,14 @@ void Scheduler::do_stop() {
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}
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Scheduler::ContextImpl::ContextImpl(ActorInfoCreator *creator, SchedulerId scheduler_id, CpuWorkerId cpu_worker_id,
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SchedulerGroupInfo *scheduler_group, Poll *poll, KHeap<double> *heap)
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SchedulerGroupInfo *scheduler_group, Poll *poll, KHeap<double> *heap, Debug *debug)
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: creator_(creator)
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, scheduler_id_(scheduler_id)
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, cpu_worker_id_(cpu_worker_id)
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, scheduler_group_(scheduler_group)
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, poll_(poll)
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, heap_(heap) {
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, heap_(heap)
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, debug_(debug) {
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}
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SchedulerId Scheduler::ContextImpl::get_scheduler_id() const {
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@ -184,6 +194,9 @@ KHeap<double> &Scheduler::ContextImpl::get_heap() {
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CHECK(has_heap());
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return *heap_;
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}
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Debug &Scheduler::ContextImpl::get_debug() {
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return *debug_;
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}
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void Scheduler::ContextImpl::set_alarm_timestamp(const ActorInfoPtr &actor_info_ptr) {
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// Ideas for optimization
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@ -31,6 +31,7 @@
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#include "td/actor/core/SchedulerId.h"
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#include "td/actor/core/SchedulerMessage.h"
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#include "td/utils/AtomicRead.h"
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#include "td/utils/Closure.h"
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#include "td/utils/common.h"
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#include "td/utils/format.h"
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|
@ -65,6 +66,54 @@ namespace actor {
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namespace core {
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class IoWorker;
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struct DebugInfo {
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bool is_active{false};
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double start_at{0};
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static constexpr size_t name_size{32};
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char name[name_size] = {};
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void set_name(td::Slice from) {
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from.truncate(name_size - 1);
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std::memcpy(name, from.data(), from.size());
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name[from.size()] = 0;
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}
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};
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void set_debug(bool flag);
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bool need_debug();
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struct Debug {
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public:
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bool is_on() const {
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return need_debug();
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}
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struct Destructor {
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void operator()(Debug *info) {
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info->info_.lock().value().is_active = false;
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}
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};
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void read(DebugInfo &info) {
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info_.read(info);
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}
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std::unique_ptr<Debug, Destructor> start(td::Slice name) {
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if (!is_on()) {
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return {};
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}
|
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{
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auto lock = info_.lock();
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auto &value = lock.value();
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value.is_active = true;
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value.start_at = Time::now();
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value.set_name(name);
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}
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return std::unique_ptr<Debug, Destructor>(this);
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}
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|
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private:
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AtomicRead<DebugInfo> info_;
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};
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|
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struct WorkerInfo {
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enum class Type { Io, Cpu } type{Type::Io};
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WorkerInfo() = default;
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|
@ -73,6 +122,7 @@ struct WorkerInfo {
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}
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ActorInfoCreator actor_info_creator;
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CpuWorkerId cpu_worker_id;
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Debug debug;
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};
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|
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template <class T>
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|
@ -195,7 +245,7 @@ class Scheduler {
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class ContextImpl : public SchedulerContext {
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public:
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ContextImpl(ActorInfoCreator *creator, SchedulerId scheduler_id, CpuWorkerId cpu_worker_id,
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||||
SchedulerGroupInfo *scheduler_group, Poll *poll, KHeap<double> *heap);
|
||||
SchedulerGroupInfo *scheduler_group, Poll *poll, KHeap<double> *heap, Debug *debug);
|
||||
|
||||
SchedulerId get_scheduler_id() const override;
|
||||
void add_to_queue(ActorInfoPtr actor_info_ptr, SchedulerId scheduler_id, bool need_poll) override;
|
||||
|
@ -208,6 +258,8 @@ class Scheduler {
|
|||
bool has_heap() override;
|
||||
KHeap<double> &get_heap() override;
|
||||
|
||||
Debug &get_debug() override;
|
||||
|
||||
void set_alarm_timestamp(const ActorInfoPtr &actor_info_ptr) override;
|
||||
|
||||
bool is_stop_requested() override;
|
||||
|
@ -225,6 +277,8 @@ class Scheduler {
|
|||
Poll *poll_;
|
||||
|
||||
KHeap<double> *heap_;
|
||||
|
||||
Debug *debug_;
|
||||
};
|
||||
|
||||
template <class F>
|
||||
|
@ -234,7 +288,8 @@ class Scheduler {
|
|||
#endif
|
||||
bool is_io_worker = worker_info.type == WorkerInfo::Type::Io;
|
||||
ContextImpl context(&worker_info.actor_info_creator, info_->id, worker_info.cpu_worker_id,
|
||||
scheduler_group_info_.get(), is_io_worker ? &poll_ : nullptr, is_io_worker ? &heap_ : nullptr);
|
||||
scheduler_group_info_.get(), is_io_worker ? &poll_ : nullptr, is_io_worker ? &heap_ : nullptr,
|
||||
&worker_info.debug);
|
||||
SchedulerContext::Guard guard(&context);
|
||||
f();
|
||||
}
|
||||
|
|
|
@ -37,6 +37,7 @@ class SchedulerDispatcher {
|
|||
virtual void set_alarm_timestamp(const ActorInfoPtr &actor_info_ptr) = 0;
|
||||
};
|
||||
|
||||
struct Debug;
|
||||
class SchedulerContext : public Context<SchedulerContext>, public SchedulerDispatcher {
|
||||
public:
|
||||
virtual ~SchedulerContext() = default;
|
||||
|
@ -55,6 +56,9 @@ class SchedulerContext : public Context<SchedulerContext>, public SchedulerDispa
|
|||
// Stop all schedulers
|
||||
virtual bool is_stop_requested() = 0;
|
||||
virtual void stop() = 0;
|
||||
|
||||
// Debug
|
||||
virtual Debug &get_debug() = 0;
|
||||
};
|
||||
} // namespace core
|
||||
} // namespace actor
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue