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Optimization of persistent state serialization (#364)
* Fix double serialization of masterchain; increase sync_blocks_before * Improve logging in DownloadState * Write persistent state directly to file instead of a buffer * Don't keep ref to masterchain state in AsyncStateSerializer * Sparse state serialization over longer period Co-authored-by: SpyCheese <mikle98@yandex.ru>
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22 changed files with 327 additions and 84 deletions
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@ -55,6 +55,7 @@ class ShardState : public td::CntObject {
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virtual td::Result<std::pair<td::Ref<ShardState>, td::Ref<ShardState>>> split() const = 0;
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virtual td::Result<td::BufferSlice> serialize() const = 0;
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virtual td::Status serialize_to_file(td::FileFd& fd) const = 0;
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};
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class MasterchainState : virtual public ShardState {
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