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Optimization of persistent state serialization (#364)

* Fix double serialization of masterchain; increase sync_blocks_before

* Improve logging in DownloadState

* Write persistent state directly to file instead of a buffer

* Don't keep ref to masterchain state in AsyncStateSerializer

* Sparse state serialization over longer period

Co-authored-by: SpyCheese <mikle98@yandex.ru>
This commit is contained in:
EmelyanenkoK 2022-05-15 17:51:24 +03:00 committed by GitHub
parent 56f0293650
commit c07394aab5
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22 changed files with 327 additions and 84 deletions

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@ -72,6 +72,9 @@ class DownloadState : public td::actor::Actor {
td::BufferSlice state_;
std::vector<td::BufferSlice> parts_;
td::uint64 sum_ = 0;
td::uint64 prev_logged_sum_ = 0;
td::Timer prev_logged_timer_;
};
} // namespace fullnode