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https://github.com/ton-blockchain/ton
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Bugfixes in manager.cpp
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parent
1efd425403
commit
c2e7d0b0de
1 changed files with 10 additions and 4 deletions
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@ -214,6 +214,10 @@ void ValidatorManagerImpl::prevalidate_block(BlockBroadcast broadcast, td::Promi
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promise.set_error(td::Status::Error(ErrorCode::notready, "node not started"));
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return;
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}
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if (!shards_to_monitor_.count(broadcast.block_id.shard_full())) {
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promise.set_error(td::Status::Error("not monitoring shard"));
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return;
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}
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td::actor::create_actor<ValidateBroadcast>("broadcast", std::move(broadcast), last_masterchain_block_handle_,
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last_masterchain_state_, last_known_key_block_handle_, actor_id(this),
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td::Timestamp::in(2.0), std::move(promise))
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@ -575,8 +579,9 @@ void ValidatorManagerImpl::wait_block_state(BlockHandle handle, td::uint32 prior
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td::actor::send_closure(SelfId, &ValidatorManagerImpl::finished_wait_state, handle, std::move(R));
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});
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auto id =
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td::actor::create_actor<WaitBlockState>("waitstate", handle, priority, actor_id(this), td::Timestamp::in(10.0),
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std::move(P), get_block_persistent_state(handle->id()))
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td::actor::create_actor<WaitBlockState>("waitstate", handle, priority, actor_id(this),
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td::Timestamp::at(timeout.at() + 10.0), std::move(P),
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get_block_persistent_state(handle->id()))
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.release();
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wait_state_[handle->id()].actor_ = id;
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it = wait_state_.find(handle->id());
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@ -614,7 +619,8 @@ void ValidatorManagerImpl::wait_out_msg_queue_proof(BlockIdExt block_id, ShardId
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});
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auto id = td::actor::create_actor<WaitOutMsgQueueProof>("waitmsgqueue", block_id, dst_shard,
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shards_to_monitor_.count(block_id.shard_full()), priority,
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actor_id(this), td::Timestamp::in(10.0), std::move(P))
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actor_id(this), td::Timestamp::at(timeout.at() + 10.0),
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std::move(P))
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.release();
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wait_out_msg_queue_proof_[key].actor_ = id;
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it = wait_out_msg_queue_proof_.find(key);
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@ -636,7 +642,7 @@ void ValidatorManagerImpl::wait_block_data(BlockHandle handle, td::uint32 priori
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td::actor::send_closure(SelfId, &ValidatorManagerImpl::finished_wait_data, handle, std::move(R));
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});
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auto id = td::actor::create_actor<WaitBlockData>("waitdata", handle, priority, actor_id(this),
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td::Timestamp::in(10.0), std::move(P))
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td::Timestamp::at(timeout.at() + 10.0), std::move(P))
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.release();
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wait_block_data_[handle->id()].actor_ = id;
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it = wait_block_data_.find(handle->id());
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