mirror of
https://github.com/ton-blockchain/ton
synced 2025-03-09 15:40:10 +00:00
[Tolk] Get rid of ~tilda with mutate
and self
methods
This is a very big change. If FunC has `.methods()` and `~methods()`, Tolk has only dot, one and only way to call a `.method()`. A method may mutate an object, or may not. It's a behavioral and semantic difference from FunC. - `cs.loadInt(32)` modifies a slice and returns an integer - `b.storeInt(x, 32)` modifies a builder - `b = b.storeInt()` also works, since it not only modifies, but returns - chained methods also work, they return `self` - everything works exactly as expected, similar to JS - no runtime overhead, exactly same Fift instructions - custom methods are created with ease - tilda `~` does not exist in Tolk at all
This commit is contained in:
parent
12ff28ac94
commit
d9dba320cc
85 changed files with 2710 additions and 1965 deletions
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@ -17,11 +17,7 @@ fun createEmptyTuple(): tuple
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/// Appends a value to tuple, resulting in `Tuple t' = (x1, ..., xn, value)`.
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/// If its size exceeds 255, throws a type check exception.
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@pure
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fun tuplePush<X>(t: tuple, value: X): tuple
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asm "TPUSH";
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@pure
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fun ~tuplePush<X>(t: tuple, value: X): (tuple, ())
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fun tuplePush<X>(mutate self: tuple, value: X): void
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asm "TPUSH";
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/// Returns the first element of a non-empty tuple.
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@ -336,118 +332,109 @@ fun beginParse(c: cell): slice
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asm "CTOS";
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/// Checks if slice is empty. If not, throws an exception.
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fun assertEndOfSlice(s: slice): void
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fun assertEndOfSlice(self: slice): void
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asm "ENDS";
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/// Loads the next reference from the slice.
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@pure
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fun loadRef(s: slice): (slice, cell)
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fun loadRef(mutate self: slice): cell
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asm( -> 1 0) "LDREF";
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/// Preloads the next reference from the slice.
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@pure
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fun preloadRef(s: slice): cell
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fun preloadRef(self: slice): cell
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asm "PLDREF";
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/// Loads a signed [len]-bit integer from a slice.
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@pure
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fun loadInt(s: slice, len: int): (slice, int)
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fun loadInt(mutate self: slice, len: int): int
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builtin;
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/// Loads an unsigned [len]-bit integer from a slice.
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@pure
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fun loadUint(s: slice, len: int): (slice, int)
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fun loadUint(mutate self: slice, len: int): int
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builtin;
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/// Loads the first `0 ≤ len ≤ 1023` bits from slice [s] into a separate slice `s''`.
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@pure
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fun loadBits(s: slice, len: int): (slice, slice)
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fun loadBits(mutate self: slice, len: int): slice
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builtin;
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/// Preloads a signed [len]-bit integer from a slice.
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@pure
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fun preloadInt(s: slice, len: int): int
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fun preloadInt(self: slice, len: int): int
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builtin;
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/// Preloads an unsigned [len]-bit integer from a slice.
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@pure
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fun preloadUint(s: slice, len: int): int
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fun preloadUint(self: slice, len: int): int
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builtin;
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/// Preloads the first `0 ≤ len ≤ 1023` bits from slice [s] into a separate slice.
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@pure
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fun preloadBits(s: slice, len: int): slice
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fun preloadBits(self: slice, len: int): slice
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builtin;
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/// Loads serialized amount of Toncoins (any unsigned integer up to `2^120 - 1`).
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@pure
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fun loadCoins(s: slice): (slice, int)
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fun loadCoins(mutate self: slice): int
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asm( -> 1 0) "LDGRAMS";
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/// Loads bool (-1 or 0) from a slice
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@pure
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fun loadBool(s: slice): (slice, int)
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fun loadBool(mutate self: slice): int
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asm( -> 1 0) "1 LDI";
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/// Shifts a slice pointer to [len] bits forward, mutating the slice.
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@pure
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fun skipBits(s: slice, len: int): slice
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asm "SDSKIPFIRST"; // todo make mutating
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@pure
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fun ~skipBits(s: slice, len: int): (slice, ())
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fun skipBits(mutate self: slice, len: int): self
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asm "SDSKIPFIRST";
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/// Returns the first `0 ≤ len ≤ 1023` bits of a slice.
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@pure
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fun getFirstBits(s: slice, len: int): slice
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fun getFirstBits(self: slice, len: int): slice
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asm "SDCUTFIRST";
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/// Returns all but the last `0 ≤ len ≤ 1023` bits of a slice.
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@pure
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fun removeLastBits(s: slice, len: int): slice
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asm "SDSKIPLAST"; // todo make mutating
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@pure
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fun ~removeLastBits(s: slice, len: int): (slice, ())
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fun removeLastBits(mutate self: slice, len: int): self
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asm "SDSKIPLAST";
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/// Returns the last `0 ≤ len ≤ 1023` bits of a slice.
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@pure
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fun getLastBits(s: slice, len: int): slice
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fun getLastBits(self: slice, len: int): slice
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asm "SDCUTLAST";
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/// Loads a dictionary (TL HashMapE structure, represented as TVM cell) from a slice.
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/// Returns `null` if `nothing` constructor is used.
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@pure
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fun loadDict(s: slice): (slice, cell)
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fun loadDict(mutate self: slice): cell
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asm( -> 1 0) "LDDICT";
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/// Preloads a dictionary (cell) from a slice.
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@pure
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fun preloadDict(s: slice): cell
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fun preloadDict(self: slice): cell
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asm "PLDDICT";
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/// Loads a dictionary as [loadDict], but returns only the remainder of the slice.
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@pure
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fun skipDict(s: slice): slice
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asm "SKIPDICT"; // todo make mutating
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@pure
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fun ~skipDict(s: slice): (slice, ())
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fun skipDict(mutate self: slice): self
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asm "SKIPDICT";
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/// Loads (Maybe ^Cell) from a slice.
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/// In other words, loads 1 bit: if it's true, loads the first ref, otherwise returns `null`.
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@pure
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fun loadMaybeRef(s: slice): (slice, cell)
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fun loadMaybeRef(mutate self: slice): cell
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asm( -> 1 0) "LDOPTREF";
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/// Preloads (Maybe ^Cell) from a slice.
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@pure
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fun preloadMaybeRef(s: slice): cell
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fun preloadMaybeRef(self: slice): cell
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asm "PLDOPTREF";
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/// Loads (Maybe ^Cell), but returns only the remainder of the slice.
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@pure
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fun ~skipMaybeRef(s: slice): (slice, ())
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fun skipMaybeRef(mutate self: slice): self
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asm "SKIPOPTREF";
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/**
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@ -464,62 +451,60 @@ fun beginCell(): builder
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/// Converts a builder into an ordinary `cell`.
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@pure
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fun endCell(b: builder): cell
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fun endCell(self: builder): cell
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asm "ENDC";
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/// Stores a reference to a cell into a builder.
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@pure
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fun storeRef(b: builder, c: cell): builder
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asm(c b) "STREF";
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fun storeRef(mutate self: builder, c: cell): self
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asm(c self) "STREF";
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/// Stores a signed [len]-bit integer into a builder (`0 ≤ len ≤ 257`).
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@pure
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fun storeInt(b: builder, x: int, len: int): builder
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fun storeInt(mutate self: builder, x: int, len: int): self
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builtin;
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/// Stores an unsigned [len]-bit integer into a builder (`0 ≤ len ≤ 256`).
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@pure
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fun storeUint(b: builder, x: int, len: int): builder
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fun storeUint(mutate self: builder, x: int, len: int): self
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builtin;
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/// Stores a slice into a builder.
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@pure
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fun storeSlice(b: builder, s: slice): builder
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fun storeSlice(mutate self: builder, s: slice): self
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asm "STSLICER";
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/// Stores amount of Toncoins into a builder.
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@pure
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fun storeCoins(b: builder, x: int): builder
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fun storeCoins(mutate self: builder, x: int): self
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asm "STGRAMS";
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/// Stores bool (-1 or 0) into a builder.
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/// Attention: true value is `-1`, not 1! If you pass `1` here, TVM will throw an exception.
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@pure
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fun storeBool(b: builder, x: int): builder
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asm(x b) "1 STI";
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fun storeBool(mutate self: builder, x: int): self
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asm(x self) "1 STI";
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/// Stores dictionary (represented by TVM `cell` or `null`) into a builder.
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/// In other words, stores a `1`-bit and a reference to [c] if [c] is not `null` and `0`-bit otherwise.
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@pure
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fun storeDict(b: builder, c: cell): builder
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asm(c b) "STDICT";
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fun storeDict(mutate self: builder, c: cell): self
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asm(c self) "STDICT";
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/// Stores (Maybe ^Cell) into a builder.
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/// In other words, if cell is `null`, store '0' bit; otherwise, store '1' and a ref to [c].
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@pure
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fun storeMaybeRef(b: builder, c: cell): builder
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asm(c b) "STOPTREF";
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fun storeMaybeRef(mutate self: builder, c: cell): self
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asm(c self) "STOPTREF";
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/// Concatenates two builders.
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@pure
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fun storeBuilder(to: builder, from: builder): builder
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fun storeBuilder(mutate self: builder, from: builder): self
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asm "STBR";
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/// Stores a slice representing TL addr_none$00 (two `0` bits).
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@pure
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fun storeAddressNone(b: builder): builder
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asm "0 PUSHINT" "SWAP" "2 STU";
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@pure
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fun ~storeAddressNone(b: builder): (builder, ())
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fun storeAddressNone(mutate self: builder): self
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asm "b{00} STSLICECONST";
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@ -529,47 +514,47 @@ fun ~storeAddressNone(b: builder): (builder, ())
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/// Returns the number of references in a slice.
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@pure
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fun getRemainingRefsCount(s: slice): int
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fun getRemainingRefsCount(self: slice): int
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asm "SREFS";
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/// Returns the number of data bits in a slice.
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@pure
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fun getRemainingBitsCount(s: slice): int
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fun getRemainingBitsCount(self: slice): int
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asm "SBITS";
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/// Returns both the number of data bits and the number of references in a slice.
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@pure
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fun getRemainingBitsAndRefsCount(s: slice): (int, int)
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fun getRemainingBitsAndRefsCount(self: slice): (int, int)
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asm "SBITREFS";
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/// Checks whether a slice is empty (i.e., contains no bits of data and no cell references).
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@pure
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fun isEndOfSlice(s: slice): int
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fun isEndOfSlice(self: slice): int
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asm "SEMPTY";
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/// Checks whether a slice has no bits of data.
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@pure
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fun isEndOfSliceBits(s: slice): int
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fun isEndOfSliceBits(self: slice): int
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asm "SDEMPTY";
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/// Checks whether a slice has no references.
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@pure
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fun isEndOfSliceRefs(s: slice): int
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fun isEndOfSliceRefs(self: slice): int
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asm "SREMPTY";
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/// Checks whether data parts of two slices coinside.
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@pure
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fun isSliceBitsEqual(a: slice, b: slice): int
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fun isSliceBitsEqual(self: slice, b: slice): int
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asm "SDEQ";
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/// Returns the number of cell references already stored in a builder.
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@pure
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fun getBuilderRefsCount(b: builder): int
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fun getBuilderRefsCount(self: builder): int
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asm "BREFS";
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/// Returns the number of data bits already stored in a builder.
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@pure
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fun getBuilderBitsCount(b: builder): int
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fun getBuilderBitsCount(self: builder): int
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asm "BBITS";
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/// Loads from slice [s] the only prefix that is a valid `MsgAddress`,
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/// and returns both this prefix `s'` and the remainder `s''` of [s] as slices.
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@pure
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fun loadAddress(s: slice): (slice, slice)
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asm( -> 1 0) "LDMSGADDR"; // todo make mutating
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fun loadAddress(mutate self: slice): slice
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asm( -> 1 0) "LDMSGADDR";
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/// Decomposes slice [s] containing a valid `MsgAddress` into a `tuple t` with separate fields of this `MsgAddress`.
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/// If [s] is not a valid `MsgAddress`, a cell deserialization exception is thrown.
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@ -686,7 +671,7 @@ const NON_BOUNCEABLE = 0x10;
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/// Load msgFlags from incoming message body (4 bits).
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@pure
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fun loadMessageFlags(s: slice): (slice, int)
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fun loadMessageFlags(mutate self: slice): int
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asm( -> 1 0) "4 LDU";
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/// Having msgFlags (4 bits), check that a message is bounced.
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@ -697,38 +682,34 @@ fun isMessageBounced(msgFlags: int): int
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/// Skip 0xFFFFFFFF prefix (when a message is bounced).
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@pure
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fun ~skipBouncedPrefix(s: slice): (slice, ())
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fun skipBouncedPrefix(mutate self: slice): self
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asm "32 PUSHINT" "SDSKIPFIRST";
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/// The guideline recommends to start the body of an internal message with uint32 `op` and uint64 `queryId`.
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@pure
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fun loadMessageOp(s: slice): (slice, int)
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fun loadMessageOp(mutate self: slice): int
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asm( -> 1 0) "32 LDU";
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@pure
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fun ~skipMessageOp(s: slice): (slice, ())
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fun skipMessageOp(mutate self: slice): self
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asm "32 PUSHINT" "SDSKIPFIRST";
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@pure
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fun storeMessageOp(b: builder, op: int): builder
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asm(op b) "32 STU";
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fun ~storeMessageOp(b: builder, op: int): (builder, ())
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asm(op b) "32 STU";
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fun storeMessageOp(mutate self: builder, op: int): self
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asm(op self) "32 STU";
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/// The guideline recommends that uint64 `queryId` should follow uint32 `op`.
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@pure
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fun loadMessageQueryId(s: slice): (slice, int)
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fun loadMessageQueryId(mutate self: slice): int
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asm( -> 1 0) "64 LDU";
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@pure
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fun ~skipMessageQueryId(s: slice): (slice, ())
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fun skipMessageQueryId(mutate self: slice): self
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asm "64 PUSHINT" "SDSKIPFIRST";
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@pure
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fun storeMessageQueryId(b: builder, queryId: int): builder
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asm(queryId b) "64 STU";
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fun ~storeMessageQueryId(b: builder, queryId: int): (builder, ())
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asm(queryId b) "64 STU";
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fun storeMessageQueryId(mutate self: builder, queryId: int): self
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asm(queryId self) "64 STU";
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/// SEND MODES - https://docs.ton.org/tvm.pdf page 137, SENDRAWMSG
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