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[Tolk] Get rid of ~tilda with mutate and self methods

This is a very big change.
If FunC has `.methods()` and `~methods()`, Tolk has only dot,
one and only way to call a `.method()`.
A method may mutate an object, or may not.
It's a behavioral and semantic difference from FunC.

- `cs.loadInt(32)` modifies a slice and returns an integer
- `b.storeInt(x, 32)` modifies a builder
- `b = b.storeInt()` also works, since it not only modifies, but returns
- chained methods also work, they return `self`
- everything works exactly as expected, similar to JS
- no runtime overhead, exactly same Fift instructions
- custom methods are created with ease
- tilda `~` does not exist in Tolk at all
This commit is contained in:
tolk-vm 2024-10-31 11:18:54 +04:00
parent 12ff28ac94
commit d9dba320cc
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GPG key ID: 7905DD7FE0324B12
85 changed files with 2710 additions and 1965 deletions

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@ -126,6 +126,18 @@ SymDef* define_global_symbol(sym_idx_t name_idx, SrcLocation loc) {
return registered; // registered->value is nullptr; it means, it's just created
}
SymDef* define_parameter(sym_idx_t name_idx, SrcLocation loc) {
// note, that parameters (defined at function declaration) are not inserted into symtable
// their SymDef is registered to be inserted into SymValFunc::parameters
// (and later ->value is filled with SymValVariable)
SymDef* registered = new SymDef(0, name_idx, loc);
#ifdef TOLK_DEBUG
registered->sym_name = registered->name();
#endif
return registered;
}
SymDef* define_symbol(sym_idx_t name_idx, bool force_new, SrcLocation loc) {
if (!name_idx) {
return nullptr;