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[Tolk] Get rid of ~tilda with mutate
and self
methods
This is a very big change. If FunC has `.methods()` and `~methods()`, Tolk has only dot, one and only way to call a `.method()`. A method may mutate an object, or may not. It's a behavioral and semantic difference from FunC. - `cs.loadInt(32)` modifies a slice and returns an integer - `b.storeInt(x, 32)` modifies a builder - `b = b.storeInt()` also works, since it not only modifies, but returns - chained methods also work, they return `self` - everything works exactly as expected, similar to JS - no runtime overhead, exactly same Fift instructions - custom methods are created with ease - tilda `~` does not exist in Tolk at all
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parent
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85 changed files with 2710 additions and 1965 deletions
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@ -43,9 +43,6 @@ asm "SDEQ";
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fun stslicer(b: builder, s: slice): builder
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asm "STSLICER";
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fun myStoreUint(b: builder, x: int, len: int): builder { return storeUint(b, x, len); }
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fun endSlice(b: builder): slice { return endcs(b); }
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fun main() {
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var i1: int = iget1();
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var i2: int = iget2();
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@ -59,8 +56,8 @@ fun main() {
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var s2: slice = sget2();
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var s3: slice = newc().stslicer(str1).stslicer(str2r).endcs();
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assert(sdeq(s1, newc().myStoreUint(str1int, 12 * nibbles).endcs())) throw int111;
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assert(sdeq(s2, newc().storeUint(str2int, 6 * nibbles).endSlice())) throw 112;
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assert(sdeq(s1, newc().storeUint(str1int, 12 * nibbles).endcs())) throw int111;
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assert(sdeq(s2, newc().storeUint(str2int, 6 * nibbles).endcs())) throw 112;
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assert(sdeq(s3, newc().storeUint(0x636f6e737431AABBCC, 18 * nibbles).endcs())) throw 113;
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var i4: int = iget240();
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