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[Tolk] Get rid of ~tilda with mutate
and self
methods
This is a very big change. If FunC has `.methods()` and `~methods()`, Tolk has only dot, one and only way to call a `.method()`. A method may mutate an object, or may not. It's a behavioral and semantic difference from FunC. - `cs.loadInt(32)` modifies a slice and returns an integer - `b.storeInt(x, 32)` modifies a builder - `b = b.storeInt()` also works, since it not only modifies, but returns - chained methods also work, they return `self` - everything works exactly as expected, similar to JS - no runtime overhead, exactly same Fift instructions - custom methods are created with ease - tilda `~` does not exist in Tolk at all
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parent
12ff28ac94
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85 changed files with 2710 additions and 1965 deletions
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@ -1,18 +1,18 @@
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fun prepareDict_3_30_4_40_5_x(valueAt5: int): cell {
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var dict: cell = createEmptyDict();
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dict~idict_set_builder(32, 3, begin_cell().store_int(30, 32));
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dict~idict_set_builder(32, 4, begin_cell().store_int(40, 32));
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dict~idict_set_builder(32, 5, begin_cell().store_int(valueAt5, 32));
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dict.idict_set_builder(32, 3, begin_cell().store_int(30, 32));
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dict.idict_set_builder(32, 4, begin_cell().store_int(40, 32));
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dict.idict_set_builder(32, 5, begin_cell().store_int(valueAt5, 32));
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return dict;
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}
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fun lookupIdxByValue(idict32: cell, value: int): int {
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var cur_key = -1;
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do {
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var (cur_key redef, cs: slice, found: int) = idict32.idict_get_next?(32, cur_key);
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var (cur_key redef, cs: slice, found: int) = idict32.idictGetNext(32, cur_key);
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// one-line condition (via &) doesn't work, since right side is calculated immediately
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if (found) {
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if (cs~load_int(32) == value) {
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if (cs.loadInt(32) == value) {
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return cur_key;
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}
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}
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@ -2,9 +2,9 @@ import "@stdlib/tvm-dicts"
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fun prepareDict_3_30_4_40_5_x(valueAt5: int): cell {
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var dict: cell = createEmptyDict();
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dict~iDictSetBuilder(32, 3, beginCell().storeInt(30, 32));
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dict~iDictSetBuilder(32, 4, beginCell().storeInt(40, 32));
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dict~iDictSetBuilder(32, 5, beginCell().storeInt(valueAt5, 32));
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dict.iDictSetBuilder(32, 3, beginCell().storeInt(30, 32));
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dict.iDictSetBuilder(32, 4, beginCell().storeInt(40, 32));
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dict.iDictSetBuilder(32, 5, beginCell().storeInt(valueAt5, 32));
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return dict;
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}
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@ -14,7 +14,7 @@ fun lookupIdxByValue(idict32: cell, value: int): int {
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var (cur_key redef, cs: slice, found: int) = idict32.iDictGetNext(32, cur_key);
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// one-line condition (via &) doesn't work, since right side is calculated immediately
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if (found) {
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if (cs~loadInt(32) == value) {
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if (cs.loadInt(32) == value) {
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return cur_key;
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}
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}
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