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[Tolk] v0.6 syntax: fun, import, var, types on the right, etc.

Lots of changes, actually. Most noticeable are:
- traditional //comments
- #include -> import
- a rule "import what you use"
- ~ found -> !found (for -1/0)
- null() -> null
- is_null?(v) -> v == null
- throw is a keyword
- catch with swapped arguments
- throw_if, throw_unless -> assert
- do until -> do while
- elseif -> else if
- drop ifnot, elseifnot
- drop rarely used operators

A testing framework also appears here. All tests existed earlier,
but due to significant syntax changes, their history is useless.
This commit is contained in:
tolk-vm 2024-10-31 11:11:41 +04:00
parent 5a3e3595d6
commit e2edadba92
No known key found for this signature in database
GPG key ID: 7905DD7FE0324B12
133 changed files with 8196 additions and 2605 deletions

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@ -497,11 +497,10 @@ bool Op::generate_code_step(Stack& stack) {
asm_fv->compile(stack.o, res, args, where); // compile res := f (args)
} else {
auto fv = dynamic_cast<const SymValCodeFunc*>(fun_ref->value);
// todo can be fv == nullptr?
std::string name = G.symbols.get_name(fun_ref->sym_idx);
if (fv && (fv->is_inline() || fv->is_inline_ref())) {
if (fv->is_inline() || fv->is_inline_ref()) {
stack.o << AsmOp::Custom(name + " INLINECALLDICT", (int)right.size(), (int)left.size());
} else if (fv && fv->code && fv->code->require_callxargs) {
} else if (fv->code && fv->code->require_callxargs) {
stack.o << AsmOp::Custom(name + (" PREPAREDICT"), 0, 2);
exec_callxargs((int)right.size() + 1, (int)left.size());
} else {