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	Download persistent states when syncing new shards
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					 18 changed files with 273 additions and 17 deletions
				
			
		|  | @ -44,6 +44,7 @@ class AsyncStateSerializer : public td::actor::Actor { | |||
| 
 | ||||
|   std::shared_ptr<vm::CellDbReader> cell_db_reader_ = nullptr; | ||||
|   BlockHandle masterchain_handle_; | ||||
|   bool stored_persistent_state_description_ = false; | ||||
|   bool have_masterchain_state_ = false; | ||||
| 
 | ||||
|   std::vector<BlockIdExt> shards_; | ||||
|  | @ -71,6 +72,7 @@ class AsyncStateSerializer : public td::actor::Actor { | |||
| 
 | ||||
|   void next_iteration(); | ||||
|   void got_top_masterchain_handle(BlockIdExt block_id); | ||||
|   void store_persistent_state_description(td::Ref<MasterchainState> state); | ||||
|   void got_cell_db_reader(std::shared_ptr<vm::CellDbReader> cell_db_reader); | ||||
|   void got_masterchain_handle(BlockHandle handle_); | ||||
|   void got_masterchain_state(td::Ref<MasterchainState> state); | ||||
|  |  | |||
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