Lots of changes, actually. Most noticeable are:
- traditional //comments
- #include -> import
- a rule "import what you use"
- ~ found -> !found (for -1/0)
- null() -> null
- is_null?(v) -> v == null
- throw is a keyword
- catch with swapped arguments
- throw_if, throw_unless -> assert
- do until -> do while
- elseif -> else if
- drop ifnot, elseifnot
- drop rarely used operators
A testing framework also appears here. All tests existed earlier,
but due to significant syntax changes, their history is useless.
The Tolk Language will be positioned as "next-generation FunC".
It's literally a fork of a FunC compiler,
introducing familiar syntax similar to TypeScript,
but leaving all low-level optimizations untouched.
Note, that FunC sources are partially stored
in the parser/ folder (shared with TL/B).
In Tolk, nothing is shared.
Everything from parser/ is copied into tolk/ folder.
* getactorstats query for validator-engine-console
* celldb in-memory mode (--celldb-in-memory option)
* rldp2: bugfix - do not estimate speed while nothing is sent
* add simple ed25519 benchmark
* fix compilation errors of different platforms and move to c++20
* fix some warnings
* turn on TON_USE_ABSEIL for glibc 2.27 nix build
---------
Co-authored-by: birydrad <>
This commit contains some parts of https://github.com/ton-blockchain/ton/tree/accelerator
This is auxiliary code that mostly does not change node behavior.
1) Semiprivate overlays and other improvements in overlays code
2) Rename actual_min_split -> monitor_min_split, fix building shard overlays
3) Loading block candidates by block id from DB, fix accept_block after validator restart
4) Cells: ProofStorageStat and changes in CellUsageTree
5) Remove some unused code, other minor changes
* add github action for macOS 14 (arm64, M1)
* add github action (portable) for macOS 14 (arm64, M1)
* rename macOS arm64 output artifact
* Update libsodium on windows
* Compile libsodium
* Update build-windows.bat
* use upgraded libsodium 1.0.20; use compiled static libsodium for Windows instead of precompiled;
* revert libsodium 1.0.20; use compiled static libsodium for Windows instead of precompiled;
* use upgraded libsodium 1.0.20; use compiled static libsodium for Windows instead of precompiled;
* fix libsodium version 1.0.19; use compiled static libsodium for Windows instead of precompiled;
* try 1.0.20 libsodium precompiled on github
* try 1.0.18 libsodium precompiled on github
* try windows build on win server 2019
* and use PlatformToolset=v142
* use cmake -G "Visual Studio 16 2019"
* fix path to msvc 2019 on github
* separate github windows build on win server 2019 and build on win server 2022
* Update assembly/native/build-windows-2019.bat
add retry mechanism
Co-authored-by: Dr. Awesome Doge <doge@ton.org>
* add test-emulator; disable test groovy pipeline
* trigger all gh actions
* fix win build
* call test-emulator
* fix test-emulator
---------
Co-authored-by: neodiX <neodix42@ton.org>
Co-authored-by: Dr. Awesome Doge <doge@ton.org>
Co-authored-by: ms <dungeon666master@protonmail.com>
* fix macOS github actions
* fix android tonlib GH action;
* fixing wasm GH action
* strip binaries
* fix randomly failing ubuntu and wasm GH actions
* fix randomly failing ubuntu and wasm GH actions
* revert some changes
* adding more nix scripts and automated native build scripts;
debug static ton compilation
* minor fix
* do not use pkg_config if path specified
* move wasm script, run with sudo action script
* weird, fixing - cp: missing destination file operand after 'assembly/native/build-ubuntu-20.04-shared.sh'
* weird, fixing - cp: missing destination file operand after 'assembly/native/build-ubuntu-20.04-shared.sh'
* ok
* some adjustments for android and win builds
* some adjustments for android and win builds
* moving stripping inside the build script
* access rights handling; adding simple binaries' tests
* make lite-client-common, fift-lib and smc-envelope deliberately static;
add -a (artifacts) flag to build scripts;
* minor wasm build fix;
create separate tonlib android build script;
remove outdated __has_trivial_copy(T)
* add windows build - WIP
* adjust android build;
improve win build;
* adjust sodium paths for android build; use proper compiler for windows build;
* add github windows build auxiliary file
* adjust wasm build
* add portable ubuntu build
* exclude some unstable tests for some time
* compile portable binaries on ubuntu-20.04
* exclude some unstable tests
* include static gsl
* restart builds
* restart builds
* restart builds
* remove libreadline, gsl and blas dependencies in linux build
* add macos build script
* install missing autoconf in macos builds
* enable all tests and see what fails
* enable win tests and restart others
* enable win tests and fix test-smartcont.cpp
* enable win tests
* use clang-16 on mac builds, add blockchain-explorer for ubuntu builds, add portable macos build
* move sudo part outside a build scripts
* move sudo part outside a build scripts
* run llvm install with sudo
* remove libgnutls28-dev before ubuntu static compilation, include blockchain-explorer into artifacts;
remove warning: definition of implicit copy constructor for 'Stat' is deprecated because it has a user-declared copy assignment operator [-Wdeprecated-copy]
* rework wrong decision, put back system gnutls, but compile libmicrohttpd with --disable-https
* add jenkins pipeline sceleton
* WIP jenkins pipeline sceleton
* WIP jenkins pipeline changes
* WIP jenkins pipeline: add stage timout, zip and group artifacts
* WIP jenkins pipeline: macos portable build fix
* WIP jenkins pipeline: wording
* WIP jenkins pipeline: add android tonlib
* WIP jenkins pipeline: add was binaries
* WIP jenkins pipeline: add TOTAL_MEMORY 1.5gb to funcfiftlib wasm linking
* WIP jenkins pipeline: add nix build on linux aarch64
* WIP jenkins pipeline: funcfiftlib compilation fails that 16mb mem is not enough, increase to 32mb
* WIP jenkins pipeline: enable test in nix build
* WIP jenkins pipeline: add linux x86-64 nix build
* WIP jenkins pipeline: include libs in nix build
* WIP jenkins pipeline: include libs in nix build
* WIP jenkins pipeline: include mac nix build
* WIP jenkins pipeline: include mac nix build
* WIP jenkins pipeline: include mac nix build
* WIP jenkins pipeline: include mac nix build
* WIP jenkins pipeline: include mac nix build
* WIP jenkins pipeline: include mac nix build
* WIP jenkins pipeline: nix linux arm64 with openssl 1.1 for now
* WIP jenkins pipeline: working ubuntu arm64 libtonjson
* WIP jenkins pipeline: working ubuntu arm64 libtonjson + minor fix
* WIP jenkins pipeline: working ubuntu arm64 libtonjson + minor fix 2
* WIP jenkins pipeline: merry christmas
* WIP jenkins pipeline: merry christmas 2
* WIP jenkins pipeline: remove native static builds
* WIP jenkins pipeline: enable more tests
* WIP jenkins pipeline: zip artifacts better
* WIP jenkins pipeline: get rid of path in the final zip
* WIP jenkins pipeline: minor fix, include lib and smartcont folders
* WIP jenkins pipeline: minor fix, include lib and smartcont folders into nix artifacts also
* WIP jenkins pipeline: minor fix
* WIP jenkins pipeline: minor fix
* adjust github actions for new nix builds
* cleanup
* cleanup
* cleanup
* cleanup
* rename libtonlibjson.so.0.5 to libtonlibjson.so
* Add TON build instructions to README.md
* simplify
* fix test-tonlib-offline
* set timeout per test of 300 sec
* set timeout per test of 600 sec for non nix builds
* increase test timeout to 900 sec; minor changes
* use MS VS 2022 for win TON compilation; update README.md
* use MS VS 2022 for win TON compilation; update README.md
* change path to MSVC in github workflow
* change path to MSVC in groovy pipeline
* compile ton on win, with msvc 2022 community and enterprise versions
* minor fixes
* improve network tests
* remove TON compilation against macos-11 github runner
* add `choco feature enable -n allowEmptyChecksums` since pkg-config-lite-0.28-1 does not have a checksum
* abort win compilation if 3pp can't be downloaded
* increase test timeout to 30 min
* improving test-catchain
* New TVM instructions
* Remove PREVBLOCKS
* Separate target ton_crypto into TVM-related and -unrelared code
* Add fine for failed "send message"; rework SENDMSG
* Fix include
* Fix bugs, improve action fines
* Disable fines for special accounts
* Handle msg_balance_remaining.grams == null in transaction.cpp
* Bugfixes in SENDMSG
* Fix fee calculation in SENDMSG
* Fix CellStorageStat and transaction.cpp after merge
* SETBOUNCEONACTIONPHASEFAIL instruction
* ADDDIVMOD instructions
* RUNVM, RUNVMX instructions
* Changes in RUNVM
* Tests for adddiv and runvm
* HASHEXT instruction
* Improve opcode-timing
More iterations
Don't measure preliminary run
Remove logs and other excessive operations
Add "error" to output
* Increase RUNVM gas price
* Optimize HASHEXT, adjust gas price
* Add "bounce of action fail" flag to actions
* Stack operations with unlimited arguments
* Ristretto255 instructions
* Adjust gas consumption
* Optional fixed number of return values in RUNVM, fix exception handling
* Adjust gas consumption
* Simplify gas consumption logic
* Support of secp256k1 and sodium libraries in builds (#11)
* add support of secp256k1 library to the builds (linux, win)
* add support of secp256k1 library to the builds (linux, win)
* install secp256k1 via brew
* install libsodium via brew;
change sodium to upper case in FindSodium.cmake
* install libsodium via brew;
change sodium to upper case in FindSodium.cmake
* simplify FindSodium.cmake
* bug fixing
* bug fixing
* bug fixing
* add macro SODIUM_STATIC
* adjust build command for windows
* put back original FindSodium.cmake
* put back original FindSodium.cmake
* fix sodium unzipped path for windows;
add ninja
* fix sodium unzipped path for windows;
add ninja
* fix sodium unzipped path for windows;
add ninja
* Win32 github build for secp256k1
* x64 architecture github build for secp256k1
* fix sodium linking on linux
* enable docker buildx arm64 builds from forked repos
* enable docker buildx arm64 builds from forked repos
* enable docker buildx arm64 builds from forked repos
* adjust mac builds for secp2561k and sodium
* fix tonlib jni generation
* minor fix
* sync fixes across platforms
* add libsodium build script for android and precompiled static libraries
* build tonlib for android (fails)
* FindSodium uppercase
* remove system libsodium for android, use precompiled instead;
specify SECP256K1_INCLUDE_DIR fir mac 12.6
* uppercase sodium
* simplify FindSodium
* fix windows build sodium path;
use ninja for windows
* simplify sodium 2
* adjust windows sodium paths;
add paths to android jni
* add ninja build windows
* add ninja build windows
* add ninja build windows 2
* remove win ninja
* fix 1
* fix 2
* fix win 3
* fix linux compile 3
* fix jni 1
* fix jni 2 and mac
* fix jni 3
* fix jni 4
* fix jni 5
* fix mac 6
* fix mac 7 and jni paths
* fix jni 8
* rework sodium for android
* rework sodium for android
* rework sodium for android 2
* fixed sodium for android 2
* fixed sodium for android 3
* static secp256k1 for android
* add precompiled arm secp256k1
* add precompiled arm secp256k1
* build native-lib with secp256k1 x86-64 (non arm)
* update precompiled with NDK libsecp256k1.a
* update precompiled with NDK libsecp256k1.a
* update precompiled with NDK libsecp256k1.a
* refactor llvm-strip location
* refactor llvm-strip location
* add native-lib.so for armv7a, armv8a
* add native-lib.so for armv7a, armv8a
* test armv7a, armv8a
* armv7a - fails linking on sodium, test -> armv8a
* works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux)
* update libpsec256k1, sodium static libs
* test x86 android native-lib
* test armv7 android native-lib
* test armv8 android native-lib
* x86_64 and arm64 android native-lib works
* x86_64 and arm64 android native-lib works
* x86_64 and arm64 android native-lib works
* test armv7 android native-lib
* test all android native-libs
* test all android native-libs
* test all android native-libs
* test all android native-libs - without SodiumAndroid
* test all android native-libs - with FindSodiumAndroid.cmake
* win, with Sodium via SODIUM_DIR
* win, with Sodium via SODIUM_DIR env
* win, with Sodium via SODIUM_DIR env
* win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS
* win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR
* android, with FindSodium
* android, with FindSodium with SODIUM_USE_STATIC_LIBS
* remove if not apple
* target_link_libraries(ton_crypto_core PUBLIC secp256k1)
* android SECP256K1_INCLUDE_DIRS
* android SECP256K1_INCLUDE_DIR
* add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64
* add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64
* sodium dirs
* sodium dirs
* sodium dirs
* remove NOT APPLE and SodiumAndroid
* add NOT APPLE and remove SodiumAndroid
* add NOT APPLE and remove SodiumAndroid
* remove build scripts for 18.04, reduce CMakeLists.txt
* remove build scripts for 18.04, reduce CMakeLists.txt
* Fix cas consumption during library load
* Fix fetch_config_params after merge
* Add all ADDDIVMOD ops to Asm.fif
* Save unpaid storage fee to due_payment
* Add "set prev blocks info" to emulator
* Adjusted builds (#13)
* Update flake.nix
Add libsodium
* add libsecp256k1-dev and libsodium-dev into wasm build
* make back emulator a shared library;
put emulator to artifacts;
compile wasm artifacts with sodium and secp256k1.
* add secp256k1 to nix
* compile emulator statically with nix
* compile emulator statically with nix
* compile emulator lib statically with nix
* compile emulator lib statically with nix
* add libemulator to artifacts
* add shared libemulator library to artifacts
* minor release fix
* update set-output commands;
add recent_changelog.md
* releases fixes
* releases fixes, multiline
* releases fixes, multiline
* releases fixes, multiline
* put back multiline changelog
* put back multiline changelog
* ConfigParam 19 (global-id) and GLOBALID instruction
* Fix gas consumption in HASHEXT
* Add blst library
* Add bls instructions
* Allow passing long code to opcode-timing
* Add bls testcase
* More BLS instructions
* Fix tests, add bls tests
* Add more bls tests
* Improve some bls operations
* Adjust some BLS gas prices
* Adjust BLS gas prices
* Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set
* Add tests for BLS_PAIRING
* GASCONSUMED instruction
* Fix compilation against docker with blst library; (#14)
* fix compilation against docker with blst library;
add precompiled libblst.a to android builds
* minor fix
* Adjust BLKSWX gas
* Fix comparison with NAN
* Allow arbitrary integers for scalars in ristretto multiplication, fix test
* Adjust nix builds according to PR 694 (#15)
* integrate and test PR-694
* integrate and test PR-694, test 2
* Add P256_CHKSIGN (secp256r1)
---------
Co-authored-by: SpyCheese <mikle98@yandex.ru>
Co-authored-by: neodiX42 <namlem@gmail.com>
* add: TON Overflow
* Fix invalid numeric argument '/Wextra' when compile on Windows;
Also make strip command compatible with Darwin OS
Co-authored-by: Doge <awesomedogewow@gmail.com>
Co-authored-by: EmelyanenkoK <emelyanenko.kirill@gmail.com>
I think there is an issue with the way -march flag is handled in the
current build system.
It is set to native (heavy cpu specific optimizations) via TON_ARCH and it is never
checked if it is supported by the compiler.
That's what is causing all those issues with apple m1 builds or any
other arm system.
Without checking early, build will only fail at link stage.
Strict arch support checking is due.
1. Check if "-march=${TON_ARCH}" flag is supported by the compiler
Adds it to CXX_FLAGS if al good
2. Otherwise if such flag is not supported but TON_ARCH is set to default we
continue execution without setting march and leaving arch decisions to
cmake build system
3. Otherwise user specified TON_ARCH intentionally and current arch is
not supported by the compiler.
Therefore we terminate build process immediately and let user know
what's the matter.
Co-authored-by: Trinketer22 <trinketer22@localhost>
Usage:
func.exe -V
adnl-pong -V
validator-engine -V
and so on.
Result will be shown in the following format:
Func build information: [ Commit: d8b751d7a5, Date: 2021-02-27 14:34:41 +0200]
- added new fift/func code for validator complaint creation
- bugfixes in validator
- updates in tonlib
- new versions of rocksdb/abseil
- hardfork support