/* This file is part of TON Blockchain Library. TON Blockchain Library is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. TON Blockchain Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with TON Blockchain Library. If not, see . */ #include "ast.h" #ifdef TOLK_DEBUG #include "ast-stringifier.h" #endif namespace tolk { static_assert(sizeof(ASTNodeBase) == 12); #ifdef TOLK_DEBUG std::string ASTNodeBase::to_debug_string(bool colored) const { ASTStringifier s(colored); return s.to_string_with_children(this); } void ASTNodeBase::debug_print() const { std::cerr << to_debug_string(true) << std::endl; } #endif // TOLK_DEBUG UnexpectedASTNodeType::UnexpectedASTNodeType(AnyV v_unexpected, const char* place_where): v_unexpected(v_unexpected) { message = "Unexpected ASTNodeType "; #ifdef TOLK_DEBUG message += ASTStringifier::ast_node_type_to_string(v_unexpected->type); message += " "; #endif message += "in "; message += place_where; } void ASTNodeBase::error(const std::string& err_msg) const { throw ParseError(loc, err_msg); } AnnotationKind Vertex::parse_kind(std::string_view name) { if (name == "@pure") { return AnnotationKind::pure; } if (name == "@inline") { return AnnotationKind::inline_simple; } if (name == "@inline_ref") { return AnnotationKind::inline_ref; } if (name == "@method_id") { return AnnotationKind::method_id; } if (name == "@deprecated") { return AnnotationKind::deprecated; } return AnnotationKind::unknown; } int Vertex::lookup_idx(std::string_view nameT) const { for (size_t idx = 0; idx < children.size(); ++idx) { if (children[idx] && children[idx]->as()->nameT == nameT) { return static_cast(idx); } } return -1; } int Vertex::lookup_idx(std::string_view param_name) const { for (size_t idx = 0; idx < children.size(); ++idx) { if (children[idx] && children[idx]->as()->param_name == param_name) { return static_cast(idx); } } return -1; } int Vertex::get_mutate_params_count() const { int n = 0; for (AnyV param : children) { if (param->as()->declared_as_mutate) { n++; } } return n; } // --------------------------------------------------------- // "assign" methods // // From the user's point of view, all AST vertices are constant, fields are public, but can't be modified. // The only way to modify a field is to call "mutate()" and then use these "assign_*" methods. // Therefore, there is a guarantee, that all AST mutations are done via these methods, // easily searched by usages, and there is no another way to modify any other field. void ASTNodeExpressionBase::assign_inferred_type(TypePtr type) { this->inferred_type = type; } void ASTNodeExpressionBase::assign_rvalue_true() { this->is_rvalue = true; } void ASTNodeExpressionBase::assign_lvalue_true() { this->is_lvalue = true; } void Vertex::assign_sym(const Symbol* sym) { this->sym = sym; } void Vertex::assign_fun_ref(const FunctionData* fun_ref) { this->fun_maybe = fun_ref; } void Vertex::assign_resolved_type(TypePtr cast_to_type) { this->cast_to_type = cast_to_type; } void Vertex::assign_var_ref(const GlobalVarData* var_ref) { this->var_ref = var_ref; } void Vertex::assign_resolved_type(TypePtr declared_type) { this->declared_type = declared_type; } void Vertex::assign_const_ref(const GlobalConstData* const_ref) { this->const_ref = const_ref; } void Vertex::assign_resolved_type(TypePtr declared_type) { this->declared_type = declared_type; } void Vertex::assign_resolved_type(TypePtr substituted_type) { this->substituted_type = substituted_type; } void Vertex::assign_param_ref(const LocalVarData* param_ref) { this->param_ref = param_ref; } void Vertex::assign_resolved_type(TypePtr declared_type) { this->declared_type = declared_type; } void Vertex::assign_fun_ref(const FunctionData* fun_ref) { this->fun_ref = fun_ref; } void Vertex::assign_fun_ref(const FunctionData* fun_ref) { this->fun_ref = fun_ref; } void Vertex::assign_fun_ref(const FunctionData* fun_ref) { this->fun_ref = fun_ref; } void Vertex::assign_target(const DotTarget& target) { this->target = target; } void Vertex::assign_fun_ref(const FunctionData* fun_ref) { this->fun_ref = fun_ref; } void Vertex::assign_resolved_type(TypePtr declared_return_type) { this->declared_return_type = declared_return_type; } void Vertex::assign_var_ref(const LocalVarData* var_ref) { this->var_ref = var_ref; } void Vertex::assign_resolved_type(TypePtr declared_type) { this->declared_type = declared_type; } void Vertex::assign_src_file(const SrcFile* file) { this->file = file; } } // namespace tolk