/* This file is part of TON Blockchain Library. TON Blockchain Library is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. TON Blockchain Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with TON Blockchain Library. If not, see . Copyright 2017-2019 Telegram Systems LLP */ #pragma once #include "interfaces/validator-manager.h" #include namespace ton { namespace validator { class ShardClient : public td::actor::Actor { private: td::Ref opts_; BlockHandle masterchain_block_handle_; td::Ref masterchain_state_; std::vector> children_; bool waiting_ = false; bool init_mode_ = false; bool started_ = false; td::actor::ActorId manager_; td::Promise promise_; std::set created_overlays_; public: ShardClient(td::Ref opts, BlockHandle masterchain_block_handle, td::Ref masterchain_state, td::actor::ActorId manager, td::Promise promise) : opts_(std::move(opts)) , masterchain_block_handle_(masterchain_block_handle) , masterchain_state_(std::move(masterchain_state)) , manager_(manager) , promise_(std::move(promise)) { init_mode_ = true; } ShardClient(td::Ref opts, td::actor::ActorId manager, td::Promise promise) : opts_(std::move(opts)), manager_(manager), promise_(std::move(promise)) { } static constexpr td::uint32 shard_client_priority() { return 2; } void build_shard_overlays(); void start_up() override; void start_up_init_mode(); void start_up_init_mode_finished(); void start(); void got_state_from_db(BlockIdExt masterchain_block_id); void got_init_handle_from_db(BlockHandle handle); void got_init_state_from_db(td::Ref state); void im_download_shard_state(BlockIdExt block_id, td::Promise promise); void im_downloaded_zero_state(BlockIdExt block_id, td::BufferSlice data, td::Promise promise); void im_downloaded_proof_link(BlockIdExt block_id, td::BufferSlice data, td::Promise promise); void im_checked_proof_link(BlockIdExt block_id, td::Promise promise); void im_downloaded_shard_state(BlockIdExt block_id, td::Promise promise); void im_got_shard_handle(BlockHandle handle, td::Promise promise); void new_masterchain_block_id(BlockIdExt masterchain_block_id); void got_masterchain_block_handle(BlockHandle handle); void download_masterchain_state(); void got_masterchain_block_state(td::Ref state); void apply_all_shards(); void downloaded_shard_state(td::Ref state, td::Promise promise); void applied_all_shards(); void saved_to_db(); void new_masterchain_block_notification(BlockHandle handle, td::Ref state); void get_processed_masterchain_block(td::Promise promise); void get_processed_masterchain_block_id(td::Promise promise); void force_update_shard_client(BlockHandle handle, td::Promise promise); void force_update_shard_client_ex(BlockHandle handle, td::Ref state, td::Promise promise); }; } // namespace validator } // namespace ton