#pragma once #include "Bitset.h" #include "PeerState.h" #include "SharedState.h" #include "td/utils/optional.h" #include "auto/tl/ton_api.h" namespace ton { class PeerActor : public td::actor::Actor { public: class Callback { public: virtual ~Callback() { } virtual void register_self(td::actor::ActorId self) = 0; virtual void send_query(td::uint64 query_id, td::BufferSlice query) = 0; }; PeerActor(td::unique_ptr callback, td::SharedState state); void execute_query(td::BufferSlice query, td::Promise promise); void on_query_result(td::uint64 query_id, td::Result r_answer); private: td::unique_ptr callback_; td::SharedState state_; bool need_notify_node_{false}; td::uint64 next_query_id_{0}; // ping td::Timestamp next_ping_at_; td::optional ping_query_id_; td::Timestamp wait_pong_till_; // startSession td::uint64 node_session_id_; td::Bitset peer_have_pieces_; // update td::optional peer_session_id_; td::optional update_query_id_; bool peer_is_inited_{false}; td::uint32 node_seqno_{0}; td::Bitset have_pieces_; std::vector have_pieces_list_; td::uint32 peer_seqno_{0}; // update state struct UpdateState { td::optional query_id; PeerState::State state; }; UpdateState update_state_query_; // getPiece struct NodePieceQuery { td::optional query_id; }; std::map node_get_piece_; struct PeerPieceQuery { td::Promise promise; }; std::map peer_get_piece_; void start_up() override; void loop() override; void loop_notify_node(); void loop_pong(); void execute_ping(td::uint64 session_id, td::Promise promise); void on_ping_result(td::Result r_answer); void on_pong(); void loop_ping(); void loop_update_init(); void loop_update_pieces(); void update_have_pieces(); void loop_update_state(); td::BufferSlice create_update_query(ton::tl_object_ptr update); void loop_node_get_piece(); void loop_peer_get_piece(); void execute_add_update(ton::ton_api::storage_addUpdate &add_update, td::Promise promise); void execute_get_piece(ton::ton_api::storage_getPiece &get_piece, td::Promise promise); void on_update_result(td::Result r_answer); void on_get_piece_result(PartId piece_id, td::Result r_answer); void on_update_state_result(td::Result r_answer); template td::uint64 create_and_send_query(ArgsT &&... args); td::uint64 send_query(td::BufferSlice query); void schedule_loop(); void notify_node(); }; } // namespace ton