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	* Improve block broadcast processing
* ValidatorManagerImpl::written_handle
* Retry sending broadcasts in ValidatorGroup
* Fix setting channel_ready in AdnlPeerPair
* Add special overlay for validators for block broadcasting (#842)
* Private overlay for broadcasting blocks
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Co-authored-by: SpyCheese <mikle98@yandex.ru>
(cherry picked from commit a52045bd91)
---------
Co-authored-by: SpyCheese <mikle98@yandex.ru>
		
	
			
		
			
				
	
	
		
			86 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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    This file is part of TON Blockchain Library.
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    TON Blockchain Library is free software: you can redistribute it and/or modify
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    it under the terms of the GNU Lesser General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.
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    TON Blockchain Library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public License
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    along with TON Blockchain Library.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "full-node.h"
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namespace ton {
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namespace validator {
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namespace fullnode {
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class FullNodePrivateOverlay : public td::actor::Actor {
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 public:
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  void process_broadcast(PublicKeyHash src, ton_api::tonNode_blockBroadcast &query);
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  void process_broadcast(PublicKeyHash src, ton_api::tonNode_newShardBlockBroadcast &query);
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  template <class T>
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  void process_broadcast(PublicKeyHash, T &) {
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    VLOG(FULL_NODE_WARNING) << "dropping unknown broadcast";
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  }
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  void receive_broadcast(PublicKeyHash src, td::BufferSlice query);
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  void send_shard_block_info(BlockIdExt block_id, CatchainSeqno cc_seqno, td::BufferSlice data);
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  void send_broadcast(BlockBroadcast broadcast);
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  void start_up() override;
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  void tear_down() override;
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  FullNodePrivateOverlay(adnl::AdnlNodeIdShort local_id, std::vector<adnl::AdnlNodeIdShort> nodes,
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                         FileHash zero_state_file_hash, FullNodeConfig config,
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                         td::actor::ActorId<keyring::Keyring> keyring, td::actor::ActorId<adnl::Adnl> adnl,
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                         td::actor::ActorId<rldp::Rldp> rldp, td::actor::ActorId<rldp2::Rldp> rldp2,
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                         td::actor::ActorId<overlay::Overlays> overlays,
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                         td::actor::ActorId<ValidatorManagerInterface> validator_manager)
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      : local_id_(local_id)
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      , nodes_(std::move(nodes))
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      , zero_state_file_hash_(zero_state_file_hash)
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      , config_(config)
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      , keyring_(keyring)
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      , adnl_(adnl)
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      , rldp_(rldp)
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      , rldp2_(rldp2)
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      , overlays_(overlays)
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      , validator_manager_(validator_manager) {
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  }
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 private:
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  adnl::AdnlNodeIdShort local_id_;
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  std::vector<adnl::AdnlNodeIdShort> nodes_;
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  FileHash zero_state_file_hash_;
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  FullNodeConfig config_;
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  td::actor::ActorId<keyring::Keyring> keyring_;
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  td::actor::ActorId<adnl::Adnl> adnl_;
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  td::actor::ActorId<rldp::Rldp> rldp_;
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  td::actor::ActorId<rldp2::Rldp> rldp2_;
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  td::actor::ActorId<overlay::Overlays> overlays_;
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  td::actor::ActorId<ValidatorManagerInterface> validator_manager_;
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  bool inited_ = false;
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  overlay::OverlayIdFull overlay_id_full_;
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  overlay::OverlayIdShort overlay_id_;
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  void try_init();
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  void init();
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};
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}  // namespace fullnode
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}  // namespace validator
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}  // namespace ton
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