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			55 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
	
		
			2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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    This file is part of TON Blockchain Library.
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    TON Blockchain Library is free software: you can redistribute it and/or modify
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    it under the terms of the GNU Lesser General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.
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    TON Blockchain Library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public License
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    along with TON Blockchain Library.  If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "interfaces/validator-manager.h"
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#include "rldp/rldp.h"
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namespace ton {
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namespace validator {
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class ValidatorManager;
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class CollatorNode : public td::actor::Actor {
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 public:
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  CollatorNode(adnl::AdnlNodeIdShort local_id, td::actor::ActorId<ValidatorManager> manager,
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               td::actor::ActorId<adnl::Adnl> adnl, td::actor::ActorId<rldp::Rldp> rldp);
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  void start_up() override;
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  void tear_down() override;
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  void add_shard(ShardIdFull shard);
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  void new_masterchain_block_notification(td::Ref<MasterchainState> state);
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 private:
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  void receive_query(adnl::AdnlNodeIdShort src, td::BufferSlice data, td::Promise<td::BufferSlice> promise);
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  void receive_query_cont(adnl::AdnlNodeIdShort src, ShardIdFull shard, td::Ref<MasterchainState> min_mc_state,
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                          std::vector<BlockIdExt> prev_blocks, Ed25519_PublicKey creator,
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                          td::Promise<td::BufferSlice> promise);
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  bool collate_shard(ShardIdFull shard) const;
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  adnl::AdnlNodeIdShort local_id_;
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  td::actor::ActorId<ValidatorManager> manager_;
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  td::actor::ActorId<adnl::Adnl> adnl_;
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  td::actor::ActorId<rldp::Rldp> rldp_;
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  std::vector<ShardIdFull> shards_;
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};
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}  // namespace validator
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}  // namespace ton
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