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ton/emulator/transaction-emulator.h
EmelyanenkoK 9f93888cf4
TVM Upgrade (#686)
* New TVM instructions

* Remove PREVBLOCKS

* Separate target ton_crypto into TVM-related and -unrelared code

* Add fine for failed "send message"; rework SENDMSG

* Fix include

* Fix bugs, improve action fines

* Disable fines for special accounts

* Handle msg_balance_remaining.grams == null in transaction.cpp

* Bugfixes in SENDMSG

* Fix fee calculation in SENDMSG

* Fix CellStorageStat and transaction.cpp after merge

* SETBOUNCEONACTIONPHASEFAIL instruction

* ADDDIVMOD instructions

* RUNVM, RUNVMX instructions

* Changes in RUNVM

* Tests for adddiv and runvm

* HASHEXT instruction

* Improve opcode-timing

More iterations
Don't measure preliminary run
Remove logs and other excessive operations
Add "error" to output

* Increase RUNVM gas price

* Optimize HASHEXT, adjust gas price

* Add "bounce of action fail" flag to actions

* Stack operations with unlimited arguments

* Ristretto255 instructions

* Adjust gas consumption

* Optional fixed number of return values in RUNVM, fix exception handling

* Adjust gas consumption

* Simplify gas consumption logic

* Support of secp256k1 and sodium libraries in builds (#11)

* add support of secp256k1 library to the builds (linux, win)

* add support of secp256k1 library to the builds (linux, win)

* install secp256k1 via brew

* install libsodium via brew;
change sodium to upper case in FindSodium.cmake

* install libsodium via brew;
change sodium to upper case in FindSodium.cmake

* simplify FindSodium.cmake

* bug fixing

* bug fixing

* bug fixing

* add macro SODIUM_STATIC

* adjust build command for windows

* put back original FindSodium.cmake

* put back original FindSodium.cmake

* fix sodium unzipped path for windows;
add ninja

* fix sodium unzipped path for windows;
add ninja

* fix sodium unzipped path for windows;
add ninja

* Win32 github build for secp256k1

* x64 architecture github build for secp256k1

* fix sodium linking on linux

* enable docker buildx arm64 builds from forked repos

* enable docker buildx arm64 builds from forked repos

* enable docker buildx arm64 builds from forked repos

* adjust mac builds for secp2561k and sodium

* fix tonlib jni generation

* minor fix

* sync fixes across platforms

* add libsodium build script for android and precompiled static libraries

* build tonlib for android (fails)

* FindSodium uppercase

* remove system libsodium for android, use precompiled instead;
specify SECP256K1_INCLUDE_DIR fir mac 12.6

* uppercase sodium

* simplify FindSodium

* fix windows build sodium path;
use ninja for windows

* simplify sodium 2

* adjust windows sodium paths;
add paths to android jni

* add ninja build windows

* add ninja build windows

* add ninja build windows 2

* remove win ninja

* fix 1

* fix 2

* fix win 3

* fix linux compile 3

* fix jni 1

* fix jni 2 and mac

* fix jni 3

* fix jni 4

* fix jni 5

* fix mac 6

* fix mac 7 and jni paths

* fix jni 8

* rework sodium for android

* rework sodium for android

* rework sodium for android 2

* fixed sodium for android 2

* fixed sodium for android 3

* static secp256k1 for android

* add precompiled arm secp256k1

* add precompiled arm secp256k1

* build native-lib with secp256k1 x86-64 (non arm)

* update precompiled with NDK libsecp256k1.a

* update precompiled with NDK libsecp256k1.a

* update precompiled with NDK libsecp256k1.a

* refactor llvm-strip location

* refactor llvm-strip location

* add native-lib.so for armv7a, armv8a

* add native-lib.so for armv7a, armv8a

* test  armv7a, armv8a

* armv7a - fails linking on sodium, test -> armv8a

* works x86-64, armv7a - fails linking on sodium, armv8a - fails linking secp256k1 (incompatible with aarch64linux)

* update libpsec256k1, sodium static libs

* test x86 android native-lib

* test armv7 android native-lib

* test armv8 android native-lib

* x86_64 and arm64 android native-lib works

* x86_64 and arm64 android native-lib works

* x86_64 and arm64 android native-lib works

* test armv7 android native-lib

* test all android native-libs

* test all android native-libs

* test all android native-libs

* test all android native-libs - without SodiumAndroid

* test all android native-libs - with FindSodiumAndroid.cmake

* win, with Sodium via SODIUM_DIR

* win, with Sodium via SODIUM_DIR env

* win, with Sodium via SODIUM_DIR env

* win, with Sodium via SODIUM_DIR env and SODIUM_USE_STATIC_LIBS

* win, with Sodium via SODIUM_DIR, SODIUM_USE_STATIC_LIBS and SODIUM_INCLUDE_DIR

* android, with FindSodium

* android, with FindSodium with SODIUM_USE_STATIC_LIBS

* remove if not apple

* target_link_libraries(ton_crypto_core PUBLIC secp256k1)

* android SECP256K1_INCLUDE_DIRS

* android SECP256K1_INCLUDE_DIR

* add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64

* add libsecp256k1.a/so pre-compiled with ubuntu 22 x86-64

* sodium dirs

* sodium dirs

* sodium dirs

* remove NOT APPLE and SodiumAndroid

* add NOT APPLE and remove SodiumAndroid

* add NOT APPLE and remove SodiumAndroid

* remove build scripts for 18.04, reduce CMakeLists.txt

* remove build scripts for 18.04, reduce CMakeLists.txt

* Fix cas consumption during library load

* Fix fetch_config_params after merge

* Add all ADDDIVMOD ops to Asm.fif

* Save unpaid storage fee to due_payment

* Add "set prev blocks info" to emulator

* Adjusted builds  (#13)

* Update flake.nix

Add libsodium

* add libsecp256k1-dev and libsodium-dev into wasm build

* make back emulator a shared library;
put emulator to artifacts;
compile wasm artifacts with sodium and secp256k1.

* add secp256k1 to nix

* compile emulator statically with nix

* compile emulator statically with nix

* compile emulator lib statically with nix

* compile emulator lib statically with nix

* add libemulator to artifacts

* add shared libemulator library to artifacts

* minor release fix

* update set-output commands;
add recent_changelog.md

* releases fixes

* releases fixes, multiline

* releases fixes, multiline

* releases fixes, multiline

* put back multiline changelog

* put back multiline changelog

* ConfigParam 19 (global-id) and GLOBALID instruction

* Fix gas consumption in HASHEXT

* Add blst library

* Add bls instructions

* Allow passing long code to opcode-timing

* Add bls testcase

* More BLS instructions

* Fix tests, add bls tests

* Add more bls tests

* Improve some bls operations

* Adjust some BLS gas prices

* Adjust BLS gas prices

* Enable __BLST_PORTABLE__ flag only if PORTABLE flag is set

* Add tests for BLS_PAIRING

* GASCONSUMED instruction

* Fix compilation against docker with blst library; (#14)

* fix compilation against docker with blst library;
add precompiled libblst.a to android builds

* minor fix

* Adjust BLKSWX gas

* Fix comparison with NAN

* Allow arbitrary integers for scalars in ristretto multiplication, fix test

* Adjust nix builds according to PR 694 (#15)

* integrate and test PR-694

* integrate and test PR-694, test 2

* Add P256_CHKSIGN (secp256r1)

---------

Co-authored-by: SpyCheese <mikle98@yandex.ru>
Co-authored-by: neodiX42 <namlem@gmail.com>
2023-05-24 21:14:13 +03:00

92 lines
3.4 KiB
C++

#pragma once
#include "crypto/common/refcnt.hpp"
#include "ton/ton-types.h"
#include "crypto/vm/cells.h"
#include "block/transaction.h"
#include "block/block-auto.h"
#include "block/block-parse.h"
#include "block/mc-config.h"
namespace emulator {
class TransactionEmulator {
block::Config config_;
vm::Dictionary libraries_;
int vm_log_verbosity_;
ton::UnixTime unixtime_;
ton::LogicalTime lt_;
td::BitArray<256> rand_seed_;
bool ignore_chksig_;
bool debug_enabled_;
td::Ref<vm::Tuple> prev_blocks_info_;
public:
TransactionEmulator(block::Config&& config, int vm_log_verbosity = 0) :
config_(std::move(config)), libraries_(256), vm_log_verbosity_(vm_log_verbosity),
unixtime_(0), lt_(0), rand_seed_(td::BitArray<256>::zero()), ignore_chksig_(false), debug_enabled_(false) {
}
struct EmulationResult {
std::string vm_log;
double elapsed_time;
EmulationResult(std::string vm_log_, double elapsed_time_) : vm_log(vm_log_), elapsed_time(elapsed_time_) {}
virtual ~EmulationResult() = default;
};
struct EmulationSuccess: EmulationResult {
td::Ref<vm::Cell> transaction;
block::Account account;
td::Ref<vm::Cell> actions;
EmulationSuccess(td::Ref<vm::Cell> transaction_, block::Account account_, std::string vm_log_, td::Ref<vm::Cell> actions_, double elapsed_time_) :
EmulationResult(vm_log_, elapsed_time_), transaction(transaction_), account(account_) , actions(actions_)
{}
};
struct EmulationExternalNotAccepted: EmulationResult {
int vm_exit_code;
EmulationExternalNotAccepted(std::string vm_log_, int vm_exit_code_, double elapsed_time_) :
EmulationResult(vm_log_, elapsed_time_), vm_exit_code(vm_exit_code_)
{}
};
struct EmulationChain {
std::vector<td::Ref<vm::Cell>> transactions;
block::Account account;
};
const block::Config& get_config() {
return config_;
}
ton::UnixTime get_unixtime() {
return unixtime_;
}
td::Result<std::unique_ptr<EmulationResult>> emulate_transaction(
block::Account&& account, td::Ref<vm::Cell> msg_root, ton::UnixTime utime, ton::LogicalTime lt, int trans_type);
td::Result<EmulationSuccess> emulate_transaction(block::Account&& account, td::Ref<vm::Cell> original_trans);
td::Result<EmulationChain> emulate_transactions_chain(block::Account&& account, std::vector<td::Ref<vm::Cell>>&& original_transactions);
void set_unixtime(ton::UnixTime unixtime);
void set_lt(ton::LogicalTime lt);
void set_rand_seed(td::BitArray<256>& rand_seed);
void set_ignore_chksig(bool ignore_chksig);
void set_config(block::Config &&config);
void set_libs(vm::Dictionary &&libs);
void set_debug_enabled(bool debug_enabled);
void set_prev_blocks_info(td::Ref<vm::Tuple> prev_blocks_info);
private:
bool check_state_update(const block::Account& account, const block::gen::Transaction::Record& trans);
td::Result<std::unique_ptr<block::transaction::Transaction>> create_transaction(
td::Ref<vm::Cell> msg_root, block::Account* acc,
ton::UnixTime utime, ton::LogicalTime lt, int trans_type,
block::StoragePhaseConfig* storage_phase_cfg,
block::ComputePhaseConfig* compute_phase_cfg,
block::ActionPhaseConfig* action_phase_cfg);
};
} // namespace emulator