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				https://github.com/ton-blockchain/ton
				synced 2025-03-09 15:40:10 +00:00 
			
		
		
		
	* Fix error handling in Torrent.cpp, improve choosing peers for upload * Various improvements in storage daemon "get-pieces-info" Store "added at" Improve calculating up/down speed Improve TL protocol for future compatibility Remove empty directories on "--remove-files" Better windows support Debug logs in PeerActor More restrictions on TorrentInfo Bugfixes * Global speed limits for download and upload +bugfix * Reset download/upload speed on changing settings or completion * Exclude some system files in TorrentCreator
		
			
				
	
	
		
			138 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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    This file is part of TON Blockchain Library.
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    TON Blockchain Library is free software: you can redistribute it and/or modify
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    it under the terms of the GNU Lesser General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.
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    TON Blockchain Library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public License
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    along with TON Blockchain Library.  If not, see <http://www.gnu.org/licenses/>.
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    Copyright 2017-2020 Telegram Systems LLP
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*/
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#pragma once
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#include "td/utils/buffer.h"
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#include "td/utils/common.h"
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#include "td/utils/optional.h"
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#include "td/actor/actor.h"
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#include "TorrentInfo.h"
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#include "SpeedLimiter.h"
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#include <map>
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#include <atomic>
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namespace ton {
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using PeerId = td::uint64;
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using PartId = td::uint32;
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// Concurrent buffer for messages with one writer and one reader
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// Reader reads all existing messages at once
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// TODO: Use some better algorithm here, or maybe a concurrent queue
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template <typename T>
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class MessageBuffer {
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 public:
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  MessageBuffer() = default;
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  MessageBuffer(const MessageBuffer<T>&) = delete;
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  MessageBuffer& operator=(const MessageBuffer<T>&) = delete;
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  ~MessageBuffer() {
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    delete ptr_.load();
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  }
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  void add_element(T x) {
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    std::vector<T>* vec = ptr_.exchange(nullptr);
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    if (vec == nullptr) {
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      vec = new std::vector<T>();
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    }
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    vec->push_back(std::move(x));
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    CHECK(ptr_.exchange(vec) == nullptr);
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  }
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  void add_elements(std::vector<T> elements) {
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    if (elements.empty()) {
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      return;
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    }
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    std::vector<T>* vec = ptr_.exchange(nullptr);
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    if (vec == nullptr) {
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      vec = new std::vector<T>(std::move(elements));
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    } else {
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      for (auto& x : elements) {
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        vec->push_back(std::move(x));
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      }
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    }
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    CHECK(ptr_.exchange(vec) == nullptr);
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  }
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  std::vector<T> read() {
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    std::vector<T>* vec = ptr_.exchange(nullptr);
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    std::vector<T> result;
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    if (vec != nullptr) {
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      result = std::move(*vec);
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      delete vec;
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    }
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    return result;
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  }
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 private:
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  std::atomic<std::vector<T>*> ptr_{nullptr};
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};
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struct PeerState {
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  explicit PeerState(td::actor::ActorId<> node) : node(std::move(node)) {
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  }
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  struct State {
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    bool will_upload;
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    bool want_download;
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    auto key() const {
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      return std::tie(will_upload, want_download);
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    }
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    bool operator==(const State &other) const {
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      return key() == other.key();
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    }
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  };
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  // Thread-safe fields
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  std::atomic<State> node_state_{State{false, false}};
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  std::atomic_bool peer_state_ready_{false};
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  std::atomic<State> peer_state_{State{false, false}};
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  std::atomic_bool peer_online_{false};
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  std::atomic_bool peer_online_set_{false};
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  SpeedLimiters speed_limiters_;
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  struct Part {
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    td::BufferSlice proof;
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    td::BufferSlice data;
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  };
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  std::set<PartId> node_queries_active_; // Node only
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  MessageBuffer<PartId> node_queries_; // Node -> Peer
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  MessageBuffer<std::pair<PartId, td::Result<Part>>> node_queries_results_; // Peer -> Node
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  std::set<PartId> peer_queries_active_; // Peer only
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  MessageBuffer<PartId> peer_queries_; // Peer -> Node
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  MessageBuffer<std::pair<PartId, td::Result<Part>>> peer_queries_results_; // Node -> Peer
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  // Peer -> Node
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  MessageBuffer<PartId> peer_ready_parts_;
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  // Node -> Peer
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  MessageBuffer<PartId> node_ready_parts_;
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  // Node -> Peer
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  std::atomic_bool torrent_info_ready_{false};
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  std::shared_ptr<TorrentInfo> torrent_info_;
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  std::function<void(td::BufferSlice)> torrent_info_response_callback_;
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  const td::actor::ActorId<> node;
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  std::atomic_bool peer_ready_{false};
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  td::actor::ActorId<> peer;
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  void notify_node();
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  void notify_peer();
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};
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}  // namespace ton
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