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	This is a very big change. If FunC has `.methods()` and `~methods()`, Tolk has only dot, one and only way to call a `.method()`. A method may mutate an object, or may not. It's a behavioral and semantic difference from FunC. - `cs.loadInt(32)` modifies a slice and returns an integer - `b.storeInt(x, 32)` modifies a builder - `b = b.storeInt()` also works, since it not only modifies, but returns - chained methods also work, they return `self` - everything works exactly as expected, similar to JS - no runtime overhead, exactly same Fift instructions - custom methods are created with ease - tilda `~` does not exist in Tolk at all
		
			
				
	
	
		
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			25 lines
		
	
	
	
		
			973 B
		
	
	
	
		
			Text
		
	
	
	
	
	
// A part of standard library for Tolk
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tolk 0.6
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/// Usually `c3` has a continuation initialized by the whole code of the contract. It is used for function calls.
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/// The primitive returns the current value of `c3`.
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@pure
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fun getTvmRegisterC3(): continuation
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    asm "c3 PUSH";
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/// Updates the current value of `c3`. Usually, it is used for updating smart contract code in run-time.
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/// Note that after execution of this primitive the current code
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/// (and the stack of recursive function calls) won't change,
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/// but any other function call will use a function from the new code.
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fun setTvmRegisterC3(c: continuation): void
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    asm "c3 POP";
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/// Transforms a `slice` [s] into a simple ordinary continuation `c`, with `c.code = s` and an empty stack and savelist.
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@pure
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fun transformSliceToContinuation(s: slice): continuation
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    asm "BLESS";
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/// Moves a variable or a value [x] to the top of the stack.
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@pure
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fun stackMoveToTop<X>(mutate self: X): void
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    asm "NOP";
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