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ton/tolk-tester/tests/op_priority.tolk
tolk-vm e2edadba92
[Tolk] v0.6 syntax: fun, import, var, types on the right, etc.
Lots of changes, actually. Most noticeable are:
- traditional //comments
- #include -> import
- a rule "import what you use"
- ~ found -> !found (for -1/0)
- null() -> null
- is_null?(v) -> v == null
- throw is a keyword
- catch with swapped arguments
- throw_if, throw_unless -> assert
- do until -> do while
- elseif -> else if
- drop ifnot, elseifnot
- drop rarely used operators

A testing framework also appears here. All tests existed earlier,
but due to significant syntax changes, their history is useless.
2024-11-02 03:44:13 +04:00

121 lines
2.5 KiB
Text

fun justTrue(): int { return true; }
fun unary_minus_1(a: int, b: int, c: int): int{return -(a+b) *c;}
fun unary_minus_2(a: int, b: int, c: int): int{return(-(a+b))*c;}
fun unary_minus_3(a: int, b: int, c: int): int{return-((a+b) *c);}
@method_id(101)
fun test1(x: int, y: int, z: int): int {
return (x > 0) & (y > 0) & (z > 0);
}
@method_id(102)
fun test2(x: int, y: int, z: int): int {
return x > (0 & (y > 0) & (z > 0));
}
@method_id(103)
fun test3(x: int, y: int, z: int): int {
if ((x < 0) | (y < 0)) {
return z < 0;
}
return (x > 0) & (y > 0);
}
@method_id(104)
fun test4(x: int, y: int, mode: int): int {
if (mode == 1) {
return (x == 10) | (y == 20);
} if (mode == 2) {
return (x == 10) | (y == 20);
} else {
return x == (10 | (y == 20));
}
}
@method_id(105)
fun test5(status: int): int {
return justTrue() & (status == 1) & ((justTrue() & status) == 1);
}
@method_id(106)
fun test6(a: int, b: int, c: int): int {
return (unary_minus_1(a,b,c) == unary_minus_2(a,b,c)) & (unary_minus_1(a,b,c) == unary_minus_3(a,b,c));
}
@method_id(107)
fun test7(b: int): int {
var a = b == 3 ? 3 : b == 4 ? 4 : (b == 5) & 1 ? 5 : 100;
return a;
}
@method_id(108)
fun test8(b: int): int {
var a = b == 3 ? 3 : b == 4 ? 4 : b = 5 ? 5 : 100;
return a;
}
fun `_<p`(a: auto, b: auto): int { return true; }
fun main() {
// ok to parse
var c = [
(3 & 3) > 0, 3 & (3 > 0), 3 & (`_<_`(3, 0)),
3 & `_<p`(3, 0), (1 & 2) ^ (3 | 4),
1 & ((1) == 1)
];
}
/**
@testcase | 101 | 1 2 3 | -1
@testcase | 101 | 1 0 3 | 0
@testcase | 101 | 1 2 -1 | 0
@testcase | 102 | 1 0 0 | -1
@testcase | 103 | -1 -2 -3 | -1
@testcase | 103 | -1 -2 0 | 0
@testcase | 103 | 1 2 0 | -1
@testcase | 103 | 1 0 2 | 0
@testcase | 104 | 10 20 1 | -1
@testcase | 104 | 10 20 2 | -1
@testcase | 104 | 10 20 3 | 0
@testcase | 105 | 1 | -1
@testcase | 105 | 0 | 0
@testcase | 106 | 1 2 3 | -1
@testcase | 107 | 3 | 3
@testcase | 107 | 4 | 4
@testcase | 107 | 5 | 5
@testcase | 107 | 6 | 100
@testcase | 108 | 3 | 3
@testcase | 108 | 4 | 4
@testcase | 108 | 6 | 5
@fif_codegen
"""
unary_minus_1 PROC:<{
// a b c
-ROT // c a b
ADD // c _3
NEGATE // c _4
SWAP // _4 c
MUL // _5
}>
unary_minus_2 PROC:<{
// a b c
-ROT // c a b
ADD // c _3
NEGATE // c _4
SWAP // _4 c
MUL // _5
}>
unary_minus_3 PROC:<{
// a b c
-ROT // c a b
ADD // c _3
SWAP // _3 c
MUL // _4
NEGATE // _5
}>
"""
*/