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				https://github.com/ton-blockchain/ton
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	* Fix error handling in Torrent.cpp, improve choosing peers for upload * Various improvements in storage daemon "get-pieces-info" Store "added at" Improve calculating up/down speed Improve TL protocol for future compatibility Remove empty directories on "--remove-files" Better windows support Debug logs in PeerActor More restrictions on TorrentInfo Bugfixes * Global speed limits for download and upload +bugfix * Reset download/upload speed on changing settings or completion * Exclude some system files in TorrentCreator
		
			
				
	
	
		
			138 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			138 lines
		
	
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|     This file is part of TON Blockchain Library.
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| 
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|     TON Blockchain Library is free software: you can redistribute it and/or modify
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|     it under the terms of the GNU Lesser General Public License as published by
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|     the Free Software Foundation, either version 2 of the License, or
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|     (at your option) any later version.
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| 
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|     TON Blockchain Library is distributed in the hope that it will be useful,
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|     but WITHOUT ANY WARRANTY; without even the implied warranty of
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|     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|     GNU Lesser General Public License for more details.
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| 
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|     You should have received a copy of the GNU Lesser General Public License
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|     along with TON Blockchain Library.  If not, see <http://www.gnu.org/licenses/>.
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| 
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|     Copyright 2017-2020 Telegram Systems LLP
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| */
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| 
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| #pragma once
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| #include "td/utils/buffer.h"
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| #include "td/utils/common.h"
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| #include "td/utils/optional.h"
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| 
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| #include "td/actor/actor.h"
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| #include "TorrentInfo.h"
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| #include "SpeedLimiter.h"
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| 
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| #include <map>
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| #include <atomic>
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| 
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| namespace ton {
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| using PeerId = td::uint64;
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| using PartId = td::uint32;
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| 
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| // Concurrent buffer for messages with one writer and one reader
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| // Reader reads all existing messages at once
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| // TODO: Use some better algorithm here, or maybe a concurrent queue
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| template <typename T>
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| class MessageBuffer {
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|  public:
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|   MessageBuffer() = default;
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|   MessageBuffer(const MessageBuffer<T>&) = delete;
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|   MessageBuffer& operator=(const MessageBuffer<T>&) = delete;
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|   ~MessageBuffer() {
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|     delete ptr_.load();
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|   }
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| 
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|   void add_element(T x) {
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|     std::vector<T>* vec = ptr_.exchange(nullptr);
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|     if (vec == nullptr) {
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|       vec = new std::vector<T>();
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|     }
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|     vec->push_back(std::move(x));
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|     CHECK(ptr_.exchange(vec) == nullptr);
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|   }
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| 
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|   void add_elements(std::vector<T> elements) {
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|     if (elements.empty()) {
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|       return;
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|     }
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|     std::vector<T>* vec = ptr_.exchange(nullptr);
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|     if (vec == nullptr) {
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|       vec = new std::vector<T>(std::move(elements));
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|     } else {
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|       for (auto& x : elements) {
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|         vec->push_back(std::move(x));
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|       }
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|     }
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|     CHECK(ptr_.exchange(vec) == nullptr);
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|   }
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| 
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|   std::vector<T> read() {
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|     std::vector<T>* vec = ptr_.exchange(nullptr);
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|     std::vector<T> result;
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|     if (vec != nullptr) {
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|       result = std::move(*vec);
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|       delete vec;
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|     }
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|     return result;
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|   }
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|  private:
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|   std::atomic<std::vector<T>*> ptr_{nullptr};
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| };
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| 
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| struct PeerState {
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|   explicit PeerState(td::actor::ActorId<> node) : node(std::move(node)) {
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|   }
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| 
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|   struct State {
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|     bool will_upload;
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|     bool want_download;
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|     auto key() const {
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|       return std::tie(will_upload, want_download);
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|     }
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|     bool operator==(const State &other) const {
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|       return key() == other.key();
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|     }
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|   };
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|   // Thread-safe fields
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|   std::atomic<State> node_state_{State{false, false}};
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|   std::atomic_bool peer_state_ready_{false};
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|   std::atomic<State> peer_state_{State{false, false}};
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|   std::atomic_bool peer_online_{false};
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|   std::atomic_bool peer_online_set_{false};
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|   SpeedLimiters speed_limiters_;
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| 
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|   struct Part {
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|     td::BufferSlice proof;
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|     td::BufferSlice data;
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|   };
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| 
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|   std::set<PartId> node_queries_active_; // Node only
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|   MessageBuffer<PartId> node_queries_; // Node -> Peer
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|   MessageBuffer<std::pair<PartId, td::Result<Part>>> node_queries_results_; // Peer -> Node
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| 
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|   std::set<PartId> peer_queries_active_; // Peer only
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|   MessageBuffer<PartId> peer_queries_; // Peer -> Node
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|   MessageBuffer<std::pair<PartId, td::Result<Part>>> peer_queries_results_; // Node -> Peer
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| 
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|   // Peer -> Node
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|   MessageBuffer<PartId> peer_ready_parts_;
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|   // Node -> Peer
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|   MessageBuffer<PartId> node_ready_parts_;
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| 
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|   // Node -> Peer
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|   std::atomic_bool torrent_info_ready_{false};
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|   std::shared_ptr<TorrentInfo> torrent_info_;
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|   std::function<void(td::BufferSlice)> torrent_info_response_callback_;
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| 
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|   const td::actor::ActorId<> node;
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|   std::atomic_bool peer_ready_{false};
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|   td::actor::ActorId<> peer;
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| 
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|   void notify_node();
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|   void notify_peer();
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| };
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| }  // namespace ton
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