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* improve windows builds * install nasm for openssl compilation on win * install nasm for openssl compilation on win for github * add create-state, proxy-liteserver, rldp-http-proxy, http-proxy, adnl-proxy, dht-server, libtonlibjson.so and libemulator.so to docker image * build new artifacts inside Docker * add files smartcont/auto/* to docker image * build arm64 in docker branch build * improve secp256k1 build * adding natively portable binaries (all statically linked with libc++, without nixpkgs help) for x86-64 linux * install missing headers on ubuntu 20.04 * use clang-16 on ubuntu 20.04 * remove gsl for portable artifacts; add -f key to generate-random-id in order to read addr_list from file; * typo * decode json * decode json * add github workflow for appimages creation * add missing dependencies * use libc++ for appimages artifacts * typo * appimages wihtout libc++ * appimages with libc++ and some checks * add appimages to release (for testing) * add appimages to release (for testing) * add appimages to release (for testing) * add appimages to release (for testing) 2 * add appimages to release (for testing) 3 * appimages only on ubuntu 22 with ssl-3 for now * appimages only on ubuntu 20 with ssl-3 for now * appimages only on ubuntu 20 with ssl-3 for now * add export LD_LIBRARY_PATH="${APPDIR}/usr/lib:${LD_LIBRARY_PATH}" to appimage AppRun * create release * appimages without jemalloc * bind specific libraries to appimages * add libreadline * add plain portable libs * add proper /lib/x86_64-linux-gnu/libreadline.so.8 * app images build with libc * try to ensure ABI compatibility with older glibc * try to ensure ABI compatibility with older glibc for shared libraries * shared lib without libc but with D_GLIBCXX_USE_CXX11_ABI and -static-libgcc -static-libstdc++ * add -fPIC -fcommon * add /lib/x86_64-linux-gnu/libstdc++.so.6 to static binaries * add -static-libgcc -static-libstdc++ to libtonlibjson and emulator when PORTABLE=1 * add -static-libgcc -static-libstdc++ to libtonlibjson and emulator when PORTABLE=1 * update emulator portable * Update CMakeLists.txt * test portable macos binaries * do not use -static-libgcc -static-libstdc++ on mac for shared libs * do not use -static-libgcc -static-libstdc++ on mac for shared libs * adjust create-release.yml * minor fixes, typos * minor fixes * linux apps double check * avoid infinite loop when place in system bin dir * avoid infinite loop when place in system bin dir 2 * test compilation on linux arm64 * test appimages on arm64 linux * test appimages on arm64 linux 2 * add portable linux arm64 to release * clean up * update README.md
5.4 KiB
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5.4 KiB
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![](/external/ton/raw/commit/e9d8f1611b3370257ed50de80627f88cdb4c8ff9/assembly/appimage/ton.png)