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			158 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
	
		
			5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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    This file is part of TON Blockchain Library.
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    TON Blockchain Library is free software: you can redistribute it and/or modify
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    it under the terms of the GNU Lesser General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.
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    TON Blockchain Library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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    GNU Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public License
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    along with TON Blockchain Library.  If not, see <http://www.gnu.org/licenses/>.
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    Copyright 2017-2020 Telegram Systems LLP
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*/
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#pragma once
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#include "td/actor/actor.h"
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#include "td/actor/PromiseFuture.h"
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#include "td/db/KeyValue.h"
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namespace td {
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template <class KeyT, class ValueT>
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class KeyValueActor;
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template <class KeyT, class ValueT>
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class KeyValueAsync {
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 public:
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  using ActorType = KeyValueActor<KeyT, ValueT>;
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  struct GetResult {
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    KeyValue::GetStatus status;
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    ValueT value;
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  };
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  KeyValueAsync(std::shared_ptr<KeyValue> key_value);
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  void get(KeyT key, Promise<GetResult> promise = {});
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  void set(KeyT key, ValueT value, Promise<Unit> promise = {}, double sync_delay = 0);
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  void erase(KeyT key, Promise<Unit> promise = {}, double sync_delay = 0);
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  KeyValueAsync();
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  KeyValueAsync(KeyValueAsync &&);
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  KeyValueAsync &operator=(KeyValueAsync &&);
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  ~KeyValueAsync();
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 private:
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  actor::ActorOwn<ActorType> actor_;
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};
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template <class KeyT, class ValueT>
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class KeyValueActor : public actor::Actor {
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 public:
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  KeyValueActor(std::shared_ptr<KeyValue> key_value) : key_value_(std::move(key_value)) {
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  }
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  void get(KeyT key, Promise<typename KeyValueAsync<KeyT, ValueT>::GetResult> promise) {
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    std::string value;
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    auto r_status = key_value_->get(as_slice(key), value);
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    if (r_status.is_error()) {
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      promise.set_error(r_status.move_as_error());
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      return;
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    }
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    typename KeyValueAsync<KeyT, ValueT>::GetResult result;
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    result.status = r_status.move_as_ok();
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    if (result.status == KeyValue::GetStatus::Ok) {
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      result.value = ValueT(std::move(value));
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    }
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    promise.set_value(std::move(result));
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  }
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  void set(KeyT key, ValueT value, Promise<Unit> promise, double sync_delay) {
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    schedule_sync(std::move(promise), sync_delay);
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    key_value_->set(as_slice(key), as_slice(value));
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  }
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  void erase(KeyT key, Promise<Unit> promise, double sync_delay) {
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    schedule_sync(std::move(promise), sync_delay);
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    key_value_->erase(as_slice(key));
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  }
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 private:
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  std::shared_ptr<KeyValue> key_value_;
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  std::vector<Promise<Unit>> pending_promises_;
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  bool need_sync_ = false;
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  bool sync_active_ = false;
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  void tear_down() override {
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    sync();
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  }
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  void sync() {
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    if (!need_sync_) {
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      return;
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    }
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    need_sync_ = false;
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    sync_active_ = false;
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    key_value_->commit_transaction();
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    for (auto &promise : pending_promises_) {
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      promise.set_value(Unit());
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    }
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    pending_promises_.clear();
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  }
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  void schedule_sync(Promise<Unit> promise, double sync_delay) {
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    if (!need_sync_) {
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      key_value_->begin_transaction();
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      need_sync_ = true;
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    }
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    if (!sync_active_) {
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      if (sync_delay == 0) {
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        send_sync();
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      } else {
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        alarm_timestamp().relax(Timestamp::in(sync_delay));
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      }
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    }
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    if (promise) {
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      pending_promises_.push_back(std::move(promise));
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    }
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  }
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  void alarm() override {
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    if (need_sync_ && !sync_active_) {
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      send_sync();
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    }
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  }
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  void send_sync() {
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    sync_active_ = true;
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    alarm_timestamp() = Timestamp::never();
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    send_closure(actor_id(this), &KeyValueActor<KeyT, ValueT>::sync);
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  }
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};
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template <class KeyT, class ValueT>
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KeyValueAsync<KeyT, ValueT>::KeyValueAsync() = default;
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template <class KeyT, class ValueT>
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KeyValueAsync<KeyT, ValueT>::KeyValueAsync(KeyValueAsync &&) = default;
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template <class KeyT, class ValueT>
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KeyValueAsync<KeyT, ValueT> &KeyValueAsync<KeyT, ValueT>::operator=(KeyValueAsync &&) = default;
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template <class KeyT, class ValueT>
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KeyValueAsync<KeyT, ValueT>::~KeyValueAsync() = default;
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template <class KeyT, class ValueT>
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KeyValueAsync<KeyT, ValueT>::KeyValueAsync(std::shared_ptr<KeyValue> key_value) {
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  actor_ = actor::create_actor<ActorType>("KeyValueActor", std::move(key_value));
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}
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template <class KeyT, class ValueT>
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void KeyValueAsync<KeyT, ValueT>::get(KeyT key, Promise<GetResult> promise) {
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  send_closure_later(actor_, &ActorType::get, std::move(key), std::move(promise));
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}
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template <class KeyT, class ValueT>
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void KeyValueAsync<KeyT, ValueT>::set(KeyT key, ValueT value, Promise<Unit> promise, double sync_delay) {
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  send_closure_later(actor_, &ActorType::set, std::move(key), std::move(value), std::move(promise), sync_delay);
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}
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template <class KeyT, class ValueT>
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void KeyValueAsync<KeyT, ValueT>::erase(KeyT key, Promise<Unit> promise, double sync_delay) {
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  send_closure_later(actor_, &ActorType::erase, std::move(key), std::move(promise), sync_delay);
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}
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}  // namespace td
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