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			34 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			751 lines
		
	
	
	
		
			34 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright 2000-2018 The OpenSSL Project Authors. All Rights Reserved.
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|  * Copyright (c) 2002, Oracle and/or its affiliates. All rights reserved
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|  *
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|  * Licensed under the OpenSSL license (the "License").  You may not use
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|  * this file except in compliance with the License.  You can obtain a copy
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|  * in the file LICENSE in the source distribution or at
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|  * https://www.openssl.org/source/license.html
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|  */
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| 
 | |
| #ifndef HEADER_ENGINE_H
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| # define HEADER_ENGINE_H
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| 
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| # include <openssl/opensslconf.h>
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| 
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| # ifndef OPENSSL_NO_ENGINE
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| # if OPENSSL_API_COMPAT < 0x10100000L
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| #  include <openssl/bn.h>
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| #  include <openssl/rsa.h>
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| #  include <openssl/dsa.h>
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| #  include <openssl/dh.h>
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| #  include <openssl/ec.h>
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| #  include <openssl/rand.h>
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| #  include <openssl/ui.h>
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| #  include <openssl/err.h>
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| # endif
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| # include <openssl/ossl_typ.h>
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| # include <openssl/symhacks.h>
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| # include <openssl/x509.h>
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| # include <openssl/engineerr.h>
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| # ifdef  __cplusplus
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| extern "C" {
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| # endif
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| 
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| /*
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|  * These flags are used to control combinations of algorithm (methods) by
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|  * bitwise "OR"ing.
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|  */
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| # define ENGINE_METHOD_RSA               (unsigned int)0x0001
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| # define ENGINE_METHOD_DSA               (unsigned int)0x0002
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| # define ENGINE_METHOD_DH                (unsigned int)0x0004
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| # define ENGINE_METHOD_RAND              (unsigned int)0x0008
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| # define ENGINE_METHOD_CIPHERS           (unsigned int)0x0040
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| # define ENGINE_METHOD_DIGESTS           (unsigned int)0x0080
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| # define ENGINE_METHOD_PKEY_METHS        (unsigned int)0x0200
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| # define ENGINE_METHOD_PKEY_ASN1_METHS   (unsigned int)0x0400
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| # define ENGINE_METHOD_EC                (unsigned int)0x0800
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| /* Obvious all-or-nothing cases. */
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| # define ENGINE_METHOD_ALL               (unsigned int)0xFFFF
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| # define ENGINE_METHOD_NONE              (unsigned int)0x0000
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| 
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| /*
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|  * This(ese) flag(s) controls behaviour of the ENGINE_TABLE mechanism used
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|  * internally to control registration of ENGINE implementations, and can be
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|  * set by ENGINE_set_table_flags(). The "NOINIT" flag prevents attempts to
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|  * initialise registered ENGINEs if they are not already initialised.
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|  */
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| # define ENGINE_TABLE_FLAG_NOINIT        (unsigned int)0x0001
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| 
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| /* ENGINE flags that can be set by ENGINE_set_flags(). */
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| /* Not used */
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| /* #define ENGINE_FLAGS_MALLOCED        0x0001 */
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| 
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| /*
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|  * This flag is for ENGINEs that wish to handle the various 'CMD'-related
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|  * control commands on their own. Without this flag, ENGINE_ctrl() handles
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|  * these control commands on behalf of the ENGINE using their "cmd_defns"
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|  * data.
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|  */
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| # define ENGINE_FLAGS_MANUAL_CMD_CTRL    (int)0x0002
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| 
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| /*
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|  * This flag is for ENGINEs who return new duplicate structures when found
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|  * via "ENGINE_by_id()". When an ENGINE must store state (eg. if
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|  * ENGINE_ctrl() commands are called in sequence as part of some stateful
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|  * process like key-generation setup and execution), it can set this flag -
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|  * then each attempt to obtain the ENGINE will result in it being copied into
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|  * a new structure. Normally, ENGINEs don't declare this flag so
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|  * ENGINE_by_id() just increments the existing ENGINE's structural reference
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|  * count.
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|  */
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| # define ENGINE_FLAGS_BY_ID_COPY         (int)0x0004
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| 
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| /*
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|  * This flag if for an ENGINE that does not want its methods registered as
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|  * part of ENGINE_register_all_complete() for example if the methods are not
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|  * usable as default methods.
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|  */
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| 
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| # define ENGINE_FLAGS_NO_REGISTER_ALL    (int)0x0008
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| 
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| /*
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|  * ENGINEs can support their own command types, and these flags are used in
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|  * ENGINE_CTRL_GET_CMD_FLAGS to indicate to the caller what kind of input
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|  * each command expects. Currently only numeric and string input is
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|  * supported. If a control command supports none of the _NUMERIC, _STRING, or
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|  * _NO_INPUT options, then it is regarded as an "internal" control command -
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|  * and not for use in config setting situations. As such, they're not
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|  * available to the ENGINE_ctrl_cmd_string() function, only raw ENGINE_ctrl()
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|  * access. Changes to this list of 'command types' should be reflected
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|  * carefully in ENGINE_cmd_is_executable() and ENGINE_ctrl_cmd_string().
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|  */
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| 
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| /* accepts a 'long' input value (3rd parameter to ENGINE_ctrl) */
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| # define ENGINE_CMD_FLAG_NUMERIC         (unsigned int)0x0001
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| /*
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|  * accepts string input (cast from 'void*' to 'const char *', 4th parameter
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|  * to ENGINE_ctrl)
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|  */
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| # define ENGINE_CMD_FLAG_STRING          (unsigned int)0x0002
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| /*
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|  * Indicates that the control command takes *no* input. Ie. the control
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|  * command is unparameterised.
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|  */
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| # define ENGINE_CMD_FLAG_NO_INPUT        (unsigned int)0x0004
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| /*
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|  * Indicates that the control command is internal. This control command won't
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|  * be shown in any output, and is only usable through the ENGINE_ctrl_cmd()
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|  * function.
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|  */
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| # define ENGINE_CMD_FLAG_INTERNAL        (unsigned int)0x0008
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| 
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| /*
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|  * NB: These 3 control commands are deprecated and should not be used.
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|  * ENGINEs relying on these commands should compile conditional support for
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|  * compatibility (eg. if these symbols are defined) but should also migrate
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|  * the same functionality to their own ENGINE-specific control functions that
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|  * can be "discovered" by calling applications. The fact these control
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|  * commands wouldn't be "executable" (ie. usable by text-based config)
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|  * doesn't change the fact that application code can find and use them
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|  * without requiring per-ENGINE hacking.
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|  */
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| 
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| /*
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|  * These flags are used to tell the ctrl function what should be done. All
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|  * command numbers are shared between all engines, even if some don't make
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|  * sense to some engines.  In such a case, they do nothing but return the
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|  * error ENGINE_R_CTRL_COMMAND_NOT_IMPLEMENTED.
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|  */
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| # define ENGINE_CTRL_SET_LOGSTREAM               1
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| # define ENGINE_CTRL_SET_PASSWORD_CALLBACK       2
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| # define ENGINE_CTRL_HUP                         3/* Close and reinitialise
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|                                                    * any handles/connections
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|                                                    * etc. */
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| # define ENGINE_CTRL_SET_USER_INTERFACE          4/* Alternative to callback */
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| # define ENGINE_CTRL_SET_CALLBACK_DATA           5/* User-specific data, used
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|                                                    * when calling the password
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|                                                    * callback and the user
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|                                                    * interface */
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| # define ENGINE_CTRL_LOAD_CONFIGURATION          6/* Load a configuration,
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|                                                    * given a string that
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|                                                    * represents a file name
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|                                                    * or so */
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| # define ENGINE_CTRL_LOAD_SECTION                7/* Load data from a given
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|                                                    * section in the already
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|                                                    * loaded configuration */
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| 
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| /*
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|  * These control commands allow an application to deal with an arbitrary
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|  * engine in a dynamic way. Warn: Negative return values indicate errors FOR
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|  * THESE COMMANDS because zero is used to indicate 'end-of-list'. Other
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|  * commands, including ENGINE-specific command types, return zero for an
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|  * error. An ENGINE can choose to implement these ctrl functions, and can
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|  * internally manage things however it chooses - it does so by setting the
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|  * ENGINE_FLAGS_MANUAL_CMD_CTRL flag (using ENGINE_set_flags()). Otherwise
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|  * the ENGINE_ctrl() code handles this on the ENGINE's behalf using the
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|  * cmd_defns data (set using ENGINE_set_cmd_defns()). This means an ENGINE's
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|  * ctrl() handler need only implement its own commands - the above "meta"
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|  * commands will be taken care of.
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|  */
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| 
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| /*
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|  * Returns non-zero if the supplied ENGINE has a ctrl() handler. If "not",
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|  * then all the remaining control commands will return failure, so it is
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|  * worth checking this first if the caller is trying to "discover" the
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|  * engine's capabilities and doesn't want errors generated unnecessarily.
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|  */
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| # define ENGINE_CTRL_HAS_CTRL_FUNCTION           10
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| /*
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|  * Returns a positive command number for the first command supported by the
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|  * engine. Returns zero if no ctrl commands are supported.
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|  */
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| # define ENGINE_CTRL_GET_FIRST_CMD_TYPE          11
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| /*
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|  * The 'long' argument specifies a command implemented by the engine, and the
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|  * return value is the next command supported, or zero if there are no more.
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|  */
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| # define ENGINE_CTRL_GET_NEXT_CMD_TYPE           12
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| /*
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|  * The 'void*' argument is a command name (cast from 'const char *'), and the
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|  * return value is the command that corresponds to it.
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|  */
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| # define ENGINE_CTRL_GET_CMD_FROM_NAME           13
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| /*
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|  * The next two allow a command to be converted into its corresponding string
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|  * form. In each case, the 'long' argument supplies the command. In the
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|  * NAME_LEN case, the return value is the length of the command name (not
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|  * counting a trailing EOL). In the NAME case, the 'void*' argument must be a
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|  * string buffer large enough, and it will be populated with the name of the
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|  * command (WITH a trailing EOL).
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|  */
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| # define ENGINE_CTRL_GET_NAME_LEN_FROM_CMD       14
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| # define ENGINE_CTRL_GET_NAME_FROM_CMD           15
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| /* The next two are similar but give a "short description" of a command. */
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| # define ENGINE_CTRL_GET_DESC_LEN_FROM_CMD       16
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| # define ENGINE_CTRL_GET_DESC_FROM_CMD           17
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| /*
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|  * With this command, the return value is the OR'd combination of
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|  * ENGINE_CMD_FLAG_*** values that indicate what kind of input a given
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|  * engine-specific ctrl command expects.
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|  */
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| # define ENGINE_CTRL_GET_CMD_FLAGS               18
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| 
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| /*
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|  * ENGINE implementations should start the numbering of their own control
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|  * commands from this value. (ie. ENGINE_CMD_BASE, ENGINE_CMD_BASE + 1, etc).
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|  */
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| # define ENGINE_CMD_BASE                         200
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| 
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| /*
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|  * NB: These 2 nCipher "chil" control commands are deprecated, and their
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|  * functionality is now available through ENGINE-specific control commands
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|  * (exposed through the above-mentioned 'CMD'-handling). Code using these 2
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|  * commands should be migrated to the more general command handling before
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|  * these are removed.
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|  */
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| 
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| /* Flags specific to the nCipher "chil" engine */
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| # define ENGINE_CTRL_CHIL_SET_FORKCHECK          100
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|         /*
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|          * Depending on the value of the (long)i argument, this sets or
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|          * unsets the SimpleForkCheck flag in the CHIL API to enable or
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|          * disable checking and workarounds for applications that fork().
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|          */
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| # define ENGINE_CTRL_CHIL_NO_LOCKING             101
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|         /*
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|          * This prevents the initialisation function from providing mutex
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|          * callbacks to the nCipher library.
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|          */
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| 
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| /*
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|  * If an ENGINE supports its own specific control commands and wishes the
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|  * framework to handle the above 'ENGINE_CMD_***'-manipulation commands on
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|  * its behalf, it should supply a null-terminated array of ENGINE_CMD_DEFN
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|  * entries to ENGINE_set_cmd_defns(). It should also implement a ctrl()
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|  * handler that supports the stated commands (ie. the "cmd_num" entries as
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|  * described by the array). NB: The array must be ordered in increasing order
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|  * of cmd_num. "null-terminated" means that the last ENGINE_CMD_DEFN element
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|  * has cmd_num set to zero and/or cmd_name set to NULL.
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|  */
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| typedef struct ENGINE_CMD_DEFN_st {
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|     unsigned int cmd_num;       /* The command number */
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|     const char *cmd_name;       /* The command name itself */
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|     const char *cmd_desc;       /* A short description of the command */
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|     unsigned int cmd_flags;     /* The input the command expects */
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| } ENGINE_CMD_DEFN;
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| 
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| /* Generic function pointer */
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| typedef int (*ENGINE_GEN_FUNC_PTR) (void);
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| /* Generic function pointer taking no arguments */
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| typedef int (*ENGINE_GEN_INT_FUNC_PTR) (ENGINE *);
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| /* Specific control function pointer */
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| typedef int (*ENGINE_CTRL_FUNC_PTR) (ENGINE *, int, long, void *,
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|                                      void (*f) (void));
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| /* Generic load_key function pointer */
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| typedef EVP_PKEY *(*ENGINE_LOAD_KEY_PTR)(ENGINE *, const char *,
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|                                          UI_METHOD *ui_method,
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|                                          void *callback_data);
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| typedef int (*ENGINE_SSL_CLIENT_CERT_PTR) (ENGINE *, SSL *ssl,
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|                                            STACK_OF(X509_NAME) *ca_dn,
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|                                            X509 **pcert, EVP_PKEY **pkey,
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|                                            STACK_OF(X509) **pother,
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|                                            UI_METHOD *ui_method,
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|                                            void *callback_data);
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| /*-
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|  * These callback types are for an ENGINE's handler for cipher and digest logic.
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|  * These handlers have these prototypes;
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|  *   int foo(ENGINE *e, const EVP_CIPHER **cipher, const int **nids, int nid);
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|  *   int foo(ENGINE *e, const EVP_MD **digest, const int **nids, int nid);
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|  * Looking at how to implement these handlers in the case of cipher support, if
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|  * the framework wants the EVP_CIPHER for 'nid', it will call;
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|  *   foo(e, &p_evp_cipher, NULL, nid);    (return zero for failure)
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|  * If the framework wants a list of supported 'nid's, it will call;
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|  *   foo(e, NULL, &p_nids, 0); (returns number of 'nids' or -1 for error)
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|  */
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| /*
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|  * Returns to a pointer to the array of supported cipher 'nid's. If the
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|  * second parameter is non-NULL it is set to the size of the returned array.
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|  */
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| typedef int (*ENGINE_CIPHERS_PTR) (ENGINE *, const EVP_CIPHER **,
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|                                    const int **, int);
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| typedef int (*ENGINE_DIGESTS_PTR) (ENGINE *, const EVP_MD **, const int **,
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|                                    int);
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| typedef int (*ENGINE_PKEY_METHS_PTR) (ENGINE *, EVP_PKEY_METHOD **,
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|                                       const int **, int);
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| typedef int (*ENGINE_PKEY_ASN1_METHS_PTR) (ENGINE *, EVP_PKEY_ASN1_METHOD **,
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|                                            const int **, int);
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| /*
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|  * STRUCTURE functions ... all of these functions deal with pointers to
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|  * ENGINE structures where the pointers have a "structural reference". This
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|  * means that their reference is to allowed access to the structure but it
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|  * does not imply that the structure is functional. To simply increment or
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|  * decrement the structural reference count, use ENGINE_by_id and
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|  * ENGINE_free. NB: This is not required when iterating using ENGINE_get_next
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|  * as it will automatically decrement the structural reference count of the
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|  * "current" ENGINE and increment the structural reference count of the
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|  * ENGINE it returns (unless it is NULL).
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|  */
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| 
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| /* Get the first/last "ENGINE" type available. */
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| ENGINE *ENGINE_get_first(void);
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| ENGINE *ENGINE_get_last(void);
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| /* Iterate to the next/previous "ENGINE" type (NULL = end of the list). */
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| ENGINE *ENGINE_get_next(ENGINE *e);
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| ENGINE *ENGINE_get_prev(ENGINE *e);
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| /* Add another "ENGINE" type into the array. */
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| int ENGINE_add(ENGINE *e);
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| /* Remove an existing "ENGINE" type from the array. */
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| int ENGINE_remove(ENGINE *e);
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| /* Retrieve an engine from the list by its unique "id" value. */
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| ENGINE *ENGINE_by_id(const char *id);
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| 
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| #if OPENSSL_API_COMPAT < 0x10100000L
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| # define ENGINE_load_openssl() \
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|     OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_OPENSSL, NULL)
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| # define ENGINE_load_dynamic() \
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|     OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_DYNAMIC, NULL)
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| # ifndef OPENSSL_NO_STATIC_ENGINE
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| #  define ENGINE_load_padlock() \
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|     OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_PADLOCK, NULL)
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| #  define ENGINE_load_capi() \
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|     OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_CAPI, NULL)
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| #  define ENGINE_load_afalg() \
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|     OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_AFALG, NULL)
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| # endif
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| # define ENGINE_load_cryptodev() \
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|     OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_CRYPTODEV, NULL)
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| # define ENGINE_load_rdrand() \
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|     OPENSSL_init_crypto(OPENSSL_INIT_ENGINE_RDRAND, NULL)
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| #endif
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| void ENGINE_load_builtin_engines(void);
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| 
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| /*
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|  * Get and set global flags (ENGINE_TABLE_FLAG_***) for the implementation
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|  * "registry" handling.
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|  */
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| unsigned int ENGINE_get_table_flags(void);
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| void ENGINE_set_table_flags(unsigned int flags);
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| 
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| /*- Manage registration of ENGINEs per "table". For each type, there are 3
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|  * functions;
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|  *   ENGINE_register_***(e) - registers the implementation from 'e' (if it has one)
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|  *   ENGINE_unregister_***(e) - unregister the implementation from 'e'
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|  *   ENGINE_register_all_***() - call ENGINE_register_***() for each 'e' in the list
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|  * Cleanup is automatically registered from each table when required.
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|  */
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| 
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| int ENGINE_register_RSA(ENGINE *e);
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| void ENGINE_unregister_RSA(ENGINE *e);
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| void ENGINE_register_all_RSA(void);
 | |
| 
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| int ENGINE_register_DSA(ENGINE *e);
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| void ENGINE_unregister_DSA(ENGINE *e);
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| void ENGINE_register_all_DSA(void);
 | |
| 
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| int ENGINE_register_EC(ENGINE *e);
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| void ENGINE_unregister_EC(ENGINE *e);
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| void ENGINE_register_all_EC(void);
 | |
| 
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| int ENGINE_register_DH(ENGINE *e);
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| void ENGINE_unregister_DH(ENGINE *e);
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| void ENGINE_register_all_DH(void);
 | |
| 
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| int ENGINE_register_RAND(ENGINE *e);
 | |
| void ENGINE_unregister_RAND(ENGINE *e);
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| void ENGINE_register_all_RAND(void);
 | |
| 
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| int ENGINE_register_ciphers(ENGINE *e);
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| void ENGINE_unregister_ciphers(ENGINE *e);
 | |
| void ENGINE_register_all_ciphers(void);
 | |
| 
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| int ENGINE_register_digests(ENGINE *e);
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| void ENGINE_unregister_digests(ENGINE *e);
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| void ENGINE_register_all_digests(void);
 | |
| 
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| int ENGINE_register_pkey_meths(ENGINE *e);
 | |
| void ENGINE_unregister_pkey_meths(ENGINE *e);
 | |
| void ENGINE_register_all_pkey_meths(void);
 | |
| 
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| int ENGINE_register_pkey_asn1_meths(ENGINE *e);
 | |
| void ENGINE_unregister_pkey_asn1_meths(ENGINE *e);
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| void ENGINE_register_all_pkey_asn1_meths(void);
 | |
| 
 | |
| /*
 | |
|  * These functions register all support from the above categories. Note, use
 | |
|  * of these functions can result in static linkage of code your application
 | |
|  * may not need. If you only need a subset of functionality, consider using
 | |
|  * more selective initialisation.
 | |
|  */
 | |
| int ENGINE_register_complete(ENGINE *e);
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| int ENGINE_register_all_complete(void);
 | |
| 
 | |
| /*
 | |
|  * Send parameterised control commands to the engine. The possibilities to
 | |
|  * send down an integer, a pointer to data or a function pointer are
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|  * provided. Any of the parameters may or may not be NULL, depending on the
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|  * command number. In actuality, this function only requires a structural
 | |
|  * (rather than functional) reference to an engine, but many control commands
 | |
|  * may require the engine be functional. The caller should be aware of trying
 | |
|  * commands that require an operational ENGINE, and only use functional
 | |
|  * references in such situations.
 | |
|  */
 | |
| int ENGINE_ctrl(ENGINE *e, int cmd, long i, void *p, void (*f) (void));
 | |
| 
 | |
| /*
 | |
|  * This function tests if an ENGINE-specific command is usable as a
 | |
|  * "setting". Eg. in an application's config file that gets processed through
 | |
|  * ENGINE_ctrl_cmd_string(). If this returns zero, it is not available to
 | |
|  * ENGINE_ctrl_cmd_string(), only ENGINE_ctrl().
 | |
|  */
 | |
| int ENGINE_cmd_is_executable(ENGINE *e, int cmd);
 | |
| 
 | |
| /*
 | |
|  * This function works like ENGINE_ctrl() with the exception of taking a
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|  * command name instead of a command number, and can handle optional
 | |
|  * commands. See the comment on ENGINE_ctrl_cmd_string() for an explanation
 | |
|  * on how to use the cmd_name and cmd_optional.
 | |
|  */
 | |
| int ENGINE_ctrl_cmd(ENGINE *e, const char *cmd_name,
 | |
|                     long i, void *p, void (*f) (void), int cmd_optional);
 | |
| 
 | |
| /*
 | |
|  * This function passes a command-name and argument to an ENGINE. The
 | |
|  * cmd_name is converted to a command number and the control command is
 | |
|  * called using 'arg' as an argument (unless the ENGINE doesn't support such
 | |
|  * a command, in which case no control command is called). The command is
 | |
|  * checked for input flags, and if necessary the argument will be converted
 | |
|  * to a numeric value. If cmd_optional is non-zero, then if the ENGINE
 | |
|  * doesn't support the given cmd_name the return value will be success
 | |
|  * anyway. This function is intended for applications to use so that users
 | |
|  * (or config files) can supply engine-specific config data to the ENGINE at
 | |
|  * run-time to control behaviour of specific engines. As such, it shouldn't
 | |
|  * be used for calling ENGINE_ctrl() functions that return data, deal with
 | |
|  * binary data, or that are otherwise supposed to be used directly through
 | |
|  * ENGINE_ctrl() in application code. Any "return" data from an ENGINE_ctrl()
 | |
|  * operation in this function will be lost - the return value is interpreted
 | |
|  * as failure if the return value is zero, success otherwise, and this
 | |
|  * function returns a boolean value as a result. In other words, vendors of
 | |
|  * 'ENGINE'-enabled devices should write ENGINE implementations with
 | |
|  * parameterisations that work in this scheme, so that compliant ENGINE-based
 | |
|  * applications can work consistently with the same configuration for the
 | |
|  * same ENGINE-enabled devices, across applications.
 | |
|  */
 | |
| int ENGINE_ctrl_cmd_string(ENGINE *e, const char *cmd_name, const char *arg,
 | |
|                            int cmd_optional);
 | |
| 
 | |
| /*
 | |
|  * These functions are useful for manufacturing new ENGINE structures. They
 | |
|  * don't address reference counting at all - one uses them to populate an
 | |
|  * ENGINE structure with personalised implementations of things prior to
 | |
|  * using it directly or adding it to the builtin ENGINE list in OpenSSL.
 | |
|  * These are also here so that the ENGINE structure doesn't have to be
 | |
|  * exposed and break binary compatibility!
 | |
|  */
 | |
| ENGINE *ENGINE_new(void);
 | |
| int ENGINE_free(ENGINE *e);
 | |
| int ENGINE_up_ref(ENGINE *e);
 | |
| int ENGINE_set_id(ENGINE *e, const char *id);
 | |
| int ENGINE_set_name(ENGINE *e, const char *name);
 | |
| int ENGINE_set_RSA(ENGINE *e, const RSA_METHOD *rsa_meth);
 | |
| int ENGINE_set_DSA(ENGINE *e, const DSA_METHOD *dsa_meth);
 | |
| int ENGINE_set_EC(ENGINE *e, const EC_KEY_METHOD *ecdsa_meth);
 | |
| int ENGINE_set_DH(ENGINE *e, const DH_METHOD *dh_meth);
 | |
| int ENGINE_set_RAND(ENGINE *e, const RAND_METHOD *rand_meth);
 | |
| int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f);
 | |
| int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f);
 | |
| int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f);
 | |
| int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f);
 | |
| int ENGINE_set_load_privkey_function(ENGINE *e,
 | |
|                                      ENGINE_LOAD_KEY_PTR loadpriv_f);
 | |
| int ENGINE_set_load_pubkey_function(ENGINE *e, ENGINE_LOAD_KEY_PTR loadpub_f);
 | |
| int ENGINE_set_load_ssl_client_cert_function(ENGINE *e,
 | |
|                                              ENGINE_SSL_CLIENT_CERT_PTR
 | |
|                                              loadssl_f);
 | |
| int ENGINE_set_ciphers(ENGINE *e, ENGINE_CIPHERS_PTR f);
 | |
| int ENGINE_set_digests(ENGINE *e, ENGINE_DIGESTS_PTR f);
 | |
| int ENGINE_set_pkey_meths(ENGINE *e, ENGINE_PKEY_METHS_PTR f);
 | |
| int ENGINE_set_pkey_asn1_meths(ENGINE *e, ENGINE_PKEY_ASN1_METHS_PTR f);
 | |
| int ENGINE_set_flags(ENGINE *e, int flags);
 | |
| int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns);
 | |
| /* These functions allow control over any per-structure ENGINE data. */
 | |
| #define ENGINE_get_ex_new_index(l, p, newf, dupf, freef) \
 | |
|     CRYPTO_get_ex_new_index(CRYPTO_EX_INDEX_ENGINE, l, p, newf, dupf, freef)
 | |
| int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg);
 | |
| void *ENGINE_get_ex_data(const ENGINE *e, int idx);
 | |
| 
 | |
| #if OPENSSL_API_COMPAT < 0x10100000L
 | |
| /*
 | |
|  * This function previously cleaned up anything that needs it. Auto-deinit will
 | |
|  * now take care of it so it is no longer required to call this function.
 | |
|  */
 | |
| # define ENGINE_cleanup() while(0) continue
 | |
| #endif
 | |
| 
 | |
| /*
 | |
|  * These return values from within the ENGINE structure. These can be useful
 | |
|  * with functional references as well as structural references - it depends
 | |
|  * which you obtained. Using the result for functional purposes if you only
 | |
|  * obtained a structural reference may be problematic!
 | |
|  */
 | |
| const char *ENGINE_get_id(const ENGINE *e);
 | |
| const char *ENGINE_get_name(const ENGINE *e);
 | |
| const RSA_METHOD *ENGINE_get_RSA(const ENGINE *e);
 | |
| const DSA_METHOD *ENGINE_get_DSA(const ENGINE *e);
 | |
| const EC_KEY_METHOD *ENGINE_get_EC(const ENGINE *e);
 | |
| const DH_METHOD *ENGINE_get_DH(const ENGINE *e);
 | |
| const RAND_METHOD *ENGINE_get_RAND(const ENGINE *e);
 | |
| ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e);
 | |
| ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e);
 | |
| ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e);
 | |
| ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e);
 | |
| ENGINE_LOAD_KEY_PTR ENGINE_get_load_privkey_function(const ENGINE *e);
 | |
| ENGINE_LOAD_KEY_PTR ENGINE_get_load_pubkey_function(const ENGINE *e);
 | |
| ENGINE_SSL_CLIENT_CERT_PTR ENGINE_get_ssl_client_cert_function(const ENGINE
 | |
|                                                                *e);
 | |
| ENGINE_CIPHERS_PTR ENGINE_get_ciphers(const ENGINE *e);
 | |
| ENGINE_DIGESTS_PTR ENGINE_get_digests(const ENGINE *e);
 | |
| ENGINE_PKEY_METHS_PTR ENGINE_get_pkey_meths(const ENGINE *e);
 | |
| ENGINE_PKEY_ASN1_METHS_PTR ENGINE_get_pkey_asn1_meths(const ENGINE *e);
 | |
| const EVP_CIPHER *ENGINE_get_cipher(ENGINE *e, int nid);
 | |
| const EVP_MD *ENGINE_get_digest(ENGINE *e, int nid);
 | |
| const EVP_PKEY_METHOD *ENGINE_get_pkey_meth(ENGINE *e, int nid);
 | |
| const EVP_PKEY_ASN1_METHOD *ENGINE_get_pkey_asn1_meth(ENGINE *e, int nid);
 | |
| const EVP_PKEY_ASN1_METHOD *ENGINE_get_pkey_asn1_meth_str(ENGINE *e,
 | |
|                                                           const char *str,
 | |
|                                                           int len);
 | |
| const EVP_PKEY_ASN1_METHOD *ENGINE_pkey_asn1_find_str(ENGINE **pe,
 | |
|                                                       const char *str,
 | |
|                                                       int len);
 | |
| const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e);
 | |
| int ENGINE_get_flags(const ENGINE *e);
 | |
| 
 | |
| /*
 | |
|  * FUNCTIONAL functions. These functions deal with ENGINE structures that
 | |
|  * have (or will) be initialised for use. Broadly speaking, the structural
 | |
|  * functions are useful for iterating the list of available engine types,
 | |
|  * creating new engine types, and other "list" operations. These functions
 | |
|  * actually deal with ENGINEs that are to be used. As such these functions
 | |
|  * can fail (if applicable) when particular engines are unavailable - eg. if
 | |
|  * a hardware accelerator is not attached or not functioning correctly. Each
 | |
|  * ENGINE has 2 reference counts; structural and functional. Every time a
 | |
|  * functional reference is obtained or released, a corresponding structural
 | |
|  * reference is automatically obtained or released too.
 | |
|  */
 | |
| 
 | |
| /*
 | |
|  * Initialise a engine type for use (or up its reference count if it's
 | |
|  * already in use). This will fail if the engine is not currently operational
 | |
|  * and cannot initialise.
 | |
|  */
 | |
| int ENGINE_init(ENGINE *e);
 | |
| /*
 | |
|  * Free a functional reference to a engine type. This does not require a
 | |
|  * corresponding call to ENGINE_free as it also releases a structural
 | |
|  * reference.
 | |
|  */
 | |
| int ENGINE_finish(ENGINE *e);
 | |
| 
 | |
| /*
 | |
|  * The following functions handle keys that are stored in some secondary
 | |
|  * location, handled by the engine.  The storage may be on a card or
 | |
|  * whatever.
 | |
|  */
 | |
| EVP_PKEY *ENGINE_load_private_key(ENGINE *e, const char *key_id,
 | |
|                                   UI_METHOD *ui_method, void *callback_data);
 | |
| EVP_PKEY *ENGINE_load_public_key(ENGINE *e, const char *key_id,
 | |
|                                  UI_METHOD *ui_method, void *callback_data);
 | |
| int ENGINE_load_ssl_client_cert(ENGINE *e, SSL *s,
 | |
|                                 STACK_OF(X509_NAME) *ca_dn, X509 **pcert,
 | |
|                                 EVP_PKEY **ppkey, STACK_OF(X509) **pother,
 | |
|                                 UI_METHOD *ui_method, void *callback_data);
 | |
| 
 | |
| /*
 | |
|  * This returns a pointer for the current ENGINE structure that is (by
 | |
|  * default) performing any RSA operations. The value returned is an
 | |
|  * incremented reference, so it should be free'd (ENGINE_finish) before it is
 | |
|  * discarded.
 | |
|  */
 | |
| ENGINE *ENGINE_get_default_RSA(void);
 | |
| /* Same for the other "methods" */
 | |
| ENGINE *ENGINE_get_default_DSA(void);
 | |
| ENGINE *ENGINE_get_default_EC(void);
 | |
| ENGINE *ENGINE_get_default_DH(void);
 | |
| ENGINE *ENGINE_get_default_RAND(void);
 | |
| /*
 | |
|  * These functions can be used to get a functional reference to perform
 | |
|  * ciphering or digesting corresponding to "nid".
 | |
|  */
 | |
| ENGINE *ENGINE_get_cipher_engine(int nid);
 | |
| ENGINE *ENGINE_get_digest_engine(int nid);
 | |
| ENGINE *ENGINE_get_pkey_meth_engine(int nid);
 | |
| ENGINE *ENGINE_get_pkey_asn1_meth_engine(int nid);
 | |
| 
 | |
| /*
 | |
|  * This sets a new default ENGINE structure for performing RSA operations. If
 | |
|  * the result is non-zero (success) then the ENGINE structure will have had
 | |
|  * its reference count up'd so the caller should still free their own
 | |
|  * reference 'e'.
 | |
|  */
 | |
| int ENGINE_set_default_RSA(ENGINE *e);
 | |
| int ENGINE_set_default_string(ENGINE *e, const char *def_list);
 | |
| /* Same for the other "methods" */
 | |
| int ENGINE_set_default_DSA(ENGINE *e);
 | |
| int ENGINE_set_default_EC(ENGINE *e);
 | |
| int ENGINE_set_default_DH(ENGINE *e);
 | |
| int ENGINE_set_default_RAND(ENGINE *e);
 | |
| int ENGINE_set_default_ciphers(ENGINE *e);
 | |
| int ENGINE_set_default_digests(ENGINE *e);
 | |
| int ENGINE_set_default_pkey_meths(ENGINE *e);
 | |
| int ENGINE_set_default_pkey_asn1_meths(ENGINE *e);
 | |
| 
 | |
| /*
 | |
|  * The combination "set" - the flags are bitwise "OR"d from the
 | |
|  * ENGINE_METHOD_*** defines above. As with the "ENGINE_register_complete()"
 | |
|  * function, this function can result in unnecessary static linkage. If your
 | |
|  * application requires only specific functionality, consider using more
 | |
|  * selective functions.
 | |
|  */
 | |
| int ENGINE_set_default(ENGINE *e, unsigned int flags);
 | |
| 
 | |
| void ENGINE_add_conf_module(void);
 | |
| 
 | |
| /* Deprecated functions ... */
 | |
| /* int ENGINE_clear_defaults(void); */
 | |
| 
 | |
| /**************************/
 | |
| /* DYNAMIC ENGINE SUPPORT */
 | |
| /**************************/
 | |
| 
 | |
| /* Binary/behaviour compatibility levels */
 | |
| # define OSSL_DYNAMIC_VERSION            (unsigned long)0x00030000
 | |
| /*
 | |
|  * Binary versions older than this are too old for us (whether we're a loader
 | |
|  * or a loadee)
 | |
|  */
 | |
| # define OSSL_DYNAMIC_OLDEST             (unsigned long)0x00030000
 | |
| 
 | |
| /*
 | |
|  * When compiling an ENGINE entirely as an external shared library, loadable
 | |
|  * by the "dynamic" ENGINE, these types are needed. The 'dynamic_fns'
 | |
|  * structure type provides the calling application's (or library's) error
 | |
|  * functionality and memory management function pointers to the loaded
 | |
|  * library. These should be used/set in the loaded library code so that the
 | |
|  * loading application's 'state' will be used/changed in all operations. The
 | |
|  * 'static_state' pointer allows the loaded library to know if it shares the
 | |
|  * same static data as the calling application (or library), and thus whether
 | |
|  * these callbacks need to be set or not.
 | |
|  */
 | |
| typedef void *(*dyn_MEM_malloc_fn) (size_t, const char *, int);
 | |
| typedef void *(*dyn_MEM_realloc_fn) (void *, size_t, const char *, int);
 | |
| typedef void (*dyn_MEM_free_fn) (void *, const char *, int);
 | |
| typedef struct st_dynamic_MEM_fns {
 | |
|     dyn_MEM_malloc_fn malloc_fn;
 | |
|     dyn_MEM_realloc_fn realloc_fn;
 | |
|     dyn_MEM_free_fn free_fn;
 | |
| } dynamic_MEM_fns;
 | |
| /*
 | |
|  * FIXME: Perhaps the memory and locking code (crypto.h) should declare and
 | |
|  * use these types so we (and any other dependent code) can simplify a bit??
 | |
|  */
 | |
| /* The top-level structure */
 | |
| typedef struct st_dynamic_fns {
 | |
|     void *static_state;
 | |
|     dynamic_MEM_fns mem_fns;
 | |
| } dynamic_fns;
 | |
| 
 | |
| /*
 | |
|  * The version checking function should be of this prototype. NB: The
 | |
|  * ossl_version value passed in is the OSSL_DYNAMIC_VERSION of the loading
 | |
|  * code. If this function returns zero, it indicates a (potential) version
 | |
|  * incompatibility and the loaded library doesn't believe it can proceed.
 | |
|  * Otherwise, the returned value is the (latest) version supported by the
 | |
|  * loading library. The loader may still decide that the loaded code's
 | |
|  * version is unsatisfactory and could veto the load. The function is
 | |
|  * expected to be implemented with the symbol name "v_check", and a default
 | |
|  * implementation can be fully instantiated with
 | |
|  * IMPLEMENT_DYNAMIC_CHECK_FN().
 | |
|  */
 | |
| typedef unsigned long (*dynamic_v_check_fn) (unsigned long ossl_version);
 | |
| # define IMPLEMENT_DYNAMIC_CHECK_FN() \
 | |
|         OPENSSL_EXPORT unsigned long v_check(unsigned long v); \
 | |
|         OPENSSL_EXPORT unsigned long v_check(unsigned long v) { \
 | |
|                 if (v >= OSSL_DYNAMIC_OLDEST) return OSSL_DYNAMIC_VERSION; \
 | |
|                 return 0; }
 | |
| 
 | |
| /*
 | |
|  * This function is passed the ENGINE structure to initialise with its own
 | |
|  * function and command settings. It should not adjust the structural or
 | |
|  * functional reference counts. If this function returns zero, (a) the load
 | |
|  * will be aborted, (b) the previous ENGINE state will be memcpy'd back onto
 | |
|  * the structure, and (c) the shared library will be unloaded. So
 | |
|  * implementations should do their own internal cleanup in failure
 | |
|  * circumstances otherwise they could leak. The 'id' parameter, if non-NULL,
 | |
|  * represents the ENGINE id that the loader is looking for. If this is NULL,
 | |
|  * the shared library can choose to return failure or to initialise a
 | |
|  * 'default' ENGINE. If non-NULL, the shared library must initialise only an
 | |
|  * ENGINE matching the passed 'id'. The function is expected to be
 | |
|  * implemented with the symbol name "bind_engine". A standard implementation
 | |
|  * can be instantiated with IMPLEMENT_DYNAMIC_BIND_FN(fn) where the parameter
 | |
|  * 'fn' is a callback function that populates the ENGINE structure and
 | |
|  * returns an int value (zero for failure). 'fn' should have prototype;
 | |
|  * [static] int fn(ENGINE *e, const char *id);
 | |
|  */
 | |
| typedef int (*dynamic_bind_engine) (ENGINE *e, const char *id,
 | |
|                                     const dynamic_fns *fns);
 | |
| # define IMPLEMENT_DYNAMIC_BIND_FN(fn) \
 | |
|         OPENSSL_EXPORT \
 | |
|         int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns); \
 | |
|         OPENSSL_EXPORT \
 | |
|         int bind_engine(ENGINE *e, const char *id, const dynamic_fns *fns) { \
 | |
|             if (ENGINE_get_static_state() == fns->static_state) goto skip_cbs; \
 | |
|             CRYPTO_set_mem_functions(fns->mem_fns.malloc_fn, \
 | |
|                                      fns->mem_fns.realloc_fn, \
 | |
|                                      fns->mem_fns.free_fn); \
 | |
|         skip_cbs: \
 | |
|             if (!fn(e, id)) return 0; \
 | |
|             return 1; }
 | |
| 
 | |
| /*
 | |
|  * If the loading application (or library) and the loaded ENGINE library
 | |
|  * share the same static data (eg. they're both dynamically linked to the
 | |
|  * same libcrypto.so) we need a way to avoid trying to set system callbacks -
 | |
|  * this would fail, and for the same reason that it's unnecessary to try. If
 | |
|  * the loaded ENGINE has (or gets from through the loader) its own copy of
 | |
|  * the libcrypto static data, we will need to set the callbacks. The easiest
 | |
|  * way to detect this is to have a function that returns a pointer to some
 | |
|  * static data and let the loading application and loaded ENGINE compare
 | |
|  * their respective values.
 | |
|  */
 | |
| void *ENGINE_get_static_state(void);
 | |
| 
 | |
| # if defined(__OpenBSD__) || defined(__FreeBSD__) || defined(__DragonFly__)
 | |
| DEPRECATEDIN_1_1_0(void ENGINE_setup_bsd_cryptodev(void))
 | |
| # endif
 | |
| 
 | |
| 
 | |
| #  ifdef  __cplusplus
 | |
| }
 | |
| #  endif
 | |
| # endif
 | |
| #endif
 |