mirror of
https://github.com/janickiy/yii2-nomer
synced 2025-03-09 15:39:59 +00:00
139 lines
No EOL
3.8 KiB
JavaScript
139 lines
No EOL
3.8 KiB
JavaScript
/*
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Base.js, version 1.1a
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Copyright 2006-2010, Dean Edwards
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License: http://www.opensource.org/licenses/mit-license.php
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*/
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var Base = function() {
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// dummy
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};
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Base.extend = function(_instance, _static) { // subclass
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var extend = Base.prototype.extend;
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// build the prototype
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Base._prototyping = true;
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var proto = new this;
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extend.call(proto, _instance);
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proto.base = function() {
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// call this method from any other method to invoke that method's ancestor
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};
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delete Base._prototyping;
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// create the wrapper for the constructor function
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//var constructor = proto.constructor.valueOf(); //-dean
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var constructor = proto.constructor;
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var klass = proto.constructor = function() {
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if (!Base._prototyping) {
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if (this._constructing || this.constructor == klass) { // instantiation
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this._constructing = true;
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constructor.apply(this, arguments);
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delete this._constructing;
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} else if (arguments[0] != null) { // casting
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return (arguments[0].extend || extend).call(arguments[0], proto);
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}
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}
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};
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// build the class interface
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klass.ancestor = this;
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klass.extend = this.extend;
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klass.forEach = this.forEach;
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klass.implement = this.implement;
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klass.prototype = proto;
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klass.toString = this.toString;
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klass.valueOf = function(type) {
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//return (type == "object") ? klass : constructor; //-dean
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return (type == "object") ? klass : constructor.valueOf();
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};
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extend.call(klass, _static);
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// class initialisation
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if (typeof klass.init == "function") klass.init();
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return klass;
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};
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Base.prototype = {
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extend: function(source, value) {
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if (arguments.length > 1) { // extending with a name/value pair
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var ancestor = this[source];
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if (ancestor && (typeof value == "function") && // overriding a method?
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// the valueOf() comparison is to avoid circular references
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(!ancestor.valueOf || ancestor.valueOf() != value.valueOf()) &&
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/\bbase\b/.test(value)) {
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// get the underlying method
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var method = value.valueOf();
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// override
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value = function() {
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var previous = this.base || Base.prototype.base;
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this.base = ancestor;
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var returnValue = method.apply(this, arguments);
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this.base = previous;
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return returnValue;
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};
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// point to the underlying method
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value.valueOf = function(type) {
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return (type == "object") ? value : method;
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};
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value.toString = Base.toString;
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}
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this[source] = value;
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} else if (source) { // extending with an object literal
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var extend = Base.prototype.extend;
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// if this object has a customised extend method then use it
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if (!Base._prototyping && typeof this != "function") {
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extend = this.extend || extend;
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}
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var proto = {toSource: null};
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// do the "toString" and other methods manually
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var hidden = ["constructor", "toString", "valueOf"];
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// if we are prototyping then include the constructor
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var i = Base._prototyping ? 0 : 1;
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while (key = hidden[i++]) {
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if (source[key] != proto[key]) {
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extend.call(this, key, source[key]);
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}
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}
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// copy each of the source object's properties to this object
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for (var key in source) {
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if (!proto[key]) extend.call(this, key, source[key]);
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}
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}
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return this;
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}
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};
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// initialise
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Base = Base.extend({
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constructor: function() {
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this.extend(arguments[0]);
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}
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}, {
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ancestor: Object,
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version: "1.1",
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forEach: function(object, block, context) {
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for (var key in object) {
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if (this.prototype[key] === undefined) {
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block.call(context, object[key], key, object);
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}
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}
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},
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implement: function() {
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for (var i = 0; i < arguments.length; i++) {
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if (typeof arguments[i] == "function") {
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// if it's a function, call it
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arguments[i](this.prototype);
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} else {
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// add the interface using the extend method
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this.prototype.extend(arguments[i]);
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}
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}
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return this;
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},
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toString: function() {
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return String(this.valueOf());
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}
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}); |