wanproxy/event/event_system.h

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2015-08-31 12:01:44 +00:00
////////////////////////////////////////////////////////////////////////////////
// //
// File: event_system.h //
// Description: global event handling core class definition //
// Project: WANProxy XTech //
// Author: Andreu Vidal Bramfeld-Software //
// Last modified: 2015-04-01 //
// //
////////////////////////////////////////////////////////////////////////////////
#ifndef EVENT_EVENT_SYSTEM_H
#define EVENT_EVENT_SYSTEM_H
#include <common/buffer.h>
#include <common/ring_buffer.h>
#include <event/action.h>
#include <event/event_callback.h>
#include <event/object_callback.h>
#include <event/callback_queue.h>
#include <event/event_message.h>
#include <event/io_service.h>
class EventAction;
enum EventInterest
{
EventInterestReload,
EventInterestStop,
EventInterests
};
enum StreamMode
{
StreamModeConnect,
StreamModeAccept,
StreamModeRead,
StreamModeWrite,
StreamModeEnd
};
class EventSystem
{
private:
LogHandle log_;
IoService io_service_;
WaitBuffer<EventMessage> gateway_;
CallbackQueue interest_queue_[EventInterests];
bool reload_, stop_;
public:
EventSystem ();
void run ();
void reload ();
void stop ();
Action* register_interest (EventInterest interest, Callback* cb);
Action* track (int fd, StreamMode mode, EventCallback* cb);
void cancel (EventAction* act);
int take_message (const EventMessage& msg) { return gateway_.write (msg); }
};
class EventAction : public Action
{
public:
EventSystem& system_;
int fd_;
StreamMode mode_;
EventCallback* callback_;
public:
EventAction (EventSystem& sys, int fd, StreamMode mode, EventCallback* cb) : system_ (sys)
{
fd_ = fd; mode_ = mode; callback_ = cb;
}
~EventAction ()
{
delete callback_;
}
virtual void cancel ()
{
cancelled_ = true;
system_.cancel (this);
}
};
extern EventSystem event_system;
#endif /* !EVENT_EVENT_SYSTEM_H */