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							|  | @ -0,0 +1,64 @@ | |||
| /*
 | ||||
|  * Copyright (c) 2008-2012 Juli Mallett. All rights reserved. | ||||
|  * | ||||
|  * Redistribution and use in source and binary forms, with or without | ||||
|  * modification, are permitted provided that the following conditions | ||||
|  * are met: | ||||
|  * 1. Redistributions of source code must retain the above copyright | ||||
|  *    notice, this list of conditions and the following disclaimer. | ||||
|  * 2. Redistributions in binary form must reproduce the above copyright | ||||
|  *    notice, this list of conditions and the following disclaimer in the | ||||
|  *    documentation and/or other materials provided with the distribution. | ||||
|  * | ||||
|  * THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND | ||||
|  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||||
|  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||||
|  * ARE DISCLAIMED.  IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE | ||||
|  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | ||||
|  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS | ||||
|  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | ||||
|  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT | ||||
|  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY | ||||
|  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | ||||
|  * SUCH DAMAGE. | ||||
|  */ | ||||
| 
 | ||||
| #include <io/net/tcp_server.h> | ||||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////
 | ||||
| //                                                                            //
 | ||||
| // File:           tcp_server.cc                                              //
 | ||||
| // Description:    base class for a connection oriented network server        //
 | ||||
| // Project:        WANProxy XTech                                             //
 | ||||
| // Adapted by:     Andreu Vidal Bramfeld-Software                             //
 | ||||
| // Last modified:  2015-04-01                                                 //
 | ||||
| //                                                                            //
 | ||||
| ////////////////////////////////////////////////////////////////////////////////
 | ||||
| 
 | ||||
| bool TCPServer::listen (SocketAddressFamily family, const std::string& name) | ||||
| { | ||||
| 	if (socket_) | ||||
| 	{ | ||||
| 		socket_->close (0); | ||||
| 		delete socket_; | ||||
| 	} | ||||
| 	 | ||||
| 	socket_ = Socket::create (family, SocketTypeStream, "tcp", name); | ||||
| 	if (! socket_)  | ||||
| 	{ | ||||
| 		ERROR("/tcp/server") << "Unable to create socket."; | ||||
| 		return false; | ||||
| 	} | ||||
| 	if (! socket_->bind (name))  | ||||
| 	{ | ||||
| 		ERROR("/tcp/server") << "Socket bind failed"; | ||||
| 		return false; | ||||
| 	} | ||||
| 	if (! socket_->listen ())  | ||||
| 	{ | ||||
| 		ERROR("/tcp/server") << "Socket listen failed"; | ||||
| 		return false; | ||||
| 	} | ||||
| 	 | ||||
| 	return true; | ||||
| } | ||||
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