/* * Copyright (c) 2010-2011 Juli Mallett. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #ifndef EVENT_CALLBACK_QUEUE_H #define EVENT_CALLBACK_QUEUE_H #include #include #include //////////////////////////////////////////////////////////////////////////////// // // // File: callback_queue.h // // Description: collection classes for event callback management // // Project: WANProxy XTech // // Adapted by: Andreu Vidal Bramfeld-Software // // Last modified: 2015-04-01 // // // //////////////////////////////////////////////////////////////////////////////// class CallbackQueue { class QueuedAction : public Action { CallbackQueue& queue_; uint64_t generation_; Callback* callback_; public: QueuedAction (CallbackQueue& q, uint64_t g, Callback* cb) : queue_(q), generation_(g), callback_(cb) { } ~QueuedAction () { delete callback_; } virtual void cancel () { cancelled_ = true; queue_.cancel (this); } friend class CallbackQueue; }; std::deque queue_; uint64_t generation_; public: CallbackQueue () : queue_(), generation_(0) { } ~CallbackQueue () { std::deque::iterator it; for (it = queue_.begin (); it != queue_.end (); ++it) { delete *it; *it = 0; } } Action* schedule (Callback* cb) { QueuedAction* a = new QueuedAction (*this, generation_, cb); queue_.push_back (a); return (a); } /* * Runs all callbacks that have already been queued, but none that * are added by callbacks that are called as part of the drain * operation. Returns true if there are queued callbacks that were * added during drain. */ bool drain (void) { generation_++; while (! queue_.empty ()) { QueuedAction* a = queue_.front (); if (a->generation_ >= generation_) return (true); queue_.pop_front (); if (a->callback_) a->callback_->execute (); } return (false); } bool empty () const { return (queue_.empty ()); } void perform () { if (! queue_.empty ()) { QueuedAction* a = queue_.front (); if (a->callback_) a->callback_->execute (); } } void cancel (QueuedAction* a) { std::deque::iterator it; for (it = queue_.begin (); it != queue_.end (); ++it) { if (*it == a) { queue_.erase (it); break; } } delete a; } }; #endif /* !EVENT_CALLBACK_QUEUE_H */